Melee Weapons

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Comments: 6
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Rating: 3.8333
Condition: Normal
ID: 6510


October 30, 2011, 4:52 pm

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Laughter of the Fallen


Maddoc sat amid a pile of unrecognizable corpses. Men, Dwarves, Orcs, you couldn't tell. He periodically took a stab at one with his new knife and screamed, "STOP LAUGHING AT ME!"

Laughter of the Fallen, The Humor of Undeath, Giggling Zombie Knife, The Soul-Rending Joke

This item appears to be some sort of sacrificial dagger. The handle is made of a dark red wood scored to create a rough grip, and features a pommel of yellowing bone. An uneven blade of razor-sharp obsidian protruding about seven-inches out from the grip almost completes the scene. Inspecting the blade, you can see a dozen or so crude, yet eerily life-like, faces frozen at the pinnacle of a boisterous laugh. You feel yourself impulsively crack a sly grin at the odd sight.

The dagger is quite suitable for combat, despite its odd design. It also provides a boon when used against creatures of undeath. You will find that it never missed or falters because of an undead's natural resistances, such as incorporealness or resistance against certain weapon types. There is also a chance that a struck undead will temporarily burst into a fit of laughter, taking no other actions for the duration.

As you use the dagger more and more, eventually every lifeless being, dead or undead, appears to be mocking you. The laughter of all the creatures you have killed begins to cling to your mind and haunt your sanity, slowly driving you mad. You find yourself becoming possessive of the dagger, claiming it is the only thing that can shut up the chuckling corpses. Mutilation of your deceased foes' bodies is not far off. In the end, your friends may need to intervene and find a cure for your insanity, or put you down before someone else does.

The dagger is a dark gift from an obscure and cruel entity known as Evisca the Laughing Corpse. Her portfolio of interests includes Death, Undeath, Humor, and Insanity. She teaches her followers to laugh in the face of Death and overcome fear with humor. Because of this, the followers of Evisca are absolutely immune to fear and fight as if they had a death wish, believing they can overcome any foe with an overwhelming offensive.

This dagger is gifted to fledgling cultists as a means of brainwashing. The effects of the dagger, combined with the training drills of the higher priests, create an insane but managable recruit. As an ultimate goal, the Cult of Evisca would like to hear the whole world laugh as one, which they believe would allow Evisca to overthrow whatever other rulers the cosmos currently have.

Breaking the Curse:
To free a soul from the laughing shackles that haunt it, the soul must be removed from its vessel and spiritually cleansed. This can be extremely dangerous and difficult, as it must be performed by priests of a Good nature, yet it requires soul stealing or capturing magic. Each religion has its own cleansing rituals, and the ritual will bind the cleansed soul to their faith. It is not something done lightly, as a soul bound to a faith will be able to invoke the powers of that faith, if only at a basic level this can still be disaterous in the wrong hands.

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Comments ( 6 )
Commenters gain extra XP from Author votes.

Voted Cheka Man
October 30, 2011, 17:41

A weapon that is anything but funny.

Voted Pariah
October 31, 2011, 12:30


...that is all...

Okay, maybe not, I really like it, it's funny and happy and insane and did I mention happy? I'M SO HAPPY NOW!!! EVER SINCE I FOUND MY BEAUTIFUL DAGGER I'VE NEVER BEEN HAPPIER, EVEN IF THEY WON'T STOP LAUGHING, I'M STILL HAPPY!!!!!! >:D

Voted Scrasamax
October 31, 2011, 12:31

Morbid and funny

Voted valadaar
November 1, 2011, 11:32

A neat item, but frankly someone who uses a dagger as a primary weapon for fighting undead is likely to join them quickly :)

Now, the part about breaking the curse is clear, but to me, who actually gets cursed, and how is not clear. Does the curse start when the weapons owner finally snaps or some point sooner? At what point are you considered cursed? 

Or do the spirits of those slain by the dagger get trapped?





Voted Redgre
November 1, 2011, 23:20

Quite strange.  Worth the read, and very tempting to use... if only to mess with a PC.

Voted Dossta
November 8, 2011, 13:22

Reminds me of hylandpad's Cult of Mortuel, to an extent.  I like the striking appearance, and the benefits are actually quite good.  Just tempting enough to offset the drawbacks . . . at least for a time.

Random Idea Seed View All Idea Seeds

Castoria, Land of Shattered Stars

       By: Veretrix

Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.

By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.

Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).

To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.

To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.

When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.

What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.

Ideas  ( Locations ) | August 4, 2015 | View | UpVote 4xp

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