Sci-Fi Freetext

dark_dragon
September 26, 2007
Hits: 2978
Comments: 11
Ideas: 0
Votes: 5 / 4.300000
XKH-71 Panther rifle    Items  (Ranged Weapons)   (Combat)

The XKH-71 (Panther) rifle is the widely distributed rifle amongst the Liberty Guardians. Incorporating recombinant technology, the projectile can be altered depending on the tactical situation.

MoonHunter
September 23, 2007
Hits: 836
Comments: 0
Ideas: 0
No votes
Habitat Colonies    Locations  (Other)   (Space)

Habitat colonies do not occur are habitable planets, but are only found on marginal planets, asteroids, and worlds with ruined ecosystems.

Scrasamax
September 18, 2007
Hits: 2057
Comments: 3
Ideas: 0
Votes: 2 / 3.250000
Fitzpatrick's World    Locations  (World)   (Space)

A fairly average world that happens to be the headquarter site of the Earth Alliance Space Probe Agency (EASPA)

Siren no Orakio
September 13, 2007
Hits: 2373
Comments: 5
Ideas: 0
Votes: 5 / 3.700000
Skanda Biologicals    Locations  (Establishment)   (Any)

Skanda Biologicals is one of the world’s premier producers of Awakened Biological Systems. Now, the party has been asked to penetrate their fortress, and destroy their research. But, can they find the force of will to do so?

dark_dragon
September 11, 2007
Hits: 2100
Comments: 6
Ideas: 0
Votes: 5 / 4.200000
Loverboy-Cybernetics    Items  (Other)   (Combat)

When the Liberty special forces medical research and development teams needed to rebuild man, they didn’t do it by halves. The result? A suite of augmentation so pervasive, that most modified operatives are more effective on their own than half of the Liberty marines put together.

MoonHunter
September 9, 2007
Hits: 3263
Comments: 22
Ideas: 0
Votes: 6 / 2.916667
PADD    Items  (Books and Scrolls)   (Non-Magical)

PADD is an acronym for Personal Access Display Device, a hand-held computer interface. This is a science fiction "common item", found in a variety of milieus.

MoonHunter
September 8, 2007
Hits: 587
Comments: 0
Ideas: 0
No votes
Cyberware    Items  (Other)   (Non-Magical)

This is a redirecting sub

MoonHunter
September 5, 2007
Hits: 1310
Comments: 3
Ideas: 0
No votes
Cyberwear    Items  (Clothes)   (Non-Magical)

"No this is not a mispelling", the marketing suit continued, "it is a new way to express yourself, express your interests, and get your personal message…. or your corporate one across."  He surveyed the room. "It is a new consumer item combining things people need with what they want."

MoonHunter
September 4, 2007
Hits: 8214
Comments: 23
Ideas: 38
Votes: 6 / 4.083333
Establishments of the Future    Locations  (Establishment)   (Any)

The Future is for sale.

Siren no Orakio
September 1, 2007
Hits: 5598
Comments: 10
Ideas: 12
Votes: 2 / 4.250000
Cybernetics    Items  (Equipment Listing)   (Non-Magical)

We can rebuild him. We have the technology. We can make him better than he was. Better…stronger…faster. - The Six Million Dollar Man

Siren no Orakio
August 21, 2007
Hits: 2111
Comments: 5
Ideas: 0
Votes: 5 / 3.400000
AtomForce NC-3000 Close Combat Tool    Items  (Melee Weapons)   (Combat)

A wicked variant on an ancient weapon, the AtomForce NC-3000 is a multi-purpose, close combat tool that allows the wielder a true variety of force options at ranges too close for firearms.

Siren no Orakio
July 29, 2007
Hits: 2187
Comments: 6
Ideas: 0
Votes: 5 / 4.100000
Neo-Terra    Locations  (World)   (Any)

The rebuilt cradle of humanity, Neo-Terra is the world created from the ashes of Old Earth.

Siren no Orakio
July 24, 2007
Hits: 2976
Comments: 2
Ideas: 0
Votes: 2 / 3.500000
Starkin Federation    Society/ Organizations  (Political)   (Trans World)

The heart of Humanity, the Starkin Federation is the largest faction of Man amongst the stars, the mightiest vehicle of his ambition.

Chaosmark
July 15, 2007
Hits: 2771
Comments: 8
Ideas: 0
Votes: 6 / 3.250000
Hyperprojection Drive    Systems  (Transportation)   (Defining)

The Hyperprojection Drive was perhaps the most revolutionary discovery in mankind’s history, enabling us to travel the stars.

Siren no Orakio
July 5, 2007
Hits: 2382
Comments: 6
Ideas: 0
Votes: 5 / 4.000000
Peregrene-0004.7    NPCs  (Major)   (Combative)

The Commander of Confederation Special Operations Unit 13, the Star Falcons, Peregrine-0004.7 is an extravagant, yet highly effecient soldier. Time and time again, he has lead the Oraki black-ops teams to success, keening his unnerving war-cry.

Siren no Orakio
June 30, 2007
Hits: 2820
Comments: 6
Ideas: 0
Votes: 5 / 3.600000
Parasite Fighter    Items  (SpaceShips)   (Combat)

The smallest of the Kel’Regar combat vessels, the Parasite-Fighter is an impossibly agile and quick fighter craft, though it lacks the damage output and staying power of more conventional vessels.

Siren no Orakio
June 29, 2007
Hits: 1915
Comments: 3
Ideas: 0
Votes: 3 / 3.666667
Lan'Kel'Lahn Kor'na'Nath    NPCs  (Major)   (Political)

Kor’na’Nath is the man who has done what, in ancient times, was considered impossible. He has united the men of the Kel’Regar, to provide a skeleton by which they may survive the world outside Regar.

Siren no Orakio
June 26, 2007
Hits: 3549
Comments: 12
Ideas: 0
Votes: 9 / 4.500000
Ambassador Ku'ar'Riss    NPCs  (Major)   (Political)

The high ambassador of the Kel’Regar to the Earthling federation, the unearthly Ku’ar’Riss is a terrifying creature to behold, her desires as dark and alien as her skin.

Siren no Orakio
June 2, 2007
Hits: 2714
Comments: 7
Ideas: 0
Votes: 4 / 3.625000
Rosahomin, a Sci-Fi take on Dryads    Lifeforms  (Intelligent Species)   (Forest/ Jungle)

Strange plant-creatures from Rosetta II, the Rosahomin are, for a small portion of their lives, roughly humanoid creatures, fully sentient, and capable of interacting with the galaxy.

manfred
May 18, 2007
Hits: 2863
Comments: 10
Ideas: 0
Votes: 7 / 4.642857
Field of Silence    Items  (Clothes)   (Non-Magical)

The product of anti-sound research, the Silence Field or "Silencer", became arguably one of the symbols of 21st century.

Wikipedia.gov

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       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 2xp


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