MoonHunter's Random Submissions - ( 651 )
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PC Death and the Threshold of Acceptance By: MoonHunter
One of the most heated topics in gaming is the arguments about player character death. Should the GM and the Players be antagonistic with each other? Should the results lay like the dice? What about story continuity and the investment in time and effort into the characters. Everyone seems to have strong opinions about this. |
by MoonHunter
222xp
13
replies8276 views 2 HoHs |
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10 in 10 By: MoonHunter
The journey of 1000 metaphorical miles begins with putting your hands on keys and typing away. |
by MoonHunter
290xp
23
replies10975 views 4 HoHs |
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Shelandra Batwind By: MoonHunter
Shelandra looks the part of a powerful Necromantic Sorceress. She is tall, pale, and coldly beautiful. She has a castle that always seems to have a storm over it. She has pet monsters. She has a small personal army of Skeletons. She scares the peasants and makes the local nobles uneasy. However, if pressed, nobody can actually recall her doing anything really Evil. |
by MoonHunter
595xp
28
replies12645 views 3 HoHs |
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LastTrueResta'Fin-esd'theStoneRiver and StoneRiver By: MoonHunter
There are two 'villages' here. They are totally different, yet totally linked. |
by MoonHunter
95xp
5
replies4324 views |
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Avalon By: MoonHunter
Avalon is set among the beautiful green rolling hills of the biome. The homes here are right out of a Maxwell Parish or Thomas Kincaide painting, little Tudor styled cottages and a quaint temple. They cluster around the central plaza, which is really just the intersection of three undertravelled Imperial roads (South to Antioch, East to the Villages, NorthEast of GreatRidge road). |
by MoonHunter
85xp
4
replies5610 views |
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Known World Villages By: MoonHunter
This is the Arth component of the Random Villages thread. These are not so random, but the named ones and with a smattering of real randoms |
by MoonHunter
55xp
11
replies12298 views |
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Explaining Roleplaying - The MoonHunter Way By: MoonHunter
Everyone has their own take on what roleplaying games truly are. This is mine. ![]() |
by MoonHunter
90xp
2
replies6738 views 1 HoH |
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Falconry or Hawking By: MoonHunter
Falconry or Hawking is the sport of hunting with a trained bird of prey, usually a hawk or falcon. It has been practiced by a number of cultures through out the centuries. |
by MoonHunter
130xp
13
replies17948 views 1 HoH |
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NPCs out of History By: MoonHunter
History is full of interesting and exotic people who can help to populate your world. They can help illuminate the range of what people think is possible for your world (or you can consider them PCs run by players not in your game). |
by MoonHunter
535xp
81
replies62379 views 8 HoHs |
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Spell Components - we don't need any stink'n spell components By: MoonHunter
Most of the people who 'spell components' really don't know anything about magic. Components are used as tools, symbols to help focus the concentration and associations for the spell caster. Rarely is anything 'consumed' in the casting, unless it is a sacrifice or burned. |
by MoonHunter
75xp
11
replies11034 views |
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True Immersion By: MoonHunter
You can talk the talk, but can you walk the walk? |
by MoonHunter
295xp
34
replies15623 views 3 HoHs |
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Steamery - A type of magic By: MoonHunter
Steamery is a type of learning, like Magery and Lettery (Magic of Written words, Scholarly works), akin to Alchemy which combined elements of the two. It is considered a type of magic, the use of the four basic elements to produce 'magical' power. |
by MoonHunter
110xp
8
replies7491 views 1 HoH |
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Kythrythe - People of the Insect God By: MoonHunter
The Kythrythe are a different kind of people. Given their worship of the Insect God Kythrellemen, they are more than just Humans. These people, except for their eyes, will be normal people at first glance. Some might be quite big or small or graceful, but they look like people. At second glance you will notice their small antena peeking out from their hair. Every now and again, you will see one that has been "blessed" by the God and granted "Marks of the God", insect like physical abilities. |
by MoonHunter
85xp
8
replies8585 views |
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I want a Battle of Pelennor Fields in my campaign By: MoonHunter
Did you, like me, sit in the cinema thinking 'Now this is what I want to achieve for my campaign climax'? Did you sit around afterwords trying to figure out how? Well I did, and here it is. |
by MoonHunter
190xp
9
replies7319 views 1 HoH |
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New to Roleplaying By: MoonHunter
Looking for some information that might explain what is going on? How you can get involved? How to play? |
by MoonHunter
55xp
4
replies12086 views |
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Organization Files for GMs By: MoonHunter
Let's face it. GM's need to be organized. When dealing with organization, one should look towards business... as an efficient business is a more profitable business. |
by MoonHunter
115xp
7
replies9098 views |
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When Gamers go BAD! #2 Roleplayers By: MoonHunter
Every kind of gamer has the dark potential to disrupt the game if they take their natural interests to extremes. Roleplaying, taken to extremes, can destroy a campaign for a troupe just as easily as any power gamer, rules lawyer, or munchkin. |
by MoonHunter
265xp
13
replies8403 views 1 HoH |
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When Gamers go Bad! #1 Power Gamers By: MoonHunter
Every kind of gamer has the dark potential to disrupt the game if they take their natural interests to extremes. The most common and dreaded extreme is the Power Gamer. |
by MoonHunter
130xp
5
replies5560 views |
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A perfect gamer is By: MoonHunter
A very short piece |
by MoonHunter
120xp
5
replies5807 views 2 HoHs |
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Authentic LARP 2: Taverns and Brawls By: MoonHunter
A standard roleplaying environment: the tavern. This is another easy one to create in your own home, providing you have a large enough group of roleplaying friends. Let us assume your PC group is no larger than five, and that the rest of your friends can be NPCs. Let us also aim for an exceptionally seedy and unscrupulous city tavern. |
by MoonHunter
65xp
4
replies6580 views |