The dark elf femme fatale Elainuk was the firstborn son of Robert and Lulu Bobblecork. She was born a healthy bouncy baby boy in the shire of Pedstand, which was part of the Cordially Aligned Tetrarchy of Halfling States.
The wife of Halldor and rising matriarch of the Vineblud clan.
A ruthless noble woman of court and the Dragon's head of the chimera.
An old Devotee of the Way of Roarck and High Official in the Kingdom of Parna
A young Noble and Holy Warrior
A young Holy Warrior and Noble.
One can only defeat so many villains that want to "cover the world in darkness" before one starts to look for a different flavor of horrible.
EVIL JUST GOT EMO!
The Court Away From Court
A story about a young Dwarf, the girl he met and the Goddess he insulted.
All dwarves in the Ven mountains are familiar with this simple game. Though elaborate and colorful game board have been craft, the game is simple enough that you could out line a board in the dirt and play with four handfuls of stones.
An ancient people built mystical fortresses made of melted stone; from the wall’s these fortresses defenders appeared to burn with a powerful energy and strike at their opponents with a supernatural force. Today most of these forts are abandoned and the art that made them lost.
The Nomads of Parna; the smallest group but a strong influence on both the economy and cultural nature of the human nation.
Ghostchasers are small nocturnal birds that have the ability to see what normal humans and most other animals cannot.
The Ivanvil are the oldest race of men in Parna, the most defeated and the most dangerous
Parna is a human nation in a fantasy realm. This is an outsider’s description of that nation with a focus and the cultural and the ethnic groups within the nation.
A town is besieged by a changing culture and is desperate to hold on to its oldways. But that gets harder as the next generation starts to leave the traditions behind. The drive of some people to resist change and hold on to what they have is so great that they will not only fightthe undead but eventually embrace them.
The Priests of Droven are as near a thing the Dwarf city states of the Ven (Barrier) Mountains have to a central government. They enforce laws, arbitrate disputes, monitor trade, intern the dead and in all ways keep chaos at bay.
A magical relic is stolen which has the power to raise the dead. The dead roused by this item are twisted tormented beings but are also elevated to a power befitting their earthly accomplishments. The PCs are charged with retrieving this item, but before they can safely secure it has already been used to raise the legendary King Parna who carved out the Kingdom by his spear and wits alone and his two most famous companions. Now the PCs must not only contain the relic, but save the realm for these new and powerful undead.
Imagine if King Arthur, Merlin and Lancelot were brought back as powerful undead.
The Forest of Throck:
Throck forest is divided into three parts: a region of twisted black magic, which is dark and hemmed in with the legions of sable pine. This is Spindel, and is occupied by the hideous Ettercaps and their spider-pets. The second area is the chaotic elfin-wood, where the druids work their wyrd magic amongst the oaks. The last part is Udnalor, the home of the gnomes. Finding themselves surrounded by these chaotic forces they dwell as quietly as possible beneath the surface. Their culture is a fascinating one to visit, and in the next few miscellaneous ideas, I shall examine the ways and customs of THE GNOMES OF UDNALOR, with a view to role-playing them.