Organizations
![]() Scrasamax
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Cloning in the Cosmic Era By: Scrasamax
Following the conclusion of the Human Genome Project, and the 2nd Human Genome project, it was just a matter of time and funding before human cloning not only became possible, but a profitable |
by Scrasamax
85xp
4
replies6909 views |
![]() Moonlake
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Soul Craft By: Moonlake
A technique that craftsmen use for creating the masterpiece of their lives (100 word submisson) ![]() |
by Moonlake
80xp
9
replies3745 views |
![]() Scrasamax
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30 Cosmic Era Locations By: Scrasamax
30 locations of interest in the Cosmic Era |
by Scrasamax
200xp
6
replies4627 views 2 HoHs |
![]() Scrasamax
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Amerikka Command By: Scrasamax
A radical terrorist organization bent on world dominance, willing to use blackmail, revolution, anarchy and military action to achieve their goals. |
by Scrasamax
140xp
7
replies9433 views 1 HoH |
![]() chaoticwaffle
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Peripheral Beasts By: chaoticwaffle
'Bah, dere be no such thing as no 'peripheral beast'. How can their exist a creature you canno' even look at?' Torax Shieldbreaker, Dwarven explorer |
by chaoticwaffle
85xp
9
replies3626 views |
![]() EmilioV
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Kingdom Property By: EmilioV
Because, after a while, even the oldest adventurer will need a place to settle as he grows tired. |
by EmilioV
130xp
7
replies3688 views |
![]() caesar193
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First Encounters with an Unknown Tribe By: caesar193
The great Wall Mounts have been scaled, or your ship's technology has reached a level in which it is possible to cross the oceans. And when the PCs or NPCs find other people, unknown people, what happens? Carnage. |
by caesar193
130xp
11
replies3656 views 1 HoH |
![]() EmilioV
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Pub Crawling By: EmilioV
Inns and taverns give everyday citizens somewhere to go to relieve the stress of a hard day, to meet with friends, and to get stinking drunk. |
by EmilioV
95xp
6
replies3054 views |
![]() Dossta
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The Hellephant By: Dossta
DNA can be a funny thing. Flip a gene here and the resulting offspring is sterile. Twist this one around and the kid winds up twice as big as either parent. And this one? Lets just say that there's a reason why some genetic experimentation is very, very illegal.
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by Dossta
220xp
12
replies4656 views |
![]() MysticMoon
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Chimera Prototype Mk-XXIII By: MysticMoon
Also known as 'The Ravager,' Chimera Prototype Mk-XXIII is an example of man's hubris. What was supposed to benefit the last bastions of wealth and power in a dying world has become an unstoppable force of destruction. ![]() |
by MysticMoon
185xp
14
replies4203 views |
![]() caesar193
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The Shadowbeasts By: caesar193
The sun rises over the city. The great skyscraper's silhouettes from the fresh beams appear almost golden. The city is waking up, with the morning's half asleep citizens going about their daily routines. Starbucks and Dunkin Donuts open up, and revel in the influx of business. People head to work. The clocktower chimes, signaling the time of 9:00. But then a great shadow blocks out the sun. And the citizens of this metropolis start to scream as they are lifted up bodily by these beasts. An hour full of terror and screams goes by. And then another. And when the clocktower chimes again, signaling the time of 11:00, no one heard it. They had all been carried away. There were no flaming wrecks, nor collapsed buildings, as any other giant monster would leave. Simply empty streets, and a forbidding silence. ![]() |
by caesar193
135xp
9
replies3797 views |
![]() EmilioV
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The House of the King By: EmilioV
Each town has a House of the King. This is the main one, and by far the largest, set in the heart of the capitol's temple district. |
by EmilioV
195xp
9
replies3970 views 1 HoH |
![]() EmilioV
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Personalised Armour By: EmilioV
Armour should not just be for protection. It should tell a story, your story! |
by EmilioV
170xp
11
replies3680 views 1 HoH |
![]() EmilioV
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Evoking Places in a Game By: EmilioV
A set of basic things to remember that will aid your description of the places your players are in. |
by EmilioV
245xp
10
replies3449 views |
![]() Scrasamax
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7 Things about War and Magic By: Scrasamax
Caeser193 recently posted an article about how magic has made war obsolete, below please find seven ways to keep magic and magic users from dominating warfare |
by Scrasamax
225xp
13
replies5069 views 2 HoHs |
![]() caesar193
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Magic: How it destroys conventional (medieval) seige By: caesar193
'Your wall is impenetrable, eh? Its so thick it can withstand 100s of direct hits from any siege engine? I have but one word for you: magic.' ![]() |
by caesar193
129xp
9
replies4365 views |
![]() caesar193
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Death Room By: caesar193
Money=zombies. Who knew that the room with pictures of people getting killed would spawn undead things trying to kill you? |
by caesar193
150xp
12
replies4844 views |
![]() EmilioV
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10 Combat Obstacles By: EmilioV
Something to keep your party on their toes. |
by EmilioV
160xp
18
replies4360 views |
![]() EmilioV
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10 Chance Meetings By: EmilioV
A selection of chance encounters that can take place in any large town or city. |
by EmilioV
175xp
8
replies3462 views |
![]() Moonlake
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Setam, the Goddess of Nerves By: Moonlake
100-word Placeholder God submission no 2 ![]() |
by Moonlake
185xp
14
replies3616 views |