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Items
Ranged Weapons
Magical

3.5
3 Votes

32xp


Hits: 653
Comments: 3
Ideas: 0
Rating: 3.5
Condition: Normal
ID: 6541

Submitted:

Updated:
November 20, 2011, 10:50 pm

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The Bow of Seven Swans

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The ultimate tool of The Hunter; a bow that comes with seven different types of arrows.

Appearance

A longbow fashioned from a beautiful dark wood, almost ebony.  It has seven swans carved down the bow with their beaks pointing forward and their wings outstretched behind them towards the archer.  One of the swan's wings appear to be made of real feathers, however, rather than wood.

Benefit

One of the seven wondrous items gifted to the Kings of Adelheim, its power increases as each of the other items is pledged to the same cause.  In the Kings' case, that cause was to "protect the kingdom and its people."  For each item so pledged, one of the swans will sprout real feathers where its wings are carved, 3 on each side.  Pulling on one of those feathers will draw a magical arrow, ready to be nocked and loosed.  Each swan's arrows have a different color and a different effect.  Some wound the target as normal, while others stun, slow or cause pain.  Others cause the target to fall into a deep slumber or allow easy (almost telepathic) tracking of a target struck.  The last swan can even cause instant death.  Additionally, the placement of the arrows makes drawing and shooting two at once possible, though it requires much practice.

Drawback

If the bearer of this bow ever betrays the cause to which he has pledged himself, the consequences are severe.  All of the swans (save the one that wounds) will turn back into normal wood, and the bearers of the other items will be instantly notified that someone has left the cause.  Also, bad luck will begin to plague the bearer.  He will miss shots, or hit targets that he didn't intend to.  Until the bow is passed on to another bearer or the original owner manages to redeem himself, the effects will continue.

Lore

Chosen by Darren, The Hunter.  Darren had a great love of the outdoors and made it his life’s work to know every inch of his kingdom as well as the back of his own hand.  There was no creature within its borders who could outmatch him for speed and cunning, or escape his magic arrows.  During his reign, he slew many threats to the kingdom -- from vicious wolves that attacked the winter flocks, to unnatural horrors, unleashed by the kingdom’s enemies.  After Darren’s death, this bow passed to his favorite son, who had accompanied Darren on many of his patrols since boyhood.

Twist

The arrows will never run out, but the more powerful ones may require some time to regenerate (up to the GM’s discretion).



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Comments ( 3 )
Commenters gain extra XP from Author votes.

Voted MysticMoon
November 28, 2011, 12:01
0xp

A nice item on its own, but I especially like how the various subs are being tied together. I look forward to more.

Voted RHHale
December 10, 2012, 14:04
0xp
Cool magic item...a mother of one and in my games it would be an artifact. I like the different use of it and that it produces it's own projectiles and being somewhat sentient. Cool Item:)
Voted valadaar
December 20, 2013, 14:41
0xp
I think detailing the various arrow effects would have been a good addition to this item. It is good as it stands.


Random Idea Seed View All Idea Seeds

       By: Michael Jotne Slayer

The PCs find a strange helmet, when donned it will take control of that PC and speak and act trough him/her. It explains that it is benevolent and needs their help in a quest and that it will stop possessing the PC when the task is done. Great if a player is gone for a number of sessions.

Encounter  ( Any ) | February 15, 2011 | View | UpVote 6xp


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