Locations
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Cheka Man
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Deathgold Island By: Cheka Man
Many who have landed upon this island's golden sands have never escaped alive, hence it's name.Only fools, it is said, will attempt to take the island's gold. |
by Cheka Man
120xp
5
replies7357 views |
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Murometz
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One Hundered Twenty Three Islands! By: Murometz
The sea is calm, the morning mists clear, the seagulls cry out, and land comes into view |
by Murometz
640xp
186
replies145848 views 11 HoHs |
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Murometz
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The Leviathan Pool By: Murometz
The Whales Graveyard. |
by Murometz
495xp
18
replies15325 views 5 HoHs |
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MoonHunter
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Kastraad and New Pastello By: MoonHunter
Kastraad is a Keep and Bailey upon a good sized hill in the mid country. While there has been several battles not far from it, it has been a quiet location for a generation or two. Recently it was taken over by a New Lord, Sir DuKon. He and his few men at arms took the keep from the previous owner (a lazy braggart called Lord KelSen the Fat). After setting himself up as a Lord, he found himself in a difficult position of needing money and being unable to take it (or lands) from his better fortified neighbors. Thus the founding of New Pastello. |
by MoonHunter
110xp
7
replies9623 views |
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Murometz
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The Black Market By: Murometz
What thieves convention can be complete without the ubiquitous Black Market! The specifics can obviously be as varied as one's imagination. In fact, please consider this as the scroll it's intended to be. The more stalls and booths the merrier!! Scras and I would like to see forty or so by next years convention. These are just twelve random ones we came up with. Some are quite standard, while others slightly more unorthodox. Maggot, your 'thief bugs' & their insidious proprietor go here. |
by Murometz
430xp
40
replies26107 views 5 HoHs |
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Murometz
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Awanggis By: Murometz
"A-Wan, A-Wan, A-Wan". Awanggis is an unassuming place blessed with good clean water from a subterranean source. |
by Murometz
335xp
18
replies13003 views 3 HoHs |
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Scrasamax
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Sea of Sand By: Scrasamax
The Sea of Sand is one of the most treacherous and deceitful tracts of waste in the heart of the Djaraha desert. |
by Scrasamax
80xp
4
replies8063 views |
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manfred
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Mountain Gate By: manfred
A small valley that leads nowhere... why is it so important to the locals? |
by manfred
240xp
14
replies11822 views 2 HoHs |
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manfred
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Strange Places By: manfred
This is a scroll of locations that are somewhat out of the normal. |
by manfred
150xp
26
replies17767 views 1 HoH |
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MoonHunter
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LastTrueResta'Fin-esd'theStoneRiver and StoneRiver By: MoonHunter
There are two 'villages' here. They are totally different, yet totally linked. |
by MoonHunter
95xp
5
replies4636 views |
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manfred
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River Side By: manfred
It was some sixty years ago, a great flood on the river caused a lot of damage. The baron ordered masive works to be undertaken, to widen the river's channel above its usual level. The 'over-channel' spreads a few hundred yards on both shores of the river. This was to be a sufficient safeguard against any flood. |
by manfred
75xp
5
replies6189 views |
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Dragon Lord
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Wistel's Grove By: Dragon Lord
A pleasant little grove with an unusual resident |
by Dragon Lord
85xp
4
replies7112 views |
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MoonHunter
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Aviansis By: MoonHunter
The wind blows out of the West. It is warm and gentle. It rolls over the rough terrain. A man is standing, one foot on the soft sandy ground, the other stepping on the ruin of a once great column. He has a hawk upon his outstretched gloved hand. It takes flight. This is Aviansis. This is the Wings of Sand. |
by MoonHunter
130xp
5
replies10202 views |
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ephemeralstability
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The Amethyst Lake By: ephemeralstability
A permanently frozen lake, high in the Askharnn mountains, associated with the strange legend of the Amethyst Dragon. |
by ephemeralstability
105xp
4
replies8388 views |
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MoonHunter
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The Dark Oak Forest By: MoonHunter
The Dark Oak Forest is a place of darkness, danger, and Evil. For reasons best not talked about, the Dark One has visited this place, twisting it forever. |
by MoonHunter
100xp
16
replies11606 views |
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Iain
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Mona Island By: Iain
Falling from its arid central plateau to the lush vegetation, tropical beaches and coral lagoons of the periphery, at first sight the island of Mona seems live a tropical paradise. However, those who spend longer there may learn more than they wish of its dark history. |
by Iain
140xp
11
replies11210 views 2 HoHs |
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Cheka Man
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The Diamond Desert By: Cheka Man
It is a place that glitters and glows, as the harsh sunlight reflects from the quartzes, amythests,jadite and hundreds of rocks and crystals, including the very rare diamonds that give it it's name. Some who have entered it's trackless wastes have become rich beyond their wildest dreams, but many have become food for the vultures and Sand Wyrms.Despite it's vast wealth, it is not a place to linger in... |
by Cheka Man
150xp
7
replies10213 views |
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Cheka Man
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The Isle of the Dead By: Cheka Man
Ever since the two major religions of Acqua, that of Jove and Ulmania, were created, their clergy have hated each other with a passion that at times has led to violence. Mostly it just means that they do everyrhing differently out of spite.They have different liturgical uses, different hymms and prayers, different baptism,wedding and funeral services. The priests of Jove favour cremation for the dead in nearly all cases, so the priests and priestesses of Ulmania favour burial. Where there is enough space this is not a problem, but in crowded Banhoesea it became a major issue.The bodies of Ulamanian worshippers were being buried secretly in the floors and foundations of houses or in soon to be dug up land or in crop fields.After a major outbreak of disease the De Madden Company Central Council, of which all but one worshipped Jove, threatened to outlaw the Ulmanian religion, persecute it's beleavers and confiscate it's assets. The great majority of Sea Witches and a few Sea Wizards were Ulmanian beleavers and called a nationwide strike, trapping half the De Madden Company fleet in harbour.Without magic most could not leave harbour safely and even the ten masters would take a long time to get anywhere. The Central Council got really angry and arrested the strike leaders, threatening to hang them. The strikers threatened to use their magic to cause huge waves within the harbours and wreck the ships within.A compromise was reached.The strike leaders were set free and Ulmania's Church purchased a large,partly rocky, mile-long island, with a quarter of the Church's wealth. This was to be their Isle of the Dead. All burials outside it were banned with the threat of very severe punishment for those who disobeyed. That was over seven hundered years ago... |
by Cheka Man
65xp
9
replies9643 views |
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Shadoweagle
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The Spirit Glade By: Shadoweagle
There are places in this world, which hold a weak barrier to the Spirit realm and the real world. One such place is The Spirit Glade. |
by Shadoweagle
75xp
3
replies6701 views |
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Scrasamax
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Demadex Canyon By: Scrasamax
Well, some of the old timers still work the mines, but the biggest news out in these parts is that the ARC is going to lay a line of rail through the Canyon. |
by Scrasamax
110xp
3
replies7539 views |