Forest/ Jungle
19 Votes


Hits: 15285
Comments: 30
Ideas: 0
Rating: 4.9737
Condition: Normal
ID: 803


April 12, 2011, 11:59 am

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Cheka Man
Michael Jotne Slayer
Ancient Gamer
Silveressa (2x)

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The Temple of the First Man


A place more holy than any other

Once, when the world was clad in blissful ignorance
once, when prayers were said with childish innocence
once, when gods were as one
once, when, pure as the sun
was the faith of a man, leather and hide wearing
about the well-being of his deities caring
he built them an adobe both simple and sweet,
a well secured place for them too meet.
To discuss matters - wordly, divine
to do what matters, for them and for you
to do what is right, in this holy shrine
every day every night, to keep his heart true.

The man’s name was Bear, for back then, then people were few, and needed no more names than one, and no titles. Back then, the gods also were simpler, for they did not need to shroud themselves in mystery, and the faith of the people was pure and unsoiled.

Bear’s heart delighted every time he saw a smile spread across someone’s features, and the whole day he laboured, hauling boulders and logs, and cutting them in shape, so that he might build dwellings for his friends, when the caves became too small and crowded. Of solid timber, tough oak and tender sandstone he built, of sun-baked brick and sun-dried thatch.

One day, through a forest deep he strode, a log on his shoulder, when he stumbled across Alivanah, the Lady of the Wind, the Singer of Learning, the Eternal Voyager, and great was his joy. Likewise, She was pleased, for She knew Bear, and knew he strived hard to learn new techniques and improve his works. So she bade him to come over.

Flattered and filled with joy, he accepted, and sat next to her, and watched the child-like figure with awe, as she was nibbling on an apple, naught but her eyes betraying her wisdom and age.

So they sat, and the day grew old, the sky dark and the air chill. Alivanah shuddered, and Bear offered her his fur tunic to warm herself. He talked little, but She made up for it, telling of places far and wide, and of strange people from other lands, and Bear delighted in her presence.
When she rose to depart, a tear ran down Bear’s cheek, and he asked: "Where do you live, where is your home, so that I may visit thee?"
And she smiled: "I wander all day, and don’t call any place my own." With these words, she leapt into the air, and the winds carried her off.

Bear cried, for great was his pity of the Lady: for all her works she has no roof above her, no place to rest her head? Little did he understand the ways of the gods, but love them he did, especially the child that sat next to him that day. Still crying, he wandered off.

On a hill close to the sun, where clear sparkling water gushed from the ground, and flowers and fruit trees were abundant, there he stood, and began his work - from far and wide he brought the most beautiful stones and strongest logs, and built a dwelling anyone at his village would have been proud of - with a chimney of red brick, walls of sturdy stone and roof of stout wood and thick shingles, it was beautiful to behold. In its center, there was a hall, supported by pillars of oak, and there he led the water into a pool strewn with white pebbles, and a great table, with a chair for every one of the gods, for if they came over for visit, Alivanah would need a place to seat them, and into every chair he carved the name of the deity, as he did on his dish and spoon.

When he was done, he strode off into the woods, hunting, for the Lady should dine better than chewing an apple picked on the side of her path. So he brought meat of elk and pheasant, sweet grapes and batatas, and the eggs of wild fowl and set them upon the table.

Finally, Bear returned to his village, for the last part he could not complete alone. Great was the surprise when his family saw him, for they deemed him lost. And Bear spoke: "Follow me, for we shall sing to the Gods." And they went.

All done, he called out to Alivanah to offer her his gift, and his voice, carried by the winds, reached her ears. Curious, she heeded the call, and delighted by the gifts she shed a single tear that spread all over the place and made everything sparkle in the purest shine.

This was the first home man built for a god.
This was the first time he offered food and drink as a sacrifice.
This was the the first time man sung in a blessed place, filled with love and devotion to a deity.

It was the first time a human was given the choice whether to enter the cycle of reincarnation or stay,and Bear chose, becoming the patron of masons and architects, guiding their quill and chisel.

