Articles

MoonHunter
Scene Journals By: MoonHunter

Have you ever needed to play out a scene that would of been embarassing to you or between your character and another that would of sucked up hours of game time leaving everyone else bored to tears? Scene Journals are your answer.

by MoonHunter
170xp
7 replies
9698 views
Incarnadine
Weapons and Realism By: Incarnadine

This is an article about designing and creating new weapons and armaments that are nonetheless realistic. If you've ever wanted to make your own unique medieval weapon for a campaign, this will hopefully come in handy.

by Incarnadine
205xp
11 replies
8798 views
1 HoH
Scrasamax
More Realistic Horses and their care and maintainence By: Scrasamax

"There is something about the outside of a horse...that is good for the inside of a man."

Winston Churchill

by Scrasamax
445xp
28 replies
24150 views
5 HoHs
MoonHunter
Not Just Rolling Dice: A Fight Scene By: MoonHunter

A fight scene should be more than just rolling dice and counting numbers. It should be a chance for you to roleplay.

by MoonHunter
285xp
23 replies
10422 views
3 HoHs
MoonHunter
Your Roleplaying Game Sucks By: MoonHunter

This one of many articles I am posting up about game design. It explains some of the minimum requirements for a product to be produced or even be 'good'. This is also useful for posts as well.

by MoonHunter
120xp
6 replies
5008 views
MoonHunter
Famous Gaming Laws Axioms and Principles By: MoonHunter

This is a list of laws, axioms, and strong recomendations from published and/or famous game designers/ writers I have recently collected. If you find them, add them. Please do not just add 'any old' gamer's axions, laws, etc.

by MoonHunter
130xp
7 replies
6688 views
1 HoH
MoonHunter
Various Theisms By: MoonHunter

Religions. Sigh. Can't live with them, can't live without them. They have been such an intergral part of Human existance, that ignoring them is something you do at your own peril. A lack of religion (even hidden away in the background) can completely destroy the verisimiltude that a world designer desperately works so hard to achieve. So here is brief outline of various kinds of theisms.

by MoonHunter
85xp
10 replies
12692 views
MoonHunter
But I don't have that book! By: MoonHunter

But I don't have that book! Have you heard this before? You want to run this great new game (new setting) but your players are balking partly because they don't want to buy the game you are so enchanted with 'this week'. There is a solution.

by MoonHunter
105xp
4 replies
6946 views
MoonHunter
The Ten Commandments By: MoonHunter

Come down from the mountain with your stone tablets. Give forth your wisdom in the format of 10 statements that pertain to gaming.

by MoonHunter
220xp
50 replies
25467 views
2 HoHs
MoonHunter
Writing a Campaign Setting Sourcebook By: MoonHunter

Getting a campaign setting sourcebook published is for many game masters the ultimate dream.

by MoonHunter
65xp
4 replies
17897 views
MoonHunter
It is not a Genre (Sci-Fi) By: MoonHunter

Starships, Laser Beams, Computers, and Aliens do not Science Fiction make!

by MoonHunter
100xp
6 replies
5468 views
manfred
Comprehending warfare By: manfred

The research reported on in this essay seeks to understand more about the judgment that there is 'the time for war' in the belief that only such understanding will enable us to more effectively constrain the use of warfare.

by manfred
75xp
7 replies
5674 views
MoonHunter
So You Want to Publish a Game By: MoonHunter

Quote: Alec_Shadowkin I am very much interested in learning how to go about getting something rp-oriented published. I know there are a few of you here who have been and I would be appreciative if you could explain what type of stuff has been published and how you went about getting involved with it, i.e. finding a publisher, etc...

by MoonHunter
325xp
24 replies
11410 views
4 HoHs
MoonHunter
Citadel Advice By: MoonHunter

If you are a new member who found this thread by providence, read the advice, take it to heart, and post. These are collected posts that will help you understand the Citadel AND be more effective and efficient here.

by MoonHunter
150xp
11 replies
28409 views
MoonHunter
Follow in MoonHunter's Footsteps: 10 Steps to Better Posts By: MoonHunter

Follow in MoonHunter's Footsteps: 10 Steps to Better Posts MoonHunter Sayeth to do these and be a really useful member to this and other sites.

by MoonHunter
240xp
10 replies
12836 views
2 HoHs
MoonHunter
Five Best Tips for Posting on Strolen's (and Other Places) By: MoonHunter

If you are new to the site, you might want to read this post.

by MoonHunter
460xp
21 replies
14126 views
5 HoHs
MoonHunter
MoonHunter's Top Tips for 2003 By: MoonHunter

I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.

by MoonHunter
495xp
18 replies
25924 views
8 HoHs
MoonHunter
MoonHunter's Top Tips for 2004 By: MoonHunter

I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.

by MoonHunter
155xp
8 replies
10642 views
MoonHunter
MoonHunter's Top Tips for 2005 By: MoonHunter

I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.

by MoonHunter
165xp
9 replies
11535 views
Strolen
Longbows By: Strolen

Does your character use the longbow? Here are some ideas to make the use of the longbow more realistic and more fun. It doesn't have to be just another weapon. The longbow is a specialized weapon with many characteristics that make it unique and fun to role play with.

by Strolen
415xp
27 replies
18260 views
7 HoHs