Aye lad, they gleam do they not? Treasures they seem, and to some, they are. But they are not for mortals, lad, not for you at least...
An extension of Gems of the Underworld
When Vegma, Judge of the Dead, was called away to witness Mathom's trial, he left Slys in charge of the recently deceased. Intended as a simple placeholder, she has come to be something more.
A realm of unending darkness, pitch blackness, where even light refuses to shine.
A new take on hell that leaves you gasping on the edge of panic.
The sky is drab and gray, almost completely covered in rainclouds. What gaps there are open up to show yet more gray. Much like mortal demesnes, the weather is unpredictable, but every so often the clouds unleash their burden of water on the residents of this boring land.
Welcome to the Hell of Half-Nothings. Your stay will be boring, we guarantee it.
Those cast out of eternal life by the Great God Juffo find themselves lost forever in the Non. Here, away from both His Holy Warmth and the cold, harsh vengance of His Adversary, Zeln, there is truly nothing.
Hell. A place of suffering and torment, a often used and cliche ridden place that every GM has to relate to.
The Arrival of the Regiments has commenced
The Demonslayer… ironically created by the very creatures it was designed to kill.
How about a dragon how cheerfully rules over a kingdom; his people all know him for what he is, and dragons are looked upon as wise and benevolent creatures. Dragonslayers from other kingdoms coming to free it from 'tyranny' are likely to get beaten to death by peasants with cast iron skillets.
4xp
A cul-de-sac in arcanotechnology, the Singularity Plant is a power station that is more dangerous than it is valuable.