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necromancer's Profile

Our Author's latest news and articles.

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necromancer - Social Profile

- Archmaster of Skillfull Ink Slinging

For Next Level: 2438xp of 5190xp complete.
2438xp

Hall of Honour

1 HoH

Golden

0 Golden

Quests

9 Quests
- RANDOM
Plots | 162xp

The Truth War

Long has the question of truth been pondered. Long has this been a folly few recognise in time. A killer, a soldier even with a sword is one thing. But a killer who thinks he has found a definite truth, which he decides to fight for, is the most dangerous man in the world.

- RANDOM
Organizations | 177xp

The Spirit Breakers

Exiled from their home this elite military force is adrift in a foriegn land. All these people have ever known is war so they put themselves for sale as mere mercenaries at the same price as any other sword slingers. But these men have brought a new type of type of warfare to the northern lands and the fields of battle will run red with their enemy's blood.

- RANDOM
NPCs | 80xp

Maric the Orator

"I am not an ambitious man. I am a farmer, like many of you I am glad to say. And like you my pride does suffer because of my role, for it is farmers that make our empire great, I know this and you know this, only our great and illustrious leaders are in the dark, but if you make me Tribune I assure you I will let them know!"
Maric Ameus addressing crowds in the capital

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Guilds
“ The Water-Rift is a massive crater in the center of the desert, in the center of which sits a large, unfathomable machine that produces water. Thusly, it is a veritable paradise in the center of the burning desert, and a unique culture exists there.”
CaptainPenguin
“ A culture has a tradition of wearing animal pelts as a sign of status or job. Carpenters might wear beaver skins, Masons have a moleskin hood to their cloak, Gaurdsmen might have badger pelts. Done to show the culture's respect for nature and how much of nature is equal to each other.”
Agar
“ When was the last time a character caught a cold or flu? Real people get them every now and again even with solid heating and dry interiors. Your characters are out in the cold and wet, and even inside is not always dry and warm. Imagine having to stop your dungeon crawl, sitting in a tight defensive position, while you all are feverish.”
MoonHunter
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