supersoldier Freetext

Scrasamax
January 2, 2018
Hits: 457
Comments: 2
Ideas: 0
Votes: 2 / 4.250000
Son of Sachiel    NPCs  (Scenario Based)   (Mystical)

One of the Doomseekers early experiments. Wildly destructive, but still considered a failure

Scrasamax
December 27, 2017
Hits: 398
Comments: 1
Ideas: 0
Votes: 1 / 4.500000
Doomseekers    Society/ Organizations  (Mystical)   (Trans World)

The Doomseekers are a faction within the House of the Forsaken that have as their goal the creation of a biological Doomsday weapon

Scrasamax
August 6, 2017
Hits: 459
Comments: 2
Ideas: 0
Votes: 2 / 3.750000
Saru Hen'i-Tai    Society/ Organizations  (Criminal/Espionage)   (Area)

Also known as the SHT Division, it is a very small counter-intelligence and special forces task force attached to Nippon's premiere military contractor, To'a Heavy Industries.

Scrasamax
July 15, 2016
Hits: 739
Comments: 2
Ideas: 0
Votes: 2 / 3.250000
Lilya Tupoleva Valerianovna    NPCs  (Minor)   (Criminal/Espionage)

Also known as Komisar Dvenadtsat, or Agent 12

Scrasamax
March 25, 2016
Hits: 851
Comments: 4
Ideas: 0
Votes: 4 / 4.000000
Col. Michelle Inoue    NPCs  (Scenario Based)   (Combative)

As an R34 (remora) Col. Inoue leads mecha into battle. She does this without the benefit of a mecha of her own, instead relying on her own feet and a high power rifle.

Scrasamax
July 28, 2014
Hits: 1348
Comments: 3
Ideas: 0
Votes: 3 / 4.166667
228th Federation Infantry Battalion    Society/ Organizations  (Combative)   (Area)

The 228th Mountain Lion battalion faced a situation not entirely unlike General Custer some 500 years before. Like Custer's men, the 228th was almost completely destroyed, despite their laser cannons and drop ships.

Scrasamax
February 2, 2014
Hits: 931
Comments: 4
Ideas: 0
Votes: 3 / 3.500000
NCO Zak 'Zed' Leterrier    NPCs  (Major)   (Combative)

First Impression: a weedy military man

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supersoldier (7)


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Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp


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