Items
![]() MoonHunter
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Scorpio's Spawn By: MoonHunter
This mercenary company is listed on the rolls as 'A Dwarven Archery Unit'. This archaic definition has confused many a lesser commander as to the use of the unit, being that Dwarves are notoriously awful archers. Yet to the savvy commander, the unit becomes the perfect tool for siege combat. |
by MoonHunter
175xp
9
replies7358 views 1 HoH |
![]() ArchPegasus
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Materians- Mages' Orbs By: ArchPegasus
The merchant grinned 'Dear sir, I noticed you had your eye on that charm. Might I interest you in a little bit of its history? Of course I would. I will have you know, that charm has seen its way through many an adventure, and saved the lives of many of the adventurers therein. Legend tells that it was crafted centuries ago by Yurid Norcral, the greated Dwarven runesmith to ever live. Later it was said to have been enchanted by ancient Elven magics which have since been lost to the ages. Quite a rare find.' |
by ArchPegasus
135xp
6
replies5589 views 1 HoH |
![]() Mourngrymn
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Wolf Totem of Rhalves By: Mourngrymn
The shamans of the Keirn tribe Ge'stam, would perform rituals of bonding on young warriors who had passed for their right to become warriors. The totem that bonds with the warriors spirit is powerful, yet needs to be cared for as would a suckling baby. Only the proud warriors of the Ge'stam know how to balance the two. |
by Mourngrymn
105xp
7
replies5547 views |
![]() Cheka Man
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Sir Edmund Verney By: Cheka Man
On the surface, Sir Edmund Verney is a very good man, deeply loved by most citizens of Karnivhal. He is a war hero, knighted on the battlefield,a curer of diseases, and one of those who purged the country of evil mages. However, he himself has a deeply hidden secret life, that he wants very much to keep hidden by any means nesscessary... |
by Cheka Man
235xp
9
replies8528 views 1 HoH |
![]() Nobody
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PC's and Artifacts of Legend By: Nobody
Ever wanted to add a legendary artifact to your campaign, but you were worried about PC's getting their hands on it? What to do, and how to fix it. |
by Nobody
180xp
6
replies7370 views 2 HoHs |
![]() Druid_Wiking
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Legal Codes By: Druid_Wiking
A guide on creating legal codes for games, history, examples, and why bother? |
by Druid_Wiking
60xp
6
replies9102 views |
![]() Murometz
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Vephelot's Milk By: Murometz
Destroyer of Dynasties, Killer of Kings, Bane of Broods, Curse of the Ruling Elite! |
by Murometz
310xp
24
replies9958 views 1 HoH |
![]() Spark
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Being of a Clerical or Holy Nature By: Spark
A compendium of the tales of martyrs, the quests of clerics, and the ways of the holy, and all who walk in the graces of the light of the holy hand. ![]() |
by Spark
130xp
12
replies93588 views |
![]() Spark
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Relic Transport By: Spark
An elder cleric asks the PCs to transport a relic to a nearby city. A simple quest with endless possibilities. |
by Spark
115xp
10
replies8983 views |
![]() Murometz
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Qacha's Neck By: Murometz
Come visit Qacha’s Neck. Home of the Worlds Oldest Cat ![]() |
by Murometz
630xp
26
replies14537 views 9 HoHs |
![]() manfred
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The Book of the Dead By: manfred
The Egyptian Book of the Dead is a name referring to a set of ancient mortuary spells written on sheets of papyrus. Incidentally, it is also a good example of a campaign defining piece. |
by manfred
105xp
15
replies9714 views |
![]() necromancer
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manacles of fury By: necromancer
Three manacles created by a devout priest of the Storm Queen. Connected to the storm queen via one of the shards of the storm they are used to take control of any person who wears one. ![]() |
by necromancer
55xp
3
replies5555 views |
![]() Siren no Orakio
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Francesca Vento By: Siren no Orakio
A freed air elemental, with a reason to stick around. |
by Siren no Orakio
85xp
4
replies5378 views |
![]() MoonHunter
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Silvered Irons By: MoonHunter
Forged with the souls of 12 good lawmen fighting The Darkness, carried by the 13th, the lone survivor, these shining irons have become legendary weapons for The Light. |
by MoonHunter
285xp
18
replies8080 views 2 HoHs |
![]() Spark
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Ironbones By: Spark
Skeletons are weak. The armies of darkness made them into something much more suitable. |
by Spark
200xp
14
replies14536 views 2 HoHs |
![]() MoonHunter
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orbs - Orbs - ORBS! By: MoonHunter
Thirteen hundred years ago, a mad powerful wizard had an estate in the area that became the county of Corvis. Over his 800 year span, he created thousands of magikal items of various types and power level. While many were "mighty", there were a large number of lesser and trivial orbs and trinkets. This is their scroll |
by MoonHunter
45xp
25
replies17716 views |
![]() zebbin
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Book of the Storm By: zebbin
An (un)holy book written in ink created from a Shard of the Storm. ![]() |
by zebbin
165xp
6
replies7814 views 1 HoH |
![]() EchoMirage
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Theories on Art and Magic By: EchoMirage
The mind of a wizard is more open to the more esoteric elements of his surroundings - this is why he is able to perceive the weave of the Great Tapestry that is the multiverse, and pull at the strings. This increased sensitivity can manifest in several ways. |
by EchoMirage
250xp
8
replies9253 views 4 HoHs |
![]() Scrasamax
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Low Sorcery By: Scrasamax
In too many games, role-playing takes a back seat to Kewl Powerz, a tag given to the multitude of spell lists, special abilities, and innate powers claimed by a character. Many times this is a problem of munchkins, or blowing up stuff becoming more important in a game than role-playing though alternate personas. |
by Scrasamax
270xp
30
replies31988 views 2 HoHs |
![]() Dozus
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Saint Vedast's Zephyrous Icon By: Dozus
'Let me to battle, Brother. I shall sweep thine enemies as the wind, and thou shalt have vict'ry.' -St. Vedast's revelation to Hural Winner of The Shards of the Storm Quest. ![]() |
by Dozus
260xp
9
replies11258 views 3 HoHs |