Items
![]() Mourngrymn
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Compilation of Rings By: Mourngrymn
This is a listing of every Ring thought of and put to submissions here at Strolens. For a far better solution to finding what your looking for. ![]() |
by Mourngrymn
123xp
6
replies123716 views 2 HoHs |
![]() Strolen
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The Hilbus Series By: Strolen
Penned by a famed artist/naturalist who was known for his wide travels is a series of illustrated books detailing vegetation, animals, and insects that he had studied. Each manuscript has a very detailed picture of the subject with appropriate labelings accompanied by a recourse on the observations and/or uses of the subject. |
by Strolen
80xp
5
replies7118 views |
![]() MoonHunter
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North Ward By: MoonHunter
If you travel North from city's main gate, you will have traveled some of the great and grandest elements of Antioch. Then you will enter the most common and humble. The NorthWard is classic Antioch. It serves as the 'average' that all other quarters are measured by. |
by MoonHunter
55xp
2
replies6999 views |
![]() MoonHunter
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Quiet Ward By: MoonHunter
It was supposed to be the district of hearth and home: the domestic soul in a city of industry and trade. It has been the quiet ward for most of the city's recent history. It is still the 'soul' of the city, but now that soul is changing. |
by MoonHunter
75xp
3
replies7198 views |
![]() MoonHunter
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Greenway Ward By: MoonHunter
Originally planned to be a green area, where an Elventi community would thrive, this area has become the ward where the rich and powerful live. It is neat, orderly, and practically invitation only. |
by MoonHunter
85xp
3
replies7009 views |
![]() MoonHunter
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Maker's Ward By: MoonHunter
Every city needs a place for building things. These places often have pompous names that nobody ever uses, except those in the City Offices. The Maker's Ward is just such a place. |
by MoonHunter
80xp
6
replies8532 views |
![]() MoonHunter
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Alley District By: MoonHunter
There are always places between other places. The Alley District is sandwiched between the Temple Ward and the Docks Ward. Of all the wards, this one has the most ways in and out, thus is one of the most heavily traveled areas in all of Antioch. |
by MoonHunter
60xp
2
replies8667 views |
![]() MoonHunter
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DiPlaza By: MoonHunter
The ArchStreet, leading from the main gate, spills out into the DiPlaza - The center of Antioch. Each of the five other districts of Antioch have a gateway at the plaza. Each of the triangular districts has one corner nipped off, creating the hexagonal shape of the central DiPlaza. A fitting plaza for a (nearly) hexagonal shaped city. |
by MoonHunter
55xp
2
replies8128 views |
![]() MoonHunter
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Undertown By: MoonHunter
These well crafted Dwarventi stairs lead down into one of the three main passages of Undertown. The underfolk have cleverly made it look like a short surface streets. Some of the branching passages look like streets as well, but it is all just a facade, soon they become more mine or hall like. The streets are 'lit' (dimly by any topsider's opinion) by mage lights and a few ancient amber Dwarventi Lights. |
by MoonHunter
110xp
6
replies7337 views |
![]() MoonHunter
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Temple Ward By: MoonHunter
There is only one path to divinity in Antioch. There is only one street with temples. It reaches from the DiPlaza to the end of the Ward, to the temple of Beginnings and Endings. |
by MoonHunter
75xp
3
replies6471 views |
![]() Kinslayer
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Temple District -1 By: Kinslayer
The work is being done on the largest temple of Stryfe ever constructed. So massive is this project, that it could not have been placed within the city's walls without displacing a large portion of Gnopolis's inhabitants. |
by Kinslayer
85xp
3
replies5733 views |
![]() MoonHunter
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Taymour District By: MoonHunter
The Taymour district is tucked between two other distinct districts in the city. It is a transitional district. It is where the newly rich or noble (or the formerly rich and tarnished noble) tend to live. It is also a place with a deep history with the city. |
by MoonHunter
65xp
3
replies5629 views |
![]() MoonHunter
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Dock Ward By: MoonHunter
The Antioch river is slow and broad in most places. Due to some quirks of biome geography, the best place for riverside docks between the headlands and the sea is Antioch. Given the biome's convient access to a number of other biomes (and paths to said biomes), it is only natural that a trade city with a dock would thrive here. |
by MoonHunter
95xp
9
replies7302 views |
![]() MoonHunter
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ArchStreet By: MoonHunter
Many people would assume that this main stree is called ArchStreet because of the arches across it. In the local language (See the Arth Threads), Arch is a prefix of importance. More than main street, ArchStreet is the Street of all Streets... an egotistical naming of the street, proclaiming that all the streets in the world are a shallow copy of ArchStreet. It is a name of hubris and pride for the locals. It is a bone of contention in certain circles of the Imperial court and the other city states of ThirdLand. Given Antioch's pivotal and growing role in the Imperial in recent centuries, it may be well named after all. |
by MoonHunter
60xp
3
replies7590 views |
![]() MoonHunter
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Stockman Area By: MoonHunter
Horses and Livestock are brought in to civilization every day. Here is the where they arrive. What started as a slight convience has made The City prosperous. |
by MoonHunter
60xp
3
replies5329 views |
![]() MoonHunter
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Gateway Plaza By: MoonHunter
Surrounded by a massive wall 10 Imperial strides tall, there are only two ways into The City. One is accessible only from the River. The Other is the Massive Gate that leads into the Gateway Plaza. |
by MoonHunter
65xp
5
replies12076 views |
![]() Scrasamax
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Satur Nox By: Scrasamax
There is a place where only the foolhardy and the greedy dare to go. Why do I say foolhardy, because of all of the poor souls who have entered that dark place...none have yet to return. |
by Scrasamax
140xp
5
replies7454 views 1 HoH |
![]() manfred
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Starting Adventures By: manfred
Beginning adventurers have a hard time to find the right employment... let us try and help them! ![]() |
by manfred
165xp
12
replies28404 views 1 HoH |
![]() Dragon Lord
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The Beast of Cragley Forest By: Dragon Lord
A dangerous beast is loose in the forest. Does the circus have anything to do with it, and if so can they help catch it? More to the point, will they admit it? |
by Dragon Lord
185xp
10
replies8726 views |
![]() MoonHunter
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Old Town By: MoonHunter
Old Town is anything but old and stuffy. Though the city is trying to be respectable, at its roots, it is as rough and tumble as they came in the day. You can see what the city was like 'in the day' by strolling Old Town by waterfront. |
by MoonHunter
100xp
4
replies6003 views |