"Don’t think for a minute just because you’re “go’in commando” it’s going to improve your gun skills or our chances of gettin out of this alive.” -Jessy Hannaford, commenting on Heather’s lack of undergarments.
“Cheap talk from the guy wearing *my* panties on his leg.” -Heather Wilks, pointing to her makeshift bandage adorning Jessy’s leg wound.
“On second thought I might just get ‘mself a preachers collar and a rabbi cap, jus in case.” -Jessy Hannaford discussing the “spray and pray” method of full auto fire with Riley.
“You’d better bring a bible for your last rites as well, and shovel, ’cause if your “friendly fire” comes within spitting distance of me or my pups again, I’ll bury your grizzled, dehydrated, jerky lov’n ass on boot hill!” -Heather Wilks, still fumed about Jessy’s last full auto experience almost killing her.
“I see why they call her a hound master now, that gals one right bitch most’a the time.”-Jessy Hannaford’s quiet observation spoken to Riley.
“A road trip? In this mess that used to be America? Yer outta your minds, I’d rather sleep with a rabid porcupine!” -Phil McGuire Ranch Hand on the Happy Trails Horse Ranch when asked about coming with the group to find a safer haven up north.
A Dead Reign zombie apocalypse campaign synopsis, Session #1 of 32.
snagged from a tweet, what are seven things you've learned about writing in general, writing for gaming and gamers, or for the citadel?
After seeing the [My First Character] thread a while ago and it newly popping up in my inbox for some reason, I thought I'd add a scroll where players could share their introduction to roleplaying.
One thing holds consistent across the numerous worlds of science fiction and fantasy: everyone speaks the same language. Whether it's Lojban, English, Common, or the High Tongue of the Autumn Empire; there's one language that everyone knows, unless plot demands otherwise.
A hopefully amusing Strolen.com version of the Twelve Days of Christmas.
Give your magic item a quick history. Then use the history to tie a whole bunch of things together that will make you look like a genius.
Why is psuedo-Medieval Tolkien-esque fantasy the heart of the fantasy RPG genre?
Confiscated log entries concerning research, particle scanners, micromachines, and computer software on the subject of Teleportation.
There is a being we know as Manfred. His generators of randomness have aided the Citadel in times of need, but what of his career as a time-traveller? This is the first in a series uncovering the secret origins of famed Strolenati members. I fear I must type quickly, there are those who wouls not want you to read this. Will you crawl deeper into the rabbit hole?
Hell. A place of suffering and torment, a often used and cliche ridden place that every GM has to relate to.
The wide wicked world is a very dangerous place, especially for not-quite so big leeches who wish nothing so much as to be left out of thing such as wars, and wizards, and spells.
Similar to threads I've seen on other rpg sites, this is a collection of things I or others in my group have learned while role-playing. Feel free to add to the scroll with your memorable experiences at the table.
Having remembered our first character’s, how many remember your favorite love? That character that will always travel with you in stories to every game session? The one that taught you how to role-play, or the one that brought the most laughs?
If you follow this advice you will be able to get the best out of this site that it can offer you and you might make some new friends too.
Inspired by # 16 on Cheka's 30 Lizard-man Gifts in-work and Coley's Chart of O' Bashing Death. A gift from the lizard-men. A pet crocodile, as loyal as a dog.
Cramped crawl spaces, virtually all starships have them, and usually most players ignore them. Unless a nasty alien gets loose inside the ship, even many Gms don't give them a second thought..
Here are 30 other issues that could require some crawl space access and provide an interesting sub plot.
This humorous short fiction piece was inspired by a late night chat with a couple gamer friends about how alien cultures would possibly interpret some of the more "colorful" aspects of our society.