5 Room Dungeon Freetext

Scrasamax
March 18, 2015
Hits: 313
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
The Tower of Mok    Locations  (Fortification)   (Swamp)

A hoary old tower that serves as the lair of a necromancer, but not is all as it seems.

Scrasamax
August 28, 2012
Hits: 773
Comments: 6
Ideas: 0
Votes: 6 / 4.916667
The Electric Chapel    Locations  (Establishment)   (CyberSpace)

An underground club, meeting place, and fortress

Scrasamax
December 4, 2011
Hits: 1445
Comments: 7
Ideas: 0
Votes: 4 / 4.500000
Castle Crocell    Locations  (Fortification)   (Underground)

The blighted and forgotten hall of a once mighty demon lord

MysticMoon
March 27, 2011
Hits: 2094
Comments: 9
Ideas: 0
Votes: 5 / 3.900000
The Lost Imperial City    Dungeons  (Plains)   (Rooms/ Halls)

A Five Room Dungeon about finding the Imperial city of The Lost Empire.

CaptainPenguin
December 7, 2007
Hits: 8173
Comments: 24
Ideas: 0
Votes: 17 / 4.558824
The Altar Of R'gu    Dungeons  (Forest/ Jungle)   (Rooms/ Halls)

The heroes storm the Temple of R’gu, the God From The Stars, to steal the Ruby of the Winged Master

CaptainPenguin
September 26, 2007
Hits: 3394
Comments: 9
Ideas: 0
Votes: 6 / 4.583333
The Cursed Keep Of The Wastelands    Locations  (Fortification)   (Desert)

The Great King long ago ceased attempting to police the wastelands of his Border Marches, and these debatable lands fell into the hands of petty counts, retired generals, and warlords, who constructed and then abandoned many keeps ripe for plunder.

mrcelophane
September 26, 2007
Hits: 4066
Comments: 12
Ideas: 0
Votes: 8 / 3.375000
Drop of Blood in the Bucket    Dungeons  (Underground)   (Rooms/ Halls)

Can you think while scared out of your wits?  Lets hope your adventurers can…

valadaar
September 14, 2007
Hits: 3805
Comments: 9
Ideas: 0
Votes: 7 / 4.071429
Diamonds and the Deluge    Dungeons  (Mountains)   (Rooms/ Halls)

A fantastic fortune in the remains of a drowned realm.

JohnnFour
September 3, 2007
Hits: 105798
Comments: 25
Ideas: 0
Votes: 19 / 4.578947
5 Room Dungeon    Articles  (Setting Building)   (Game Mastering)

Tips on how to create five room dungeons that can be used for any location, are short, are quick to plan, easy to polish and plan, flexible in size and easy to integrate into your campaign.

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5 Room Dungeon (9)


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Random Idea Seed View All Idea Seeds

Fear the Gods

       By: manfred

Culture/Religion: based on fear and respect. Gods are very dangerous creatures, sometimes friendly, often not. Temples are the way to make contact with them... if not easier, then at least more concentrated in one place. Were it not for the temples, gods could be running amok among the people. Therefore, mortals have to keep the gods close to temples, entertained and worshipped. It doesn't make the bad ones any friendlier, though (and is no guarantee some won't go on trips now and then). Still, there have to be priests that are hardy men, able to survive the rigours of their position, get a sufficient number of worshippers to make the gods feel important enough, and mediate the contact between mortals and immortals.

Ideas  ( Society/ Organization ) | December 15, 2006 | View | UpVote 2xp


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