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drphluid's Profile

Our Author's latest news and articles.

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drphluid - Social Profile

- Thane Adept of Plentiful Musings

For Next Level: 800xp of 2955xp complete.
800xp

Hall of Honour

7 HoH

Golden

1 Golden

Quests

0 Quests
- RANDOM
Items | 50xp

Shirt of unnoticeably

Wearer of this shirt can walk unnoticed into almost any even/gathering/bank and perform just about any action without being noticed. Only extremely out-of-place action will get the wearer noticed at all.

- RANDOM
Items | 50xp

Itching Dust

Itching dust makes someone or something itch. It is very distracting and only gets worse until the dust wears out or an antidote is applied.

- RANDOM
Systems | 430xp

Cantrips

The little things matter.

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Guilds
“ Culture/Religion: based on fear and respect. Gods are very dangerous creatures, sometimes friendly, often not. Temples are the way to make contact with them... if not easier, then at least more concentrated in one place. Were it not for the temples, gods could be running amok among the people. Therefore, mortals have to keep the gods close to temples, entertained and worshipped. It doesn't make the bad ones any friendlier, though (and is no guarantee some won't go on trips now and then). Still, there have to be priests that are hardy men, able to survive the rigours of their position, get a sufficient number of worshippers to make the gods feel important enough, and mediate the contact between mortals and immortals.”
manfred
“ A rather large armed group slowly walks the road. Unless you get to see what they transport, you could think it is a caravan with expensive goods, or the soldiers escort someone important. But this is a prisoner transport, on the way to mines, criminals on their way for punishment. The soldiers may be willing to talk, the captain will have a few questions on you and the road, but they will keep distance, and part soon.”
manfred
“ The PCs find a strange helmet, when donned it will take control of that PC and speak and act trough him/her. It explains that it is benevolent and needs their help in a quest and that it will stop possessing the PC when the task is done. Great if a player is gone for a number of sessions.”
Michael Jotne Slayer
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