MoonHunter's Random Submissions - ( 651 )

MoonHunter
Making a Magic System - a psuedo FAQ By: MoonHunter

Everyone wants to make a magic system for their game, be it THEIR GAME SYSTEM or another. So have fun and do it. Just a few things I want you to think of.

by MoonHunter
105xp
7 replies
5472 views
MoonHunter
Wheel Magic By: MoonHunter

The young priest had been healing in the market place for free. Someone seeking bounty gold had told someone at the temple. "Hut. Hut. Hut" The Temple Knights in formation came marching down from the temple.

The young priest stood up. He reached into his pouch. With a smile he put the top into the Bey. With a spin, the 1000 prayers to the spirits came forth. The spirit responded. The wind whirled and buffetted the troops. They fell into each other and were having trouble getting due to the wind that only they felt.

The priest picked up his top and ran away. They would not catch him today.

by MoonHunter
290xp
30 replies
13282 views
4 HoHs
MoonHunter
Focus Based Magic System By: MoonHunter

Peldor scrambled for his staff. It has all his tactical spells anchored. He dived to the floor, trying to dodge the incoming dart spells. All he had was his ring (for energy enhancements) and his belt buckle (which carried his personal enhancements spells). Papers, smoke, and wood splinters flew everywhere. In the chaos, he saw it - his lab desk's sextant. He stretched, just touching with the tips of his fingers. He rolled forward. A dart struck infront of him. Spitting dust out of his mouth and squinting against the flying debree, he made solid contact. He whispered the trigger, utilizing his ring to make it cost less mana. The green mystic glow unfolded. It formed a full serephamic sheild. The hex bolts and darts were bouncing off it. Slowly he rose. He was able to take the three steps to reach his battle staff. Now, things would be different.

by MoonHunter
105xp
10 replies
8758 views
MoonHunter
Two Twines - The Elven Embassy By: MoonHunter

In the words of the Great Bard Taslinus Excellencus . . . yet on entering The Embassy one is conscious of calm and complete beauty echoing the mood of majesty and peace that is the essential quality of The Valley and Greater Elven Kingdom. . . . against a background of forest and precipice the architect has nestled the great structure of granite, scaling his design with sky and space and stone. To the interior all ornamentation has been confined, and therein lies a miracle of color and design. The Ancient Elven motifs, primitive yet timeless, are supreme . . . . The designs are stylized with tasteful sophistication; decidedly Ancient Elven, yet decidedly more than Elf, they epitomize the involved and intricate symbolism of Man . . .

by MoonHunter
285xp
13 replies
11321 views
2 HoHs
MoonHunter
Harland By: MoonHunter

There has been a city on this site for centuries. Cultures/ societies have come and gone, but the city site remains as it is a crossroads. Those gone by have left their marks upon the city. The city has grown and fallen numerous times. The last time, it was nearly destroyed, yet a few pieces remain.

by MoonHunter
60xp
2 replies
6213 views
MoonHunter
Plaza of the Bell By: MoonHunter

In the center of the plaza is The Bell. The large iron Bell is covered by a small slanted roof held up by four pillars. These pillars rest upon a square raised foundation. There are small stairs that lead up to the level of foundation. The foundation also has four strong iron loops towards the edges. If one does not know the two traditions, this arrangement makes no sense.

by MoonHunter
215xp
11 replies
10892 views
1 HoH
MoonHunter
The Quadrangles By: MoonHunter

In the western part of the city is a large neighborhood. It is this good sized old walled neighborhood that gives the city is reputation for education, wisdom, and enlightenement. It is called The Quadrangles by locals and those of high education.

by MoonHunter
110xp
5 replies
6266 views
MoonHunter
Coastside Park By: MoonHunter

Coastside Park—the ultimate haven away from urban chaos—was deeded to the people over one hundred years ago out of the prescient notion that the city folk would one day feel overcrowded. The city has spilled over three sets of defensive walls and is now reaching water to water on its hilly sandy peninsula. This foresight proved invaluable.

