Did you ever wonder where the moon comes from?
In the place where Atheus lies, there are three separate planes, three realms for the intrepid to explore. One of these is Congeria, land of the demons. The home of darkness, the mount of Chaos, Evil's Playpen, all of these are names drawn up by the Atheian peoples.
As is the norm for cases such as these, they could not be further from the truth.
Incarceration in the Cosmic Era, adjustable for futuristic and dystopian settings
Sometimes a roadblock is there for a reason. There are some places you don't want to be after sundown.
The home base of the mighty mech
The land of Vartanadel is full of twisted and fabricated truths. To stay in power, one must play the game.
A game of chance, a long night of winning, and one last victory put the title to the Tortoise Shell Tavern into Humblestaff's hands. Now he just needs a group to help find it and "evict one or two unwanted guests," whatever the former owner meant by that.
The eldest civilization in the land with a king that can create and destroy royalty on a whim.ddd
This dusty, delapidated building appears to have been abandoned for some time. Within it is a plethora of ancient tomes and ancient knowledge, however rumours of a deadly curse keep curious scholars at bay.
"The perfect pet at the perfect price -- guaranteed." Creature Dex at the bottom of the sub, if you want to include "relatively harmless" alien critters in your campaign.
An overview of the world of Kalimon, including a summary of its history and the inhabitants. This is still a work-in-progress setting and more details may be added at a later date.
The Oracle of Ein (pronounced un) is a relic devoted to the sole idol of faith remaining on the world of Kalimon after Elementallion, a major catastrophe.
A look at slums and shanty towns in the Cosmic Era
"Bristlebane ale. Tall."
Mathus looked up. He didn't recognize the man ordering, but he seemed the type: muscles beneath a layer of fat, a snarling expression with most of his teeth missing, fists like summer hams. "You want it in a bottle?"
"From the tap."
Mathus nodded. "This way," he said, stepping from behind the bar and into the back room, the "customer" following.
A fresh-faced young man sitting at the bar looked around, confused. "Bristlebane? Sounds adventurous."
"You couldn't handle it, son," an older man said from across the plank bar with a hint of derision. "It'd right kick your ass."
A description of the geography of Atreus. This sub will also be an umbrella sub for all the coming Atreus subs.
The lead New Earth Government of the Cosmic Era
An industrious colony of Gnomes have managed to turn a hostile environment into a bread basket.
Rumors of the closed city are whispered on the mouths of the other races, however no one will ever find a dwarf that will say one word about it.
The head office of the Guild, which has now spread to have a branch office in almost all countries. The idiot elves won't let us map out there forests!
Arkths or Ravagers: These are large landbound crablike creatures about the size of Grizzly Bears. They live partially in the astreal plane. Their food is magic. They can sense it at huge distances. Since spells and such are hard to eat (being in motion) and magical places are the equivalent of a sea of krill to them, they are looking for magic stashed in concrete places. Their primary food source is magic items, alchemical potions, and enchantments. They do a pretty good job of mangling/ eating the physical aspect of said items in the process of chowing down. These things will be the bane of dungeons everywhere, as they will slowly eat away much of the treasure (and the magical traps... so it can be advantagous to follow these things). Note: They will attack people with highly magical natures (i.e. high magic powers). They will probably kill the person in the process of sucking out the power.