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nightmareshadow's Profile

Our Author's latest news and articles.

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nightmareshadow - Social Profile

- Mild Lordship of Inking Pens

For Next Level: 500xp of 1535xp complete.
500xp

Hall of Honour

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Golden

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- RANDOM
Items | 115xp

Book of Eternity

A young scholar and mage creates a book to hold all the knowlage he discoverd without haveing to carry a library or destroy what he wrote.

- RANDOM
Items | 95xp

The Sketch Pad of Magic Bunnies

A sketch pad for casting powerful magic, if you can use it. How many uses for bunnies can you think of?

- RANDOM
Items | 160xp

Talking Eyeballs of Petrification

A rather odd item that just a little bit morbid

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“ Cold Comfort is a long-sword of star-steel, its blade giving off a wan, blueish light. Its grip is wrapped tightly in snow-serpent hide, and its pommel bears a single opalescent gemstone. This blade is enchanted in such a way, that whoever wields it, begins to fall completely and irrevocably 'in love' with the weapon. This love does not manifest itself as the expected reverence and bond formed between any warrior and his weapon, but as a deeper, truer love, one has for a soul-mate of the same species! The longer the wielder carries Cold Comfort the stronger and more disturbing this love becomes, and only the most powerful of magicks can potentially break the sword's insidious spell. The blade's owner will even speak to and coo to the weapon, convinced that the sword understands and returns this epic love. If the blade's wielder somehow loses the weapon or has it taken away, they will become inconsolable, and will predictably go to 'ends of the earth and back' to retrieve it at any cost. Such is the weapon's curse that even separation from it does not damper the feelings the owner has for the sword. Legends tell of several distraught and mind-addled knights who even years after losing the blade, still wander the country-side searching for their lost love. And woe be to the 'new lover' if and when they find him or her.”
Murometz
“ A festival once a year where almost everybody gets drunk-indeed on that day it is a religious commandment to get as drunk as possible.”
Cheka Man
“ A common mistake when writing adventures set in deserts is to assume that the climate is too ferociously hot to wear armor. Historically, most battles in deserts involved troops dressed in protective armor. Although they would have been miserable during the hottest part of the day or the hottest part of the year, desert weather isn't intolerably hot 24/7.”
Wulfhere
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