Alivanah soon showed the gift to her fellows, and they too were pleased, and made it their meeting point to discuss matters of importance, and regardless of how heated a discussion became, none dared to misbehave in the place Alivanah called her home.
Thus it became the meeting place of the divine crowd, a festive hall and a symbol for the relationship between man and god.

And it became also far, far more…
As the ages passed, the gods grew apart in intent and heart,and ripe was the strife between husband and wife, between ally and peer, and Azar spread fear, for he was the Lord of War, the Steel-Clad Slayer, the Thousand-Bladed Scourge, and he set out, on the blood of his fellows to gorge, for he claimed that all other gods failed, and slew Devi, the patron of children, they in sorrow wailed…
Yet as he pursued Raelis, nature’s lady true, so she fled here, the armed menace behind her, none him to subdue.

Yet at the threshold of the temple, all gods overcame their fear and stood, united by Alivanah’s call, and the symbolism of this place, and Azar could not breach the walls, not slay them, and he beat his fists against the stones, until they were but bloody stumps, he gnawed at the logs, until his teeth fell out, he battered at the door with his horned helmet, until his brain splattered, his reign was ended…

Still the place became far more, as Raelis hid the half-divine offspring of her and her brothers before the fury of their fellows, and here, it was that Davia, Derren and Dorsti joined the pantheon of the Elders.

And all gods agreed - this place is sacred, this place is saintly, none shall be harmed here, none shall suffer.

So it stands today, difficult to find, a humble place, a simple home, untouched by the tooth of time.

Standing amongst an orchard of half-wild trees filled with songbirds and the hum of bees and colorful dances of butterflies, there it stands, a house of large stone blocks and bricks, as well as solid wood, all in natural colors, cracks and crevices filled with mud and moss. No marble, no gold statues and no pompous promenades point out that this might be a place of sanctity, but other things do: the place is surrealy serene, and the salubrious aura of this place heals and revitalizes all who approach.
The sun’s shine is always soft, the air fresh and moist, and everything seems to sparkle slightly.
A single black oak grows right next to the door, where Azar fell, leaves blue-black as steel, and at its foot, several candles flicker, lit by the gods in the memory of their mad brother.

Inside, the house is plain, the floor made of stone slabs, walls decorated with fur and simple pottery, all rooms arranged around a central hall with a pool, perhaps three feet deep.

At the door, on the clothes hanger, the coats of the diving visitors hang,and one can discern who is present at the moment - if the coat is black, with shining jewels for stars, then Rukh, the Lord of the Beyond, will most probably be resting by the fireplace, while if it is woven of flowers and leaves, berries and nuts, then Raelis is visiting the place that once has been her refuge.

*Sing to me, my angel of music: since the first song sounded through these halls, the gods made it a habit to invite a mortal to fill the chambers with music. This time, a young woman was chosen, her voice angel-like and soul pure.
Yet her mother, a devout atheist, is strongly opposed, and wants her back, here and now. Will the PCs dare to bring her letter to her daughter in the place most holy? How can they persuade the divine crowd to let her go?

*The final hope: so they did it, finally. The PCs have been too cocky for their own good and angered a minor deity, and now their only hope lies in seeking refuge in this place.

*A weapon better than all: to defeat a terrible foe, a terrible weapon is needed… what better than the Soul Scythe of Rukh? How sad that he never lets go of it.. except when he visits the temple. SO the goal is: to sneak in, steal the scythe,slay the foe and return it before he is finished drinking his coffee and munching cookies.

*Child support: After a night with a mysterious stranger, a female PC notices her belly swelling, and later, that the child born is truly unusual, bearing the mark of one of the gods. What now? Perhaps it would be good to present the child to its father - but where to find him? Yes, in the First Temple, to which no road leads and no map tells about.

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Comments ( 30 )
Commenters gain extra XP from Author votes.

May 12, 2005, 14:28
BUMP? I stumbled across one of my posts in the darkness ;p #pester, pester#
May 12, 2005, 16:11

May 12, 2005, 17:51
I don't know how we could of missed this one.
May 13, 2005, 7:39
Because it was added on the 31.12.1969??? Data gone wild.

