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Nap's Profile

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Nap - Social Profile

- Master of the Plain Thought

For Next Level: 300xp of 970xp complete.
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Spear of Shilgresh

Great things happen when leaders put their heads together...

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Guilds
“ SeaClans: The six seaclans are Dolphin, Gull, Ray, Kraken, Shark, and SeaDragon. These totem animals serve as mascots rather than any deep symbol of the clan. These seafaring organizations are filled with land based saliors and fishermen. They ply the seas and deeper waterways. They function like guilds for ocean sailors The clans have their own homeland. These people live on large floating rafts- human made islands, as well as vessels of all varieties docked to it. These wetfoots never set foot on land (or only do it for a few hours at most). Rat Clan: This guild is nominally related to the seaclans. The Rats ply the rivers and marshes of the world, as well as do longshoreman work. The seaclans hold the self proclaimed 'rat clan' in contempt and the officials see them as just a Guild of River saliors and longshoremen with a funny name. The Rats hold their title with pride and will take it out on anyone who gives them grief about it.”
MoonHunter
“ In cultures and langauges with very few acceptable personal and family names, nicknames will be used. These nicknames will be based on their physical traits and personalities. So instead of five Ryon Khans, you have Big Ryon, Little Ryon, Fast Ryon, Ryon the Priest, and Ryon with coin. It will make finding people, for an outsider, difficult.”
MoonHunter
“ The player characters, experienced and somewhat well known, hear rumors and travelers' tales about a distant area being overrun by dragons (or other terrifying monstrosities). The locals have sent them a message, begging for heroic aid. When they investigate, they discover that nothing of the sort is going on. It turns out that a group of thieves wanted them out of the way so that they could rob them (or someone who would normally receive their protection).”
Wulfhere
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