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Siren no Orakio
July 29, 2007
Hits: 1798
Comments: 6
Ideas: 0
Votes: 5 / 4.100000
Neo-Terra    Locations  (World)   (Any)

The rebuilt cradle of humanity, Neo-Terra is the world created from the ashes of Old Earth.

Siren no Orakio
July 24, 2007
Hits: 2413
Comments: 2
Ideas: 0
Votes: 2 / 3.500000
Starkin Federation    Society/ Organizations  (Political)   (Trans World)

The heart of Humanity, the Starkin Federation is the largest faction of Man amongst the stars, the mightiest vehicle of his ambition.

Chaosmark
July 15, 2007
Hits: 2410
Comments: 8
Ideas: 0
Votes: 6 / 3.250000
Hyperprojection Drive    Systems  (Transportation)   (Defining)

The Hyperprojection Drive was perhaps the most revolutionary discovery in mankind’s history, enabling us to travel the stars.

Siren no Orakio
July 5, 2007
Hits: 1930
Comments: 6
Ideas: 0
Votes: 5 / 4.000000
Peregrene-0004.7    NPCs  (Major)   (Combative)

The Commander of Confederation Special Operations Unit 13, the Star Falcons, Peregrine-0004.7 is an extravagant, yet highly effecient soldier. Time and time again, he has lead the Oraki black-ops teams to success, keening his unnerving war-cry.

Siren no Orakio
June 30, 2007
Hits: 2232
Comments: 5
Ideas: 0
Votes: 4 / 3.750000
Parasite Fighter    Items  (SpaceShips)   (Combat)

The smallest of the Kel’Regar combat vessels, the Parasite-Fighter is an impossibly agile and quick fighter craft, though it lacks the damage output and staying power of more conventional vessels.

Siren no Orakio
June 28, 2007
Hits: 1461
Comments: 2
Ideas: 0
Votes: 2 / 3.750000
Lan'Kel'Lahn Kor'na'Nath    NPCs  (Major)   (Political)

Kor’na’Nath is the man who has done what, in ancient times, was considered impossible. He has united the men of the Kel’Regar, to provide a skeleton by which they may survive the world outside Regar.

Siren no Orakio
June 26, 2007
Hits: 3123
Comments: 12
Ideas: 0
Votes: 9 / 4.500000
Ambassador Ku'ar'Riss    NPCs  (Major)   (Political)

The high ambassador of the Kel’Regar to the Earthling federation, the unearthly Ku’ar’Riss is a terrifying creature to behold, her desires as dark and alien as her skin.

Siren no Orakio
June 2, 2007
Hits: 2263
Comments: 7
Ideas: 0
Votes: 4 / 3.625000
Rosahomin, a Sci-Fi take on Dryads    Lifeforms  (Intelligent Species)   (Forest/ Jungle)

Strange plant-creatures from Rosetta II, the Rosahomin are, for a small portion of their lives, roughly humanoid creatures, fully sentient, and capable of interacting with the galaxy.

manfred
May 18, 2007
Hits: 2563
Comments: 10
Ideas: 0
Votes: 7 / 4.642857
Field of Silence    Items  (Clothes)   (Non-Magical)

The product of anti-sound research, the Silence Field or "Silencer", became arguably one of the symbols of 21st century.

Wikipedia.gov

Siren no Orakio
April 27, 2007
Hits: 2568
Comments: 11
Ideas: 0
Votes: 10 / 4.250000
Adelaide "Tachyon Alice" Bostwick    NPCs  (Major)   (Technical)

Mercenary. Hacker. Charm school graduate. Teddy bear collector. Raver. Troll.

Corinth
April 23, 2007
Hits: 2677
Comments: 11
Ideas: 0
Votes: 4 / 3.125000
Bio-Bit3k    Items  (Computers)   (Non-Magical)

After many failures the leading computer company of the 30th Century has finally developed an economic biological chip computer.

