Articles
![]() MoonHunter
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Scene Journals By: MoonHunter
Have you ever needed to play out a scene that would of been embarassing to you or between your character and another that would of sucked up hours of game time leaving everyone else bored to tears? Scene Journals are your answer. |
by MoonHunter
170xp
7
replies9698 views |
![]() Incarnadine
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Weapons and Realism By: Incarnadine
This is an article about designing and creating new weapons and armaments that are nonetheless realistic. If you've ever wanted to make your own unique medieval weapon for a campaign, this will hopefully come in handy. |
by Incarnadine
205xp
11
replies8798 views 1 HoH |
![]() Scrasamax
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More Realistic Horses and their care and maintainence By: Scrasamax
"There is something about the outside of a horse...that is good for the inside of a man." Winston Churchill |
by Scrasamax
445xp
28
replies24150 views 5 HoHs |
![]() MoonHunter
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Not Just Rolling Dice: A Fight Scene By: MoonHunter
A fight scene should be more than just rolling dice and counting numbers. It should be a chance for you to roleplay. |
by MoonHunter
285xp
23
replies10422 views 3 HoHs |
![]() MoonHunter
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Your Roleplaying Game Sucks By: MoonHunter
This one of many articles I am posting up about game design. It explains some of the minimum requirements for a product to be produced or even be 'good'. This is also useful for posts as well. |
by MoonHunter
120xp
6
replies5008 views |
![]() MoonHunter
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Famous Gaming Laws Axioms and Principles By: MoonHunter
This is a list of laws, axioms, and strong recomendations from published and/or famous game designers/ writers I have recently collected. If you find them, add them. Please do not just add 'any old' gamer's axions, laws, etc. |
by MoonHunter
130xp
7
replies6688 views 1 HoH |
![]() MoonHunter
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Various Theisms By: MoonHunter
Religions. Sigh. Can't live with them, can't live without them. They have been such an intergral part of Human existance, that ignoring them is something you do at your own peril. A lack of religion (even hidden away in the background) can completely destroy the verisimiltude that a world designer desperately works so hard to achieve. So here is brief outline of various kinds of theisms. |
by MoonHunter
85xp
10
replies12692 views |
![]() MoonHunter
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But I don't have that book! By: MoonHunter
But I don't have that book! Have you heard this before? You want to run this great new game (new setting) but your players are balking partly because they don't want to buy the game you are so enchanted with 'this week'. There is a solution. |
by MoonHunter
105xp
4
replies6946 views |
![]() MoonHunter
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The Ten Commandments By: MoonHunter
Come down from the mountain with your stone tablets. Give forth your wisdom in the format of 10 statements that pertain to gaming. |
by MoonHunter
220xp
50
replies25467 views 2 HoHs |
![]() MoonHunter
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Writing a Campaign Setting Sourcebook By: MoonHunter
Getting a campaign setting sourcebook published is for many game masters the ultimate dream. |
by MoonHunter
65xp
4
replies17897 views |
![]() MoonHunter
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It is not a Genre (Sci-Fi) By: MoonHunter
Starships, Laser Beams, Computers, and Aliens do not Science Fiction make! |
by MoonHunter
100xp
6
replies5468 views |
![]() manfred
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Comprehending warfare By: manfred
The research reported on in this essay seeks to understand more about the judgment that there is 'the time for war' in the belief that only such understanding will enable us to more effectively constrain the use of warfare. |
by manfred
75xp
7
replies5674 views |
![]() MoonHunter
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So You Want to Publish a Game By: MoonHunter
Quote: Alec_Shadowkin I am very much interested in learning how to go about getting something rp-oriented published. I know there are a few of you here who have been and I would be appreciative if you could explain what type of stuff has been published and how you went about getting involved with it, i.e. finding a publisher, etc... |
by MoonHunter
325xp
24
replies11410 views 4 HoHs |
![]() MoonHunter
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Citadel Advice By: MoonHunter
If you are a new member who found this thread by providence, read the advice, take it to heart, and post. These are collected posts that will help you understand the Citadel AND be more effective and efficient here. ![]() |
by MoonHunter
150xp
11
replies28409 views |
![]() MoonHunter
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Follow in MoonHunter's Footsteps: 10 Steps to Better Posts By: MoonHunter
Follow in MoonHunter's Footsteps: 10 Steps to Better Posts MoonHunter Sayeth to do these and be a really useful member to this and other sites. ![]() |
by MoonHunter
240xp
10
replies12836 views 2 HoHs |
![]() MoonHunter
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Five Best Tips for Posting on Strolen's (and Other Places) By: MoonHunter
If you are new to the site, you might want to read this post. ![]() |
by MoonHunter
460xp
21
replies14126 views 5 HoHs |
![]() MoonHunter
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MoonHunter's Top Tips for 2003 By: MoonHunter
I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List. |
by MoonHunter
495xp
18
replies25924 views 8 HoHs |
![]() MoonHunter
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MoonHunter's Top Tips for 2004 By: MoonHunter
I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List. |
by MoonHunter
155xp
8
replies10642 views |
![]() MoonHunter
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MoonHunter's Top Tips for 2005 By: MoonHunter
I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List. |
by MoonHunter
165xp
9
replies11535 views |
![]() Strolen
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Longbows By: Strolen
Does your character use the longbow? Here are some ideas to make the use of the longbow more realistic and more fun. It doesn't have to be just another weapon. The longbow is a specialized weapon with many characteristics that make it unique and fun to role play with. |
by Strolen
415xp
27
replies18260 views 7 HoHs |