Articles
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Alanus's General Store By: MoonHunter
It was a single store that sold a variety of good made by a variety of people. It was such a novel concept that most people will dislike it. "It is just not the way we do things around here", they would say. Yet they still buy things here. |
by MoonHunter
55xp
3
replies6476 views |
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Argus's Cart / a Blue Cart By: MoonHunter
Argus is like most of the carter's in the city. He works out of one of the inns, where they actually prepare the food. (It is loaded into the cart there and kept warm by stoked coals and ash.) The Blue Rose carts are served by a consortium of inns, while a bit more expensive than standard cart food is well worth the price. |
by MoonHunter
90xp
5
replies6881 views |
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Red Tiles By: MoonHunter
The city has clay tiles on its roofs. This is the bane of sneaky thieves in the city. So where do these tiles come from? And why does anyone think there might be an adventure related to this. |
by MoonHunter
140xp
9
replies5538 views |
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Mathius's SharpShop By: MoonHunter
Adventurers love sharp objects: knives, swords, spear tips, arrow heads, and so on. So where do they go to get these items? A sharpshop, that is where. |
by MoonHunter
70xp
5
replies6459 views |
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Helioglyph's By: MoonHunter
Helioglyph (his magical name) is a Talismonger, a maker of charms, talismans, holy items, and so on. This is the place where those seeking fine craftsmanship and good symbolism come. If you are looking for enchanted items, go elsewhere. |
by MoonHunter
90xp
7
replies8159 views |
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The Main Sail Smiths By: MoonHunter
The Main Sail Smiths is a business of renown in the Known World. The shop is the premire sail maker for the Northern part of ThirdLand. |
by MoonHunter
60xp
4
replies6225 views |
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Cashmirius's By: MoonHunter
Cashmirius's is one of the finest cafes in the city. It is does not have a large indoor seating area. The small tables with their crisp creme linens are crowded with stools. If you sit inside, the host will often sit other people you don't know at your table. This is great for meeting new people, but it is tough if you are trying to have a private talk. |
by MoonHunter
75xp
4
replies6737 views |
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Establishments By: MoonHunter
Every city, town, or large village will have businesses. Some will be inns, some stores, some people providing a service. They are all places for characters to get what they need, spend money, and a chance for the GM to hook the PCs into a new plotline. So we are looking for distinct establishments, ready to be pushed in a not-yet-complete place. ![]() |
by MoonHunter
90xp
5
replies92529 views |
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The Senrenites By: Iain
The Senrenites - The Knights of the Most Holy Order of St. Senren - are one of the most powerful and influential religious orders in northern Laurentia. A militant order, they have nevertheless been widely credited with bringing a code of honour to conflicts that is now widely adhered to by most nations. |
by Iain
280xp
8
replies9386 views 4 HoHs |
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The Royal Recovers By: Cheka Man
Once a great monarchy flourished and the royal Kings and Queens were buried in booby-trapped barrows with treasure and with Undead servants to watch over the tombs. The religion changed over time and the monarchy was running out of money, as the kingdom's wealth was being tied up in ancient tombs. Something had to be done. |
by Cheka Man
100xp
5
replies6680 views |
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The Royal Geographical Order By: MoonHunter
The Royal Geographical Order is a Learned Society representing geographers and explorers. It was founded over one hundred and fifty years ago for the advancement of geographical science and knowledge (of the known and unknown world) and has been among the most active of the learned societies ever since. The largest geographical society in the world, and one of the largest learned societies as well. It now operates on a regional, national and international scale. |
by MoonHunter
90xp
4
replies6275 views |
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Merchants of the Blue Orb By: MoonHunter
If one travels, you might notice it. Each one has a blue orb on their signage or somewhere in the shop. The merchants seem to specialize in foreign goods, but often buy local produce and products, to trade in other places. They seem totally unrelated to the others. It seems to be a secret organization, but nobody knows for sure. |
by MoonHunter
85xp
7
replies6814 views |
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The Seven Stars By: MoonHunter
The Seven Stars was created to give succor to those wounded in battle. It has expanded its mission to any in need from great disaster, such as war, famine, plauge, quakes, storms, and so on. Each area has a team. These teams have assembled caches of supplies, lines of communication, and organization for volunteers and members. |
by MoonHunter
105xp
4
replies5991 views |
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Dungeon Organizations By: MoonHunter
There are many organizations that deal with dungeons, ruins, and other places of mystery. This codex is about those organizations. ![]() |
by MoonHunter
40xp
4
replies19743 views |
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Mitrall Cult By: MoonHunter
Mitrall was a Guardian Deity of the Dead, who would watch over the Dead and their tombs until the time of their return (physical or re-incarnation). The culture that worshiped Mitrall has been conquered and destroyed a few centuries ago. Yet the Cult of Mitrall continues. |
by MoonHunter
135xp
8
replies7744 views 1 HoH |
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The Order of The Lost By: MoonHunter
The Order is an odd order. It is a knightly order that does not require its members to be knights, or even noble. It is a small order to be sure, but no one knows as no list of its members has ever been published. However, the leader of the The Order can sit in on the Council and instantly get audiences with many important people. No one is sure what the Order is about and many who have an inkling DO NOT want to know more. |
by MoonHunter
190xp
14
replies7035 views 1 HoH |
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Brothers of The Lash By: MoonHunter
'Move!' The whip cracks above the beasts of buren. The wagon slowly moves forward. |
by MoonHunter
50xp
3
replies6269 views |
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The Returner's Legacy By: MoonHunter
Officially this is an organization for people who had direct ancestors who fought in the Returner's War. It is a quaint historical society. |
by MoonHunter
55xp
3
replies4763 views |
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Glyphs and Pylons - II By: MoonHunter
Glyph and Pylon units are a set of magical mechanism used to create complicated series of puzzling traps. |
by MoonHunter
80xp
3
replies9170 views |
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Glyphs and Pylons - I By: MoonHunter
Glyph and Pylon units are a set of magical mechanism used to create complicated series of puzzling traps. |
by MoonHunter
75xp
6
replies9014 views |