The restless shade of a terrible demon of an age long since dust.
There are some people who just lay down and die if someone hurts them. Some people forgive those who hurt him. And some… well, some decide to punish the people who hurt them. Me? Not even death can stop me from having my revenge. Not my death, not his death. They’ll all pay.
A standard book of evil.
30 mystical imps to perch upon your wizard’s shoulder and whisper the secrets of magic and the universe.
"Some people call me a monster, and while that’s true enough, they don’t give me enough credit. I am an artist, sir, in a criminally neglected art."
On his own, a Telgard demon worships the concept of individuum - to be solitary, resourceful, and hardy.
Negev demons can take the shape of humans or elves and feed on emotions rather then on meat or vegtables.
Gahrafahas is Bastard Demonspeak and is derived from ghrazh’fualzh’s, true DemonSpeak for ‘‘those who come from the Skies’’ or ‘‘the Sky Ones.’’
Hideous creatures, they stand motionless and filled with intense sorrow at their existence.
Buzurivambavas is Bastard Demonspeak, and comes from the true Demonspeak bzhuu’vhambv’s, which means “carrying and crawling one”, or “one that carries and crawls”. They are a subtle kind of demon, and do not exhibit the terrible rage and bloodthirst of some other demons.
Splendid Reverse Worker seems to be manifested ill luck. In its presence everything seems to go wrong- mirrors and glasses shatter, animals fall ill and are injured, tempers flare and depression looms, metal rusts, and a general environment of pure Murphy’s Law occurs.
New and different types of infernal fiends. Give all the demons, devils and other evil creatures you can imagine.
Beware the old woman clutching at the folds of her clothing..
Gaze into her lovely eyes and and revel in your throes of passion as your flesh enters a most pleasurable state of union with hers..
Enjoy it well, for what comes after will not be as pleasant..
‘‘I am so very sorry to interupt your grand schemes for seizing control of the nether-realm, but I am afraid that my master, the Lord of the Desolate Shore, has raised some serious objections..’’
Sun haters and child snatchers they may be, but you can’t deny their fashion sense..
“MINE!!!!” thundered the demon as he caught site of the chests of gold coins. With a gesture of his hand the chests rose, sundering the enchantments which held them down and drew them towards him.
Beneath crumbling towers wait
Ishafel’s Horror and Hate
A monster grim and bleak
Go to it if death you seek
Fiendish of appearance, beware these black kine…
... And Alexi, Please don’t let this bring you down. You have your entire life ahead of you - Let me become nothing more than a memory. We will never see each other again.
Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.
During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.
A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.
Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.
Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.
Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.
Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.
Hu's Iron Ball should be handled carefully by players and gms.