by MoonHunter
100xp
4 replies
5951 views
MoonHunter
Beacon's Hill By: MoonHunter

Beacon's Hill is a two and a half century old downtown residential neighborhood situated directly north of the Common and the Public Garden.

by MoonHunter
65xp
4 replies
5987 views
MoonHunter
Hexagon Plaza - A Kerren Neighborhood By: MoonHunter

Hexagon Plaza is a 'zone' in a cluster, not far from a gate. This is because gips are herded to the plaza, the shortest distance possible is the best for creatures, handlers, and people nearby. Note: For this area to make sense, check out the Encyclopedia Kernnica for details on gips, hard and soft leather.

by MoonHunter
60xp
3 replies
4419 views
MoonHunter
Hy-Pointe By: MoonHunter

Hy-Pointe or 'High Point' gets its name for being the highest point of the city. The Pointe is also the name of the signal tower (now in disrepair) that stood on the hill.

by MoonHunter
70xp
3 replies
5391 views
MoonHunter
A'Cotery By: MoonHunter

In more magical areas, not all the citizens are full sized and landwellers. In worlds where pixies, nixies, gnomes, lepracauns, faeries and other fey, batkin, catkins, and ratkins, all exist, there will often be Cotery Neighborhoods in the city.

by MoonHunter
125xp
7 replies
7105 views
MoonHunter
Asrolith By: MoonHunter

The Guide said, "The Asrolith predates the comming of Men as we know them. It is an ancient place with an ancient wisdom." Looking back at his current employers, he sighed. "And it is just two blocks down on the right, by the big temple. "

by MoonHunter
85xp
3 replies
4497 views
MoonHunter
Quagmire Quarters By: MoonHunter

Somewhere towards the mountains, something subterranean occured. A while later and many miles away, the two large eastern quarters in the city change. The soil became damp for reasons beyond divination.

by MoonHunter
95xp
5 replies
5439 views
MoonHunter
Embassy Quarter By: MoonHunter

It seems like nothing more than Walls, Gates, and two long windy roads. The Walls are nearly taller than the city walls. The Gates, they are manned with real soldiers. You can't see what is going on here. They don't want you to see either.

by MoonHunter
105xp
4 replies
6180 views
MoonHunter
SkyReach By: MoonHunter

The courier looked at the address again. It did not make any sense. There was no Skydistrict street in the southern part of the city, or any part of the city. He jumped a bit when he saw a winged figure fly over his head. His eye followed the figure up to the tall towers above the buildings. He had seen them over city the city. He thought they were decorations. He was wrong. Scratching his head, he wondered how he was going to get up there.

by MoonHunter
90xp
4 replies
5517 views
MoonHunter
Dokoren - The People of Legacy - A new take on Dwarves By: MoonHunter

A new Take on Dwarves should hit the following key points Short (After all Dwarf means a short person), Underground (traditional living arrangements), Artificers (Maker of things, use of forge), and Good Combatant. They don’t have to be short vikings.

by MoonHunter
215xp
26 replies
13724 views
3 HoHs
MoonHunter
The Orcen: A New Take on Orcs and Barbarians and Horsemen By: MoonHunter

When looking for an Orc substitute in a campaign, one should think about just a violent ethnic group of people. Huns, Goths, Visigoths, Franks, and Mongols, have all the same campaign effect of Orcs and other “monster races” that fight in large groups/ hordes. And it has the added bonus of people not being able take the moral high ground when they kill an intelligent being… because it is a people… not just a worthless Orc.

by MoonHunter
175xp
36 replies
20418 views
1 HoH
MoonHunter
The Omen Plague By: MoonHunter

The Omen Plague has other names. It is known as The Star Plague and even The Mundane Plague. It is still with us today, now known by the common name of the Shaking Death. To set the stage, the stars were aligned in all the wrong signs. Everyone new something bad was going to happen. When winter set in hard and early, they thought that was it. They were wrong.

by MoonHunter
200xp
11 replies
9714 views
1 HoH
MoonHunter
Disease, Medicine, and your Game By: MoonHunter

Plagues, diseases, injuries, and healing, are all things adventurers face.

by MoonHunter
60xp
10 replies
24888 views