Locations
![]() MoonHunter
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BlenderofSixElement's Way aka Magic By: MoonHunter
BlenderofSixElement's Way is the system of magick known to all the known world of Arth. There may be native minor magic systems, but the only effective system is BlenderofSixElement's Way. |
by MoonHunter
70xp
6
replies7673 views |
![]() manfred
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The Masters Of Fog Magic By: manfred
The followers of this school specialize in the control of the Fog phenomenon. In a world where most magical effects have only a short duration, theirs can stay active for hours, even days in some rare cases. |
by manfred
170xp
13
replies8132 views |
![]() Dragon Lord
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Folk Magic By: Dragon Lord
Folk magic is more of a magical tradition than a school of scholarly research being as old as the hills, some say as old as time itself. It is as deeply ingrained to the psyche of the country folk as the changing of the seasons and has been passed down from father to son and mother to daughter for countless generations. ![]() |
by Dragon Lord
190xp
12
replies11069 views 1 HoH |
![]() manfred
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Implant-based Magic By: manfred
Here, fantasy meets science-fiction. Little green men have built automated outposts for the research of this planet. |
by manfred
85xp
4
replies7785 views |
![]() manfred
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Schools of Magic By: manfred
These are mystic traditions and their attendant sources. ![]() |
by manfred
200xp
12
replies69806 views 3 HoHs |
![]() MoonHunter
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Lighting Balls By: MoonHunter
One magical/ technological item I have had for Elves and Dwarves are Glow Balls. It seems unlikely that Elves would risk fire in their natural environments. It seems unlikely that Dwarves would keep wasting precious oxygen to generate light. So I came up with these solutions. |
by MoonHunter
105xp
8
replies8769 views |
![]() MoonHunter
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Lighting By: MoonHunter
Okay. How do your people see? We in the 21st century take good illumination for granted, allowing us to stay up and active for many more hours than our ancestors. Like so many things in a fantasy, people just kind of gloss over it... or think that candles illuminate like a 100 watt bulb. So how do people light up the night in your setting? How late do they stay up if they can light the night? |
by MoonHunter
85xp
12
replies10431 views |
![]() ephemeralstability
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The End of the World By: ephemeralstability
Following a discussion we had on the site, I thought we could start up a thread to post the pre- and post-apocalyptic effects of a comet/minor planetary impact on a campaign world. |
by ephemeralstability
275xp
24
replies11779 views 3 HoHs |
![]() MoonHunter
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Never Get Involved in a land war in Asia- Classic GM Blunder By: MoonHunter
You fell victim to one of the classic blunders. The most famous is 'Never get involved in a land war in Asia.' But only slightly less well known is this: 'Never go in against a Sicilian when death is on the line.' |
by MoonHunter
200xp
7
replies12656 views 2 HoHs |
![]() MoonHunter
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More Boo! By: MoonHunter
More Viceral Tips for Horror Gaming! This piece is dedicated to Captain Penguin |
by MoonHunter
390xp
23
replies14828 views 3 HoHs |
![]() MoonHunter
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BOO!!! Horror effect in a game... By: MoonHunter
[VO: Vincent Price ] |
by MoonHunter
330xp
16
replies13774 views 3 HoHs |
![]() MoonHunter
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Setting Up a Campaign Climax By: MoonHunter
Great drama is at the core of the Gaming Experience. The character's can't be fighting the destruction of the world every session (though that can be fun), but there is great fulfilment in the climatic scenes of a campaign or long term adventure. Every climax is not seen in terms of violence (though it is very common). The personal stories of PC's and NPC's should also have meaningful expression in adventure climaxes. Yet all Climaxes in a campaign have similarities. |
by MoonHunter
135xp
9
replies13452 views 1 HoH |
![]() Strolen
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Treasure. It happens By: Strolen
Treasure is both the bane and boon of gaming campaigns. The purpose of all this was to bring up some more obvious, but often overlooked, types of treasure. The focus too often is on gold, gems, and magic items when the fun could be enriched by recognizing some awkward, but just as valuable, alternate items. Don’t pass up that ornately carved throne gathering dust in the lair of ogres. Don’t pass up that odd colored flower that your character has never seen. Take it all with you. You never know what you might get for it. |
by Strolen
290xp
14
replies11057 views 1 HoH |
![]() MoonHunter
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Getting players information... World Packs By: MoonHunter
World Packs are the ONLY WAY TO GO! |
by MoonHunter
365xp
27
replies19140 views |
![]() MoonHunter
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Follow in MoonHunter's Footsteps: 10 Steps to Better Posts By: MoonHunter
Follow in MoonHunter's Footsteps: 10 Steps to Better Posts MoonHunter Sayeth to do these and be a really useful member to this and other sites. ![]() |
by MoonHunter
240xp
10
replies12808 views 2 HoHs |
![]() MoonHunter
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Five Best Tips for Posting on Strolen's (and Other Places) By: MoonHunter
If you are new to the site, you might want to read this post. ![]() |
by MoonHunter
460xp
21
replies14088 views 5 HoHs |
![]() MoonHunter
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MoonHunter's Top Tips for 2003 By: MoonHunter
I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List. |
by MoonHunter
495xp
18
replies25909 views 8 HoHs |
![]() MoonHunter
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MoonHunter's Top Tips for 2004 By: MoonHunter
I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List. |
by MoonHunter
155xp
8
replies10623 views |
![]() MoonHunter
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MoonHunter's Top Tips for 2005 By: MoonHunter
I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List. |
by MoonHunter
165xp
9
replies11516 views |
![]() Maggot
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The Great Serpents By: Maggot
The Great Serpents are the primary form of riding transportation for the Eshal. These massive, venomous creatures are one of the primary reasons that the Eshal were so successful in running roughshod over the cities of the Mer-folk. |
by Maggot
115xp
5
replies4919 views |