(Certainly a 5/5, btw.)
May 13, 2005, 10:58

Nice to have a blast from the past, even if it is from 69.

This I think is the most refreshing setting I have read thus far.
Voted Iain
November 24, 2005, 15:42
Only voted
Voted Michael Jotne Slayer
November 25, 2005, 4:27
Only voted
Voted manfred
November 25, 2005, 7:21

What a legend! What a place to become real!
Voted Priv8eye
January 24, 2006, 4:11
Just came across this one today.

Lovely idea. Nicely crafted.
Voted Spark
February 14, 2006, 15:53
Like everyone else, I seemed to stumble across this one at random. It's clear you put a LOT of effort into this one, and it shows.
Voted Murometz
March 30, 2006, 16:57
Only voted
Voted Nap
May 13, 2006, 3:55
One of the most enjoyable contributions I've read thus far on this site, and certainly deserving of five stars. While I would need to adjust it to fit my homebrew mythology, I would love to find a way to include something like this in my campaign. Great job!
Voted Ancient Gamer
August 16, 2006, 16:36
Loved this one as much as I did when I first gave it HoH. It is great, really. The tale itself flows like a poem, like the currents of a stream. Only things I did not like as much were the plots, but they were good old 4.0s. Won't pull your score down for that. The tale is fantastic.
August 16, 2006, 16:55
Wow... You put a lot into this. It's pretty.
Voted valadaar
February 3, 2007, 18:41
I agree with the others - Great Sub!!!!
Voted Cheka Man
February 3, 2007, 21:16
I love this tale. 5/5
April 14, 2008, 1:44
It has been a while since it has seen the light of day. Now we have new Strolenites to look at it.
April 14, 2008, 16:34
Good recovery. Still a great read this one.
Voted nightmareshadow
January 15, 2009, 4:25
Very nice, wonderful story. I don't know about some of the plots but this is a post to aspire to for a young strolenite like myself.
January 15, 2009, 10:29
Aye, its a beaut!
Michael Jotne Slayer
March 11, 2009, 11:12
I concur! Now for a la BUMPAGE!
May 1, 2011, 6:56

Would it be possible to toss in some line breaks between the paragraphs? Right now it is a solid wall of text and serious eye sore to read. (Will gladly read, vote and comment afterward.)

Voted Silveressa
July 13, 2011, 13:11

Apologies for the late return to vote and comment until now, but this sub got lost in the shuffle.

I;m not sure I have much unique to add beyond I really enjoy this tale and the plot hooks at the end are a nice bonus and some truly unique. (Especially the child support one)

5/5 and a HOH

Voted MysticMoon
July 18, 2011, 10:37

This has a wonderful old-world mythology feel to it. Makes me think of the Citadel; a haven from the cares of the outside world where we can all meet, tell stories, and have discussions.

This is also one of those subs that hints at a wider, fully fleshed world, and inspires ideas beyond the location.

(The part about stealing the scythe while the god was eating his cookies cracked me up :)

A well deserved 5/5 and an HoH.

Voted Dossta
December 8, 2011, 18:38

This is one of the first posts I remember reading here before officially joining the Citadel.  Then, as now, it brought a smile to my face.  When spinning tales and crafting the lore of worlds unforged, I often have a tendency to wax grandiose -- Behold! Spires of shimmering glass, trees of silver glittering in the moonlight!  All very pretty, to be sure, but oftentimes completely unecessary.  In its humble simplicity, this place touches the heart.  It's a lesson that I'll strive to remember whenever one of my ideas needs better grounding.

December 11, 2011, 15:08
I am only on this site for at most six months, but finding posts as these make my time here more than a nice diversion. The first part is almost an epic of the old, golden days.
Voted Forganthus
June 11, 2012, 18:05
This is pretty great. You did a great job with description and storytelling. The idea of a place where gods go to be humble is very novel. Could use a little formatting. I like Azar's tree, too.

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Game master tip #1

       By: Aramax

Rather than making a baddy impossible to hit, consider giving it mega-hit points.
Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between.

Your mileage may vary

Ideas  ( Articles ) | January 29, 2015 | View | UpVote 4xp

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