Ku Pum, the Sorceror of Trum Pku, was struck by a strange need, and in his need he sought out the aid of Stone Bell, a Spirit of caves and underground places…
Long ago there was a cult who worshipped Bast, the fickle goddess of Felines. Their temple has fallen, and the cult dispersed and all that remains is a silver wand adorned with the holy symbol of bast, a cat with emeralds for eyes…
An item of clothing designed to let librarians reach those books which everyone wants to borrow and are therefore left on the highest shelf.
A magical ring that makes you… huh, was I talking to someone?
Adventurers have timewasters too, but sometimes the timewasters aren’t a waste…
An item of legend, that may not even exist. But many still desire it, and many fear its possible use.
The staff is beautiful to look at, made of pure ebony wood with a large diamond set at the top and rusted iron buttons along it’s side. It gives off an aura of very powerful magic.The ebony is scarred by a hit from a sword of some kind.
A scimitar for the shadow, for the theif, for the assassin but most of all for the Drow.
A precious stone that calls out to those who can hear, a lighthouse for those lost in the darkness of the void.
A fluffy, pink stuffed bear which always seems to end up in unlikely places, and which people tend to get quite attatched to…
Small bits of precious metal, and flawless jewels woven into the mane of a noble steed
Leather gloves that grant one the ability to manipulate metal.
A tool to keep body and spirit fit!
Even some of the most mundane-seeming items may have surprising and useful - or dangerous - qualities about them. This particular item is one of those.
Within the fragile bounds of this cage of crystalline metal, your will and talent may work wonders…
A prison ... a sanctuary ... a gateway ... a murderous tool. Grasp the power of a circle of midnight.
An armor that senses wearer’s needs?
This beautiful hand-and-a-halfer allows the wielder to pass judgement on the equipment of others.
A beautifully etched siver goblet with a scene of a harper/ bard playing a harp on it
One day a a wind begins to blow out of the West. The next day it gets stronger. And stronger still the next few days. Eventually (and fortunately), the speed of the wind tops out at a steady fifty miles an hour, but continues to blow. Soon an entire kingdom is wondering why it's not abating. The weather mages deem it unnatural but can't seem to banish or control it. The priests of various faiths claim it's divine. The End-Of-Days crowd is having a field day with their predictions of doom. No one knows why the gale persists. When inquiring with neighboring kingdoms, it seems they too suffer from a persistent western mistral. Eventually the populace begins to adapt to living with a twenty four hour a day wind. Always from the West, and perpetual. What could be causing this? A raging Elemental king? a curse from the gods? an unearthed artifact? Or has Nature itself gone haywire?