Aher Wolfhound, called Wolfhound The Historian, a man crushed by the weight of the world’s cruelty
Good and evil? I see neither, I only see law and order opposing chaos and anarchy. Anarchy means blood, death, and poverty. I’ll take order and riches over that.
Sokolov the Axiomancer
"Whatcha doin? What for? How you gonna do it? I just wanna know. I wonder about a lot of things. Don’t you wonder about stuff? You do? I can help you, if you want me to. That way we can both know."
"I’ve heard poets say a pen is mightier than a sword. Foolishness, mostly. But I’ll say this. A pen in my brother’s hand is worth a hundred swords in a hundred soldiers’ hands."
- General Kailan Sylanthin
Some people oppose change. Some people cause change. Jaith is the message of change to come.
In a shadowed alley near Bassage Market, the secretive master of the city's "resurrection men" studies mysteries of life and death.
This is fascinating. Scary, really scary, but fascinating.
Well, this certainly looks like a K’tonian artifact but if you notice the grooves on the bottom, that means that this was actually made on a Jiyong potters wheel as an imitation of the K’tonian style of pottery. This is a replica, albeit a 700 year old, very good replica. I do happen to know a buyer who would be willing to pay you for it.
With the evil in the hearts of men…
The Shadow grows
Blood, biles black and yellow and phlegm, these are the four vital humours that govern our bodies. Understand them, and health is a simple matter.
St. Gray of Galen, Lectures
Volomain is a great wizard which has the rank of Master of the Bones.
Emma Verney is the black sheep of the rich and noble Verney family because of her strange liking of the Orc tribes of the wastelands.Such a liking may well have got her into deep trouble with the Orcs and her fellow humans alike.
The sun has set upon the Kingdoms of Men, may night have mercy on us…
Opening Quote of the Book of the Black Rose
Before there was the National Enquirer, there was Kaboo.
Most Dragons live to accumulate wealth and crouch upon heaps of gold, content to slag troublesome heroes into cinders and distaining the company of men to absolute solitude. Vychan is not such a dragon.
The Magistrate has something of a reputation for Solomonic wisdom and the determining of past events. While the magistrate is not a stupid man by any stretch of the imagination, his reputation stems from his assistant rather than his innate abilities. Grisus is that assistant.
History is full of interesting and exotic people who can help to populate your world. They can help illuminate the range of what people think is possible for your world (or you can consider them PCs run by players not in your game).
Fanboy turned expert, Toby is a unlikely contact, but one you want to have.
A blind mage with a liking for sound-based magics
Two cynical and witty old pentioners watching the world go by and commenting on it.
Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.
During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.
A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.
Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.
Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.
Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.
Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.
Hu's Iron Ball should be handled carefully by players and gms.