Magnatheans are a transcendent form of demi-human life, and a disaster for humanity, waiting to happen
Spider City is a Dimension Fatigue Event campaign for 3-5 players of low to moderate level, this submission contains information for the commonly encountered foes in said location.
A glome is a 4 dimensional sphere, the hypersphere version of a tesseract, a hypercube.
Neo-Geneticism is the Cosmic Era system of belief (and the underlying technology) that the improvement of humanity will not be done by exceptional individuals and lifetime accomplishments, but rather in utero, and through manipulation of the human genome and genetic augmentation
Just what it says on the tin
Appearing as mutilated humanoids with large heads, Nihilids are terrifying to encounter. They are thankfully rare.
oft eliciting nervous laughter, the Bikini Situation involves not bathing suit bottoms, but rather a problem that arose from the bottom of the Bikini atoll in the Pacific. It is a serious issue for the Pacific Rim Coalition.
A powerful legacy of the Imbrians, an application of arcanotech sophisticated enough to simply be magic.
There will come a day when mankind discovers the means to leave his solar system, to strike out into the galaxy and the myriad of stars and worlds beyond his own. There will come a great and terrible shock, because beyond that safe border, the galaxy is bright, and full of monsters
Strange things can be found in deep space, well away from the gravity and nuclear fury of a living star
A peculiar sort of horror, a mockery of terrestrial biology
Log: Encounter 701,Syowa Antarctica
Classification: Keter, magnitude 5
Type: plasmic manifestation
The objective of Operation Flycatcher was to collect samples of aphasic lifeforms for study in a lab. The project was black listed as a failure, with a high rate of personnel loss, and cost overruns.
This was not the truth.
18 gifts laden with madness, tainted with corruption, and otherwise as horrible as they are powerful.
Intended to be a 30, but blessed by Cult of Done
Methinks we have hugely mistaken this matter of Life and Death. Methinks that what they call my shadow here on earth is my true substance. Methinks that in looking at things spiritual, we are too much like oysters observing the sun through the water, and thinking that thick water the thinnest of air. Me thinks my body is but the lees of my better being. In fact take my body who will, take it I say, it is not me.”
SeaClans: The six seaclans are Dolphin, Gull, Ray, Kraken, Shark, and SeaDragon. These totem animals serve as mascots rather than any deep symbol of the clan. These seafaring organizations are filled with land based saliors and fishermen. They ply the seas and deeper waterways. They function like guilds for ocean sailors
The clans have their own homeland. These people live on large floating rafts- human made islands, as well as vessels of all varieties docked to it. These wetfoots never set foot on land (or only do it for a few hours at most).
Rat Clan: This guild is nominally related to the seaclans. The Rats ply the rivers and marshes of the world, as well as do longshoreman work. The seaclans hold the self proclaimed "rat clan" in contempt and the officials see them as just a Guild of River saliors and longshoremen with a funny name. The Rats hold their title with pride and will take it out on anyone who gives them grief about it.