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hylandpad's Profile

Our Author's latest news and articles.

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hylandpad - Social Profile

- Holy Scrivener of Extreme Wit

For Next Level: 4011xp of 8960xp complete.
4011xp

Hall of Honour

14 HoH

Golden

0 Golden

Quests

1 Quests
- RANDOM
NPCs | 80xp

Orbitally Deployed Recon and Sabotage Drone (OD-RSD)

"If the OD-RSDs were here already, the facility would have gone up in smoke a long time ago..."

BOOM!

- RANDOM
Locations | 155xp

The World Forge

"Some call it 'the Realm of the Builders' - the Ark refers to it as 'Dius Factorsitius Terravae' or 'The Forge of Worlds.' My opinion? Well, I think it's more of a garden, to be honest."

-Author Dreu, van Heinhelm Household Cleric

- RANDOM
Items | 85xp

Fully Articulated Powered Carapace Armor

"There are few things that iconize the Knights of Greatland better than a suit of massive metal plates, and an equally gargantuan weapon."

-Jax the Chronicler

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Guilds
“ A continent is home to large, leathery flying beasts with a wingspan of over 70ft. Though shy, herbivorous and easily scared, it is possible that an enterprising person could domesticate them. They would be useless in war due to their timidity, but excellent if used for commercial air travel.”
Iain
“ I've never been happy that almost every player picks long sword and greatsword, so I made a special chart to make them more unique. I use this in OSR and Pathfinder. I use 20 only as crit threat(Pathfinder speak),double damage. dagger +2 to hit, D4 damage short sword +1 to hit, d6 damage long sword, threatens critical(see below) on 19-20, D8 damage battle axe, ignores one Damage resistance( some monsters have resistance to damage in the form of knocks damage off before you do actual damage)(scale at higher L?) D8 damage Mace, 0ne damage on a miss(Scalable?) D8 damage (Ok , should prob only be vrs Metal armor but not looking for that kind of complexity) spear D6 damage, d12 damage vrs large creatures great sword 2d6 damage military pick d6 damage, x3 damage( triple dice damage) on crit(20) great axe D10 damage, +3 to confirm crit ( in pathfinder if you roll a 20 you then reroll your attack and if you hit the targets AC, you get a critical multiplier) quarterstaff(2 handed) D6 damage +1 bonus to AC (to the better) Etc.”
Aramax
“ If thrown into a moat or a ditch, they react with water to make an area of ground a foot wide and solid enough to walk on rise from the bottom. If eaten-well, the body of the one who ate one of them is a real mess. Used to storm moats and forge rivers, streams and ditches. Must be kept dry until used.”
Cheka Man
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