Siren no Orakio
April 21, 2007
Hits: 3240
Comments: 9
Ideas: 0
Votes: 6 / 4.500000
Starseeder    Items  (SpaceShips)   (Sentient)

This tremendous colony ship is the largest ship of the Kel’Regar, grown and built in stages, birthed within the great ‘dry’ dock of Regar-kel-Osh. Fully organic, this ship is the ultimate expression of the Kel’Regar’s power.

Siren no Orakio
April 17, 2007
Hits: 10070
Comments: 14
Ideas: 11
Votes: 6 / 4.166667
Kel'Regar Technology    Items  (Other)   (Non-Magical)

A summary of the tools, weapons, and transports of the Kel’Regar.

Siren no Orakio
April 16, 2007
Hits: 4567
Comments: 10
Ideas: 0
Votes: 8 / 4.750000
Thoron, the Crystal Ones    Lifeforms  (Intelligent Species)   (Other)

The Thoron. The great crystal ones. The Speakers of Lightning. The unstoppable wall. The unmovable force. Many are their names, few are their numbers, even less is the understanding Man has of them.

Siren no Orakio
April 2, 2007
Hits: 4473
Comments: 11
Ideas: 0
Votes: 7 / 4.285714
Oraki - A New Look at Robots    Lifeforms  (Constructed)   (Any)

Bursting with an incredible, terrible complexity, the Oraki are a powerful breed of mechanoids, once that blurs the line between machine and man from the other direction.

Siren no Orakio
February 24, 2007
Hits: 5472
Comments: 17
Ideas: 0
Votes: 9 / 4.222222
Salvorathan - A Sci-Fi Take On Dwarves.    Lifeforms  (Intelligent Species)   (Space)

Gene-engineered for deep-space, the Salvorathan resemble nothing quite so much as the legendary ‘dwarf’.

valadaar
February 21, 2007
Hits: 2634
Comments: 19
Ideas: 0
Votes: 6 / 3.750000
RR80 Corpsman    Lifeforms  (Constructed)   (Any)

RR80 Corpsman(TM) - Battlefield Casualty Recovery Robot

valadaar
February 7, 2007
Hits: 3953
Comments: 20
Ideas: 0
Votes: 8 / 4.000000
Kineticite    Items  (Materials)   (Non-Magical)

Kineticite(TM) is a product of Applied Nanotech Universal (ANU - Terran Stock Exchange Ticker, + 1.35% )

Wulfhere
January 7, 2007
Hits: 3495
Comments: 4
Ideas: 0
Votes: 3 / 3.833333
Behind the Veil: The Traft System    Locations  (TransWorld)   (Space)

In the depths of the nebula, the people of the Traft System serve their government well…

manfred
November 25, 2006
Hits: 48624
Comments: 139
Ideas: 153
Votes: 11 / 4.727273
Worlds and Planets    Locations  (World)   (Any)

These are the worlds and planets encountered by daring space explorers.

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THE GNOMES OF UDNALOR: Part II Having left the hush of the upper halls, and crossed the depths of the Braeth (an underground river, which is not all that deep because bear in mind we're talking about gnomes here), you would find yourself in Wattling Street, the main road through Udnalor. It's actually a long, well-worn passageway which opens out eventually into the City Centre. The gnome-buildings branch off Wattling Street as small burrows or caverns with boulder-blocked doorways for privacy. You can find armourers and smiths (though their armour tends to be on the small side for humans to buy) and many other types of trader. There are many streets, ginnels and cooies which run off Wattling Street, the most famous probably being Smell Street, the domain of the infamous gnomish alchemists, the eponymous smell being very distinctive: the stench of cooking fungus, the aroma of subterranean spices, the pungent reek of rotting carcasses (used in some of the more notorious experiments). An encounter with an alchemist can really be spiced up (excuse the pun) if you have a well-stocked herb cupboard, and actually make up the potions, elixirs and draughts as they are ordered by characters.
By: ephemeralstability | Visit | UpVote 0xp

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