Parna Freetext

axlerowes
January 29, 2015
Hits: 458
Comments: 8
Ideas: 0
Votes: 5 / 3.800000
Elainuk: Parna's Dark Elf Assassin    NPCs  (Minor)   (Criminal/Espionage)

The dark elf femme fatale Elainuk was the firstborn son of Robert and Lulu Bobblecork. She was born a healthy bouncy baby boy in the shire of Pedstand, which was part of the Cordially Aligned Tetrarchy of Halfling States.

axlerowes
April 14, 2014
Hits: 564
Comments: 1
Ideas: 0
Votes: 1 / 4.500000
Rulund Drussel (1st Vassal)    NPCs  (Major)   (Political)

Warlord, Relic Hunter and sometimes Husband

axlerowes
April 7, 2014
Hits: 496
Comments: 4
Ideas: 0
Votes: 2 / 3.750000
Ysra Fulsven Vineblud (Noblewoman of Parna)    NPCs  (Minor)   (Political)

The wife of Halldor and rising matriarch of the Vineblud clan.

axlerowes
April 5, 2014
Hits: 578
Comments: 3
Ideas: 0
Votes: 2 / 5.000000
Alya Drussel (Parna's wicked Queen of fashion)    NPCs  (Minor)   (Political)

A ruthless noble woman of court and the Dragon's head of the chimera.

axlerowes
March 30, 2014
Hits: 466
Comments: 2
Ideas: 0
Votes: 2 / 4.250000
Igor Smirnosky (King’s Justice and Devotee of the Way of Roarck)    NPCs  (Minor)   (Political)

An old Devotee of the Way of Roarck and High Official in the Kingdom of Parna

axlerowes
March 30, 2014
Hits: 422
Comments: 1
Ideas: 0
Votes: 1 / 3.500000
Halldor Vineblud Fulsven (1st Vassal and Devotee of the Way of Roarck)    NPCs  (Minor)   (Political)

A young Noble and Holy Warrior

axlerowes
March 30, 2014
Hits: 395
Comments: 1
Ideas: 0
Votes: 1 / 3.500000
Karim Fjorjov (1st Vassal and Devotee of the Way of Roarck)    NPCs  (Minor)   (Political)

A young Holy Warrior and Noble.

axlerowes
March 9, 2014
Hits: 869
Comments: 2
Ideas: 0
Votes: 2 / 3.750000
The Nightmare Demons of Sorrow    Plots  (Mystical)   (Mini-Campaign)

One can only defeat so many villains that want to "cover the world in darkness" before one starts to look for a different flavor of horrible.

EVIL JUST GOT EMO!

axlerowes
March 6, 2014
Hits: 740
Comments: 3
Ideas: 0
Votes: 1 / 3.000000
Parna's Cradle and the Golden Stamp    Locations  (Neighborhoods)   (Plains)

The Court Away From Court

axlerowes
October 7, 2012
Hits: 1423
Comments: 13
Ideas: 0
Votes: 4 / 4.500000
A Dwarf on the Water    Articles  (Fiction)   (Gaming - Genre)

A story about a young Dwarf, the girl he met and the Goddess he insulted.

axlerowes
September 23, 2012
Hits: 1530
Comments: 13
Ideas: 0
Votes: 7 / 4.428571
Four Forges: A simple board game played by Dwarves    Items  (Home/ Personal)   (Non-Magical)

All dwarves in the Ven mountains are familiar with this simple game.  Though elaborate and colorful game board have been craft, the game is simple enough that you could out line a board in the dirt and play with four handfuls of stones. 

axlerowes
October 1, 2010
Hits: 1301
Comments: 5
Ideas: 0
Votes: 4 / 3.875000
Appendix I: Uncut Keeps and the Oldstone Hall on King’s Island    Locations  (Fortification)   (Any)

An ancient people built mystical fortresses made of melted stone; from the wall’s these fortresses defenders appeared to burn with a powerful energy and strike at their opponents with a supernatural force. Today most of these forts are abandoned and the art that made them lost.

axlerowes
October 23, 2009
Hits: 1395
Comments: 5
Ideas: 0
Votes: 4 / 4.000000
Chapter 6: The Sabatallee    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

The Nomads of Parna; the smallest group but a strong influence on both the economy and cultural nature of the human nation.

axlerowes
August 11, 2009
Hits: 1777
Comments: 10
Ideas: 0
Votes: 7 / 4.500000
Ghostchasers    Lifeforms  (Fauna)   (Plains)

Ghostchasers are small nocturnal birds that have the ability to see what normal humans and most other animals cannot.

axlerowes
April 23, 2009
Hits: 1929
Comments: 11
Ideas: 0
Votes: 5 / 3.700000
Chapter 3: The Ivanvil    Society/ Organizations  (Ethnic/Cultural)   (Regional)

The Ivanvil are the oldest race of men in Parna, the most defeated and the most dangerous

axlerowes
April 23, 2009
Hits: 1475
Comments: 5
Ideas: 0
Votes: 2 / 4.000000
The Nation of Parna    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

Parna is a human nation in a fantasy realm. This is an outsider’s description of that nation with a focus and the cultural and the ethnic groups within the nation.

axlerowes
October 4, 2006
Hits: 3941
Comments: 11
Ideas: 0
Votes: 4 / 3.250000
The Haunted House and The Undead Sheriff    Plots  (Hired)   (Mini-Campaign)

A town is besieged by a changing culture and is desperate to hold on to its oldways. But that gets harder as the next generation starts to leave the traditions behind. The drive of some people to resist change and hold on to what they have is so great that they will not only fightthe undead but eventually embrace them.

axlerowes
September 14, 2006
Hits: 3709
Comments: 7
Ideas: 0
Votes: 4 / 3.625000
The Priests of Droven    Society/ Organizations  (Religious)   (Regional)

The Priests of Droven are as near a thing the Dwarf city states of the Ven (Barrier) Mountains have to a central government. They enforce laws, arbitrate disputes, monitor trade, intern the dead and in all ways keep chaos at bay.

axlerowes
September 13, 2006
Hits: 3140
Comments: 6
Ideas: 0
Votes: 5 / 3.900000
The Heart of a Warrior    Plots  (Crisis)   (Campaign)

A magical relic is stolen which has the power to raise the dead. The dead roused by this item are twisted tormented beings but are also elevated to a power befitting their earthly accomplishments. The PCs are charged with retrieving this item, but before they can safely secure it has already been used to raise the legendary King Parna who carved out the Kingdom by his spear and wits alone and his two most famous companions. Now the PCs must not only contain the relic, but save the realm for these new and powerful undead.

Imagine if King Arthur, Merlin and Lancelot were brought back as powerful undead.

axlerowes
September 7, 2006
Hits: 4483
Comments: 14
Ideas: 0
Votes: 4 / 4.000000
Creation and the Great Wager    Systems  (Divine/ Spirit)   (Specific)

A creation myth that sets up a Job like contest between the gods for the souls men. It explains the origins of monsters, magic, death and demi-humans.

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Castoria, Land of Shattered Stars

       By: Veretrix

Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.

By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.

Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).

To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.

To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.

When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.

What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.

Ideas  ( Locations ) | August 4, 2015 | View | UpVote 4xp


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