The Neo-Soviet marine biomods
Also known as aquastats or hydrostations, the submersible cities of the Eurasian Alliance
A Revised and improved collection of scallywags, scoundrels, and nautical ne'er do wells.
The Ark Class ship formed part of the three-fold survival plan of the wealthy and powerful of the Petroleum Age. The other two legs of the plan were the arcologies, and space habitats.
The Black Leviathan from the eastern sea is a greater hazard in legend then in fact, as it only infrequently preys upon man. At least, as far as can be told, for many are taken by the sea with no record of their passing.
A marine version of the construction hardsuit. Excerpted from the Abridged 30 Power Armors sub
Greentails, sirens, mermaids, merfolk, the creature you think of when you hear these names is a Tangaroa.
In the strangest parts of The Ocean, the Lojcreltians are born. Beings of weirdness and cosmic balance so profound they can alter reality.
The whales of the deep are not to be trifled with, those who hunt them are as mad as those who think to slay dragons.
In the dark one morning, the Bloated Black Beast slowly rose to the water's surface. Whence it crested, great gouts of flame erupted from its Misshapen Form and were hurled hundreds of feet in all directions. It dove again, and appeared as nothing more than an Inky Shadow of Malice. With no purpose, It swam on; occasionally cresting and flaming, but still without purpose.
A mysterious legacy of a hard-working and much-loved mariner and welder.
Something flashes beneath the waves, a hint of green scales surfaces. A rainbow colored crest breaks the waters surface followed by a huge beast.
Brine S’Vick is the Shark Lord, a giant man amongst the ocean curent.
There is nothing like them. They shine like a white gold.
...and a star to steer her by.
In the vein of the other Random Encounter threads, now comes the thread for Oceanic encounters
I tell you, I get this itch on my lip when I think about Sgriob and the waters of the casks…
Captain Wandren, Ship’s logs
The sea is calm, the morning mists clear, the seagulls cry out, and land comes into view
Where the ships float, empty, and the ocean lay wide and empty, where the northern lights shine and the winds chill live the Gesthari. Wraithlike predators who ride the storms.
Magic has brought us to this point of self-destruction,” the Captain said. “It’s the dichotomy of our curiosity and greed, which are ingrained—greed, because we had to survive because we were always hungry, so we had to gather things, and curiosity, which brought us out of the trees
The passenger said, “It sounds like your wind chime is broken, or at least out of tune.” The first mate just smiled. “That chime is music to a sailor’s ears, it is,” he said. “We will have smooth sailing this day.”
As far as everyone knows, the Maze has always been there; the strange pair of gates set in the side of a mountain a common feature in every painting of the area, no matter how ancient. One white, one red, nobody knows what they're made of but they resist any attempt to damage them; they’re always slightly cool to the touch no matter the weather, they have a very reflective surface, and if you look at them in a bright light, sometimes it looks as if they glow on their own.
The important thing is what’s on the other side of them, of course. The Maze itself is a strange place where the normal rules are suspended, and its own set takes their place. It’s a place filled with puzzles and riddles, monsters and traps; it’s always consistent with itself in any single run but is never the same two times around, and sometimes you could swear it has a sadistic streak, delighting in tricking the unwary adventurer.
It is a dangerous place, as so many people will rush to tell you; most people who go in never come out, and even those who do usually end up scarred for life. They also bring out with them enormous piles of riches, which is why people keep going in anyway.