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Clemmensen's Profile

Our Author's latest news and articles.

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Clemmensen - Social Profile

- Thane Adept of Plentiful Musings

For Next Level: 915xp of 2955xp complete.
915xp

Hall of Honour

5 HoH

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- RANDOM
Lifeforms | 145xp

Fluorescent Alcoholic Fungus

Fluorescent Alcoholic Fungus, also known as FAF, is a special kind of neural-sentient fungus, commonly found in non-hygienic taverns..

The good: You don't need light. They are very beautiful and provide a special ambience in the room.

The bad: The noise. The noise!

- RANDOM
Articles | 285xp

The 4 Sentence Tool

The 4 Sentence Tool is a quick way to describe a NPCs personality in greater detail using the 4 sentences: Fascinated by, Seduced by, Offended by and Frightened by.

Knowing more about your NPC's personality and behavioral patterns as a GM, makes it easier for you to interact with the players and create memorable NPCs.

- RANDOM
Articles | 210xp

Options for expanded character backgrounds

Below you will find 8 options to make your character more interesting and detailed. Personally I would recommend using all options at the same time, since they are easy to implement and they provide interesting story tools for your character, by creating keywords for him/her/it and rewards you for acting out the personality and background of your character.

These options can be chosen individually, but some of them work better when combined. By including them all you will see, that they compliment each other, since each option covers different aspects of your character.

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“ The punishment for a wrongful death is prison or paying for the funeral in full.”
WAR10CK
“ The Door A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair. When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its 'master' of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party, Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir”
Grendel
“ The heroes are travelling the great seas by ship. One night when the seas are calm and everything seems fine their vessel is eaten by a great whale. The end? No. They wake in the belly of the animal, it is like a great cave. Full of wrecked ships and strange things to be discovered. Will they make it out alive?”
Michael Jotne Slayer
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