Ruminations on the role of Magic and Food.
Who would want to make food you can’t eat? What purpose does this insane oven exist for?
Life is like a cheese, it starts off milk, then it curdles, and then it ages and you hope for the best.
Tell me what you eat and I’ll tell you what you are…
Reading through the animal thread and a conversation with Scrasamax lead to the creation of this thread. For the Adventurer with a taste for exotic meals…may I present. "The Official Strolen Citadel Cookbook".
Do you know what people should be eating at the social and technological level of your historical analog/ fantasy world? Do you know what people were eating in the real world at the same cultural/ technological level? Well here is your chance. Did you also know one of the main contributing factors to nationalism and the nation states, post printing press, was the creation of national cuisine through books?
This work is a real book. It should give you an idea of what people in your historical analog/ fantasy worlds should be expecting to eat. (Or at least if they are English.(
Food is Life. Food, what is eaten, when it is eaten, and how it is eaten, says a great deal about a culture.
Every culture has a different idea of what constitute’s breakfast. Even regions inside the same culture can vary quite a bit (like grits with hot sauce in Texas or Fishcake mix in omelets in New Hampshire). What do they consider “food” first thing in the morning in your space?
If you want to add a "supernatural" touch to your campaign, define the rules of magic and the universe. Make your players comfortable with those rules. Then your new supernatural creatures must then break those rules.