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5 Room Dungeon Freetext

Scrasamax
August 28, 2012
Hits: 683
Comments: 6
Ideas: 0
Votes: 6 / 4.916667
The Electric Chapel    Locations  (Establishment)   (CyberSpace)

An underground club, meeting place, and fortress

Scrasamax
December 4, 2011
Hits: 1281
Comments: 7
Ideas: 0
Votes: 4 / 4.500000
Castle Crocell    Locations  (Fortification)   (Underground)

The blighted and forgotten hall of a once mighty demon lord

MysticMoon
March 27, 2011
Hits: 1906
Comments: 9
Ideas: 0
Votes: 5 / 3.900000
The Lost Imperial City    Dungeons  (Plains)   (Rooms/ Halls)

A Five Room Dungeon about finding the Imperial city of The Lost Empire.

CaptainPenguin
December 7, 2007
Hits: 7952
Comments: 24
Ideas: 0
Votes: 17 / 4.558824
The Altar Of R'gu    Dungeons  (Forest/ Jungle)   (Rooms/ Halls)

The heroes storm the Temple of R’gu, the God From The Stars, to steal the Ruby of the Winged Master

CaptainPenguin
September 26, 2007
Hits: 3239
Comments: 9
Ideas: 0
Votes: 6 / 4.583333
The Cursed Keep Of The Wastelands    Locations  (Fortification)   (Desert)

The Great King long ago ceased attempting to police the wastelands of his Border Marches, and these debatable lands fell into the hands of petty counts, retired generals, and warlords, who constructed and then abandoned many keeps ripe for plunder.

mrcelophane
September 26, 2007
Hits: 3864
Comments: 12
Ideas: 0
Votes: 8 / 3.375000
Drop of Blood in the Bucket    Dungeons  (Underground)   (Rooms/ Halls)

Can you think while scared out of your wits?  Lets hope your adventurers can…

valadaar
September 14, 2007
Hits: 3653
Comments: 9
Ideas: 0
Votes: 7 / 4.071429
Diamonds and the Deluge    Dungeons  (Mountains)   (Rooms/ Halls)

A fantastic fortune in the remains of a drowned realm.

JohnnFour
September 3, 2007
Hits: 101473
Comments: 25
Ideas: 0
Votes: 19 / 4.578947
5 Room Dungeon    Articles  (Setting Building)   (Game Mastering)

Tips on how to create five room dungeons that can be used for any location, are short, are quick to plan, easy to polish and plan, flexible in size and easy to integrate into your campaign.

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5 Room Dungeon (8)


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Random Idea Seed View All Idea Seeds

       By: MoonHunter

Arkths or Ravagers: These are large landbound crablike creatures about the size of Grizzly Bears. They live partially in the astreal plane. Their food is magic. They can sense it at huge distances. Since spells and such are hard to eat (being in motion) and magical places are the equivalent of a sea of krill to them, they are looking for magic stashed in concrete places. Their primary food source is magic items, alchemical potions, and enchantments. They do a pretty good job of mangling/ eating the physical aspect of said items in the process of chowing down. These things will be the bane of dungeons everywhere, as they will slowly eat away much of the treasure (and the magical traps... so it can be advantagous to follow these things). Note: They will attack people with highly magical natures (i.e. high magic powers). They will probably kill the person in the process of sucking out the power.

Ideas  ( Lifeforms ) | May 19, 2004 | View | UpVote 0xp


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