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ID: 5472

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December 9, 2008, 1:04 am

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Christmas Aisle Inspiration

By:

Inspiration comes from strange places

Where do you get your ideas?
This is a question I am frequently asked. I imagine that some of you reading this have also been asked this same question. Most of the time, the only answer I care to give is a shrug of the shoulders and the common ‘I dunno, just happens.’

Now it just so happens, there is a specific location that seldom fails to get my creative motor running. I will take pictures of the things that I find in this location with my cell phone. Sometimes I refer back to it as I am writing, sometimes not. I felt I would like to share this inspiration with you, as well as putting the submissions inspired by it together in this codex.

Thank you, as always, for reading.



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Codex

Brumborion's Sword By: Scrasamax ( Items ) Melee Weapons - Heroic

Brumborion’s blade, the fang of the north, ice razor, the glacial sword, Givone’s Favor

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Cristata By: Scrasamax ( Lifeforms ) Third Kingdom - Any

In the bleak midwinter frosty wind made moan, Earth stood hard as iron, Water like a stone; Snow had fallen, snow on snow, Snow on snow, In the bleak midwinter, Long ago.

Christina Rossetti
English poet (1830 - 1894)

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Frosty's Silk Hat of Sentience By: Pieh ( Items ) Clothes - Magical

Frosty the Snowman. Is a fairytale they say. He was made of snow. But the children know. How he came to life one day…

There must have been some magic. In that old silk hat they found. For when they placed it on his head. He began to dance around…

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Pirtuk Man By: Scrasamax ( Lifeforms ) Constructed - Tundra/ Arctic

Kah-poong-ah
Ner-key-voot peeto-hung-i-tu-goot
Kigh-sa-geet
Kah-bloon-ah nowk?

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Comments ( 3 )
Commenters gain extra XP from Author votes.

Pieh
November 29, 2008, 15:30
0xp
I added a bit of my Christmas inspiration from the WINTER quest. I hope you don't mind the intrusion but I think it fits.
Scrasamax
December 9, 2008, 1:46
0xp
The more the merrier Pieh
Voted valadaar
June 17, 2014, 10:41
0xp
An interesting thought.

Codex



Random Idea Seed View All Idea Seeds

       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 1xp


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