Items
Clothes
Magical

3.25
6 Votes

138xp


Hits: 3675
Comments: 8
Ideas: 0
Rating: 3.25
Condition: Normal
ID: 4843

Submitted:

Updated:
March 24, 2008, 4:31 pm

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Frosty's Silk Hat of Sentience

By:

Frosty the Snowman. Is a fairytale they say. He was made of snow. But the children know. How he came to life one day…

There must have been some magic. In that old silk hat they found. For when they placed it on his head. He began to dance around…

Full Item Description
This item appears to be an ordinary silk hat, but it has the unusual power to animate normally unintelligent lumps of raw materials. This item appears usually around the winter holidays, it seems to ride in on the North Wind and is usually discovered by children.

History
The first recorded appearance of this item was in 1969 A.D. When it brought a pile of snow to life, much to the joy of the village children it began to sing and dance. It spread joy and warmed hearts, but was defeated by the coming spring. Some say this Wintery Artifact was crafted by the hands of Santa Clause himself. But its true origin is unknown. This hat has appeared on several winters following the Winter of ‘69 and has done similar things in villages across the globe. No one know when Frotsy’s legendary hat will strike.

Magic/Cursed Properties
This hat has the powers to animate lumps of snow, dirt, clay, slush, sand, salt, and similar materials if there is enough to form a roughly 5-foot-tall humanoid. The animated materials take on the appearance of a rounded man (furthering suspicions that Santa had a hand in it’s creation). The creature created is a Golem or Elemental with average human intelligence. It will sing and dance to entertain children, but also protects them. No one is sure what other powers this hat possesses, but many want to use them for evil (Including the infamous Jack Frost and Heatmeister).

(I found the Lyrics to the Frosty song on www.Christmas-Tree.com)



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Comments ( 8 )
Commenters gain extra XP from Author votes.

Voted Dozus
February 16, 2008, 23:23
0xp
A must-have for the winter quest! Stays true to the story while maintaining the proper silliness. My only suggestion is that it could have been stretched out and filled in a bit more. But good overall.
Voted Misanpilgrim
February 19, 2008, 13:34
0xp
If only it was longer...
Voted Cheka Man
February 19, 2008, 13:48
Only voted
mimic12455
January 23, 2010, 17:50
0xp
Very nice interpretation of a classical item. Could use more information like perhaps a backstory.
Voted Ramhir
September 21, 2010, 10:17
0xp
I like it, Pieh. Good for a quest around Christmas, and can be easily modified to other situations. Thanks.
OptionFour
March 17, 2011, 8:19
2xp

I like it for a light-hearted, Christmas themed quest.

 

In a fantasy game maybe disguise it a bit in a similarly easy, light-hearted way. Frosty's Silk Hat of Sentience is good. Lord Fraws Lowman (formerly a commoner of the lowlands, which the players discover at some point makes him formally Fraws T. the Lowman) might make a more interesting NPC, and adds something for your players to put together as they go.

Voted MysticMoon
March 17, 2011, 13:16
1xp

Frosty as a water elemental. I like it.

Voted valadaar
February 7, 2014, 11:00
0xp
A good, basic short item. Good for more light-hearted fantasy.

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Random Idea Seed View All Idea Seeds

Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp


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