Items
Melee Weapons
Magical

4
8 Votes

52xp


Hits: 1091
Comments: 10
Ideas: 0
Rating: 4
Condition: Normal
ID: 6536

Submitted:

Updated:
November 19, 2011, 11:46 am

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Cheka Man

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Gateshatter

By:

Not all hammers are tools of creation. Some are made for destruction, and some rare few truly excel at it.

Appearance

A truly massive maul, taller than most men (2.2m/7.2'). The handle is made of dark, worn oak; the head, unyielding granite. The two parts are bound together with tooled leather, of the same kind as forms the handle wrappings. An inscription on the head reads, "I shall pass". The entire weapon is extraordinarily heavy, even for a hammer; weighing in at approximately 47 kilos (103 lbs), the weapon is rather difficult to carry, much less swing in a battle.

Benefit

As the name implies, Gateshatter is designed to remove barriers. While abnormally heavy under most conditions, when swung at any form of barrier, the weapon becomes light as a feather on the wind. Easily capable of demolishing armor and doors, Gateshatter truly shines when confronted with a magical barrier, all but the most powerful of which it will rend asunder.

Drawback

When not actively being used to destroy a physical obstacle, Gateshatter is extremely heavy, almost to the point of unusability.

Lore

  • Originally commissioned and used by The Hero to defeat The Sorcerer, a man known for his unbreakable defensive spells, which let him defeat any and all opposition with ease.
  • Utterly demolished the gates of Svalisgard, the only time the city's fabled defenses were breached.
  • Helped ease the way for the peaceful resolution of the bitter 7 year war between Svalisgard and Uttenheim.

Twist

Gateshatter also provides a minor bonus to breaking social barriers as well, smoothing over the frayed tempers of noblemen and cutting through the bureaucrat's red tape.



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Comments ( 10 )
Commenters gain extra XP from Author votes.

Voted Dragonlordmax
November 19, 2011, 7:06
0xp
I like the basic concept of this item, though a hammer that's good at breaking things is not the most original concept I've seen around these parts.

That said, though I really like the rest of the sub. I like the appearance, though I think that the weight may be a bit on the light side (I think that enough granite to not make a pole that long look silly would probably outweigh that, but I'm no expert on stone). I think that the lore is good for giving the weapon a suitably fearsome reputation, and I like that the weapon is portrayed as irresistible, rather than, say, +5 against gates. Also, given a Berlin Wall situation, I think you could find such an item suitable for creation as well as destruction.

I will say, though, that I think the twist could use a mite bit more elaboration. Does it work for the wielder? The owner? Everybody in the immediate vicinity? And does it make them more charismatic? Help the see the weak points in other's arguments? Smash down prejudices in people's minds?
Chaosmark
November 19, 2011, 11:45
0xp
You are correct about the weight. For the first time in a long while, I didn't run the napkin math to get an approximate number. For what I'm thinking, the head alone should weigh right about double what I listed it as (~0.79 m long, ~0.39 m wide and tall, lower end of granite density comes to just under 47 kilos). I'll have to modify that.

I try to avoid giving out stats, instead focusing on what the players would hear from the GM when describing it to them. Then the GM can give it the appropriate stats for whatever system they're using. Besides, it's so much cooler to hear about Gateshatter "rending unbreakable defenses asunder" than it is to hear "+7 hammer".

As for the twist, I had been thinking that it works purely for the wielder; for the rest, I left it intentionally vague so that potential GMs could use it as they saw fit.
Voted valadaar
November 19, 2011, 16:29
0xp

Excellent - this fits exactly with how I interpreted this quest.

 

 

 

 

Voted Cheka Man
November 20, 2011, 15:52
0xp

A great baliff's tool.

Voted dark_dragon
November 28, 2011, 7:31
0xp

I actually like this hammer. It's a good, solid sub, but I would have liked to see more story hooks and background. Maybe a description of the current wielder.

I quite like the twist, the ability to break down social barriers would be surprisingly useful. I guess that because of its size, magic and the enhanced social abilities of the wielder, anyone who owns this would have a far ranging reputation.

I could definitely see the hammer's reputation, if not its actual power, being a great source of plot hooks and GM mischief. 

3.0 base +0.5 for twist.

Voted Dossta
December 2, 2011, 0:15
7xp

Breaking down social barriers with a MASSIVE hammer is a pretty funny idea.  I'm not sure exactly how it would work, though.  Does the bearer just walk up to someone with the hammer strapped onto his back and engage in conversation, or does he have to hold it threateningly?  I can imaging that the effect is not entirely magical in nature, as the sheer size of this weapon would be enough to intimidate most sane people. . .

MysticMoon
March 7, 2012, 14:53
6xp
I read this as a sort of take on Alexander's solution to the Gordian Knot.

"Kindly stop with the bureaucratic runaround before I use this hammer to remove it permanently."
Voted MysticMoon
March 7, 2012, 15:01
0xp

I love the benefit/drawback balance. I think it works very well. The only thing missing is the backstory.

Voted Pariah
March 7, 2012, 20:28
0xp

I was kinda imagining the weilder just setting down on the obstructive bureaucrat's desk and having it creak under the weight.  Anyway, great sub.

Voted axlerowes
March 12, 2012, 15:02
0xp

fun idea, well described item, nice format excellent execution.  If it were me I'd change the teaser to read only: I SHALL PASS, funny line that one. 

Freetext



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Castoria, Land of Shattered Stars

       By: Veretrix

Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.

By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.

Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).

To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.

To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.

When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.

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Ideas  ( Locations ) | August 4, 2015 | View | UpVote 3xp


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