Spoilers ahead, Scrasamax's take on Suicide Squad
Found this article in 'the facebooks' and it read like a breakdown of the Cosmic Era.
1. Please comment and vote
2. Seriously, please comment and vote3. Don't be a d!ck about it
Everything wrong with the 2014 Godzilla
Op-ed regarding the baygasm that is Age of Extinction. Spoilers ahead if you haven't seen the movie.
So your PCs have won their quest, be it slaying a mighty dragon with a magical weapon of old, beating a crime boss, or vanquishing a mighty wizard or wight, and they have taken possession of the treasure. Chest after chest of gold and silver coins, gold bars, and every kind of jewel and gemstone is theirs for the taking. If they are not careful, they may find that their trouble has only just begun.
18 gifts laden with madness, tainted with corruption, and otherwise as horrible as they are powerful.
Intended to be a 30, but blessed by Cult of Done
Criticism can be a very powerful and valuable tool if you understand how to give it, and more importantly, how to accept it.
Since magic can be used so powerfully for evil, why are there not a lot more evil and/or deranged wizards around in the world?
Just what it says on the tin.
A stylistic writing challenge
Everyone's got a story, and I'm tired of hearing them!
All the news thats fit to upstream
snagged from a tweet, what are seven things you've learned about writing in general, writing for gaming and gamers, or for the citadel?
After seeing the [My First Character] thread a while ago and it newly popping up in my inbox for some reason, I thought I'd add a scroll where players could share their introduction to roleplaying.
Field Guide on Werewolves, and those who hunt them.
by Dr. Johan Kosdin Lerkoviski
Known Lycanthrope Hunter, Specializing in Werewolves
A delectable chrismas classic - Now with mayhem!
A hopefully amusing Strolen.com version of the Twelve Days of Christmas.
Why is psuedo-Medieval Tolkien-esque fantasy the heart of the fantasy RPG genre?
Similar to threads I've seen on other rpg sites, this is a collection of things I or others in my group have learned while role-playing. Feel free to add to the scroll with your memorable experiences at the table.
The PCs are hired by undead to rid their village community of an invasive necromancer.
As the PCs make their way, wherever they are going, they spot two zombies. The zombies approach but before the cleric can turn them, one starts throwing coins at the PCs while the other pleads with them, unable to pronounce the letters "L" and "H" due to some missing gums. "Peeth issen...no 'arm...coin...peeth issen!"
If the PCs don't slaughter the two zombies immediately, they will eventually come to learn that the two were chosen to find help by their brethren. The zombies want to hire the PCs to rid their community of an unwanted pest. An opportunistic necromancer.
Apparently, a small benign community of undead have taken residence in an abandoned village, living out their undeath as peacefully as the undead can. Recently, a malicious necromancer has invaded the village, and plans to enslave the entire populace with his malignant spells, raising a small army.
The PCs must battle the vile necromancer, even as he animates the very folks who hired the PCs in the first place, to slaughter them.