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Lifeforms
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ID:2046
Hits:60962
Comments: 10
Ideas: 0
Rating:4.25
Condition: Normal

Submitted:
December 17, 2005, 12:47 am
Updated:
December 20, 2005, 11:43 pm





Voted Hall of Honour:
manfred ( 2x )
Scrasamax ( 1x )
valadaar ( 1x )
Michael Jotne Slayer ( 1x )
Cheka Man ( 1x )
Strolen ( 1x )


Remaking the Undead
By: CaptainPenguin

Undead are, simply put, among the most horrific things one can think of. Can you imagine anything more frightening than a being which is dead and yet still walks? Can you imagine the horror of being faced by the hollow shell of being, a hollow shell which must feed?

Undead are, simply put, among the most horrific things one can think of. Can you imagine anything more frightening than a being which is dead and yet still walks? Can you imagine the horror of being faced by the hollow shell of being, a hollow shell which must feed?

Well, if you can imagine that, then you must have some inkling that the undead are definitely not being used to their full potential.

I think that there are few things that are more anathema to the human psyche than the living dead; the fear of the thing which should not live is a potent one, even in the modern society of sarcasm and realism.

So why do we not fear the undead? Why do the heroes of our favorite games not flee in horror from the shambling zombie? Why do pale corpse-lords who thirst for blood not inspire shaking terrors from adventurers who come to steal their treasure?

This Codex is devoted to restoring the dead-who-live to their former horrible glory. Here, we will post unique and different kinds of undead, new and more fearful beings from beyond the grave. Ghosts, mummies, zombies, liches, worms-that-walk; all of those and more will be remade in this thread.



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By: CaptainPenguin
( Lifeforms ) Constructed - City/ Ruin

The Azhag (‘ah-ZHAHG’; from Old West-Carmanian azadg, meaning watchman, sentry), called Tomb Guardians or Demon Shadows, are the terrible Undead guardians of the tombs of the Ancient Ones.

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By: Shadoweagle
( Lifeforms ) Intelligent Species - Desert

Deep within the shifting sands, natives whisper of creatures trapped within ancient tombs, their insane wails audible through feet of solid stone seals.
Read, now, as I delve through the mystery and bring forth the facts about the Tah’k Mumz’kar; the Bandage Beast; The Mummy.

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By: Scrasamax
( Lifeforms ) Constructed - City/ Ruin

Dont mind him, he’s just a rag man

Clochardshire resident, common quote

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By: CaptainPenguin
( Lifeforms ) Ethereal - Any

The Crawling Ghosts (from Parsic “yabuj”, “it crawls”) are the loathsome, disturbing ghosts of those who die lonely and rejected, shut-ins and the forgotten.

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By: Ouroboros
( Lifeforms ) Constructed - Any

Recycling the dead for the greater good since 1704

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By: CaptainPenguin
( Lifeforms ) Intelligent Species - City/ Ruin

Below the surface of the Earth, dwelling in darkness and forgotten catacombs, the goat-headed Ghouls, dark spirits of murder, feast on the dead. Ghouls dwell in old, forgotten places, luring others down into the grasping claws of their evil tribes.

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By: Kassil
( Lifeforms ) Third Kingdom - Forest/ Jungle

"Though they walk as men and grow as weeds, they are neither; the angry dead, feeding the green with the rage until they walk again, yellowing bones bound by the twining green."

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By: CaptainPenguin
( Lifeforms ) Ethereal - Any

A Hungry Ghost is born when the lower soul (the animal soul of the body, containing physical urges and violences) becomes angered and, rather than descending to the Underworld, lashes out against the living, which, in its instinctive state and having dulled senses, it percieves as enemies who have “wronged” it.

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By: Spark
( Lifeforms ) Constructed - Underground

Skeletons are weak. The armies of darkness made them into something much more suitable.

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By: Wogden
( Lifeforms ) Flora - Any

“Since the vile Plante’s Deceased Hoste is not technically a Part of its Anatomy, any attemptes to Kill the Monster using regular methods is likely to prove Futile, especially that of Beheading the Creature. It seems to regarde its Head as a most Unnecessary part of its Composition, and thus as it moves its Head exhibits a frightening lacke of Expression, and lolls in a way most Unpleasant to observe.”

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By: Michael Jotne Slayer
( Lifeforms ) Constructed - Any

They march, march forever. Eerie chanting fill the air. Death Cometh.

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By: CaptainPenguin
( Lifeforms ) Constructed - Any

The Sark-Hound is a basic form of Sark which is created for a very specific purpose, to wit, the hunting and killing of the necromancer’s enemies (in Centas, the place of the banal zombie is taken by these creatures).

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By: valadaar
( Lifeforms ) Third Kingdom - Any

Beware this wizardly cadaver! His spells might not kill you, but you will wish they had…

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By: Mourngrymn
( Lifeforms ) Intelligent Species - City/ Ruin

The call to Him is unnerving. The power He gives is unmatched. He is the reason why I turned my back on my God and now worship Him. I will live eternal for the trade of my Soul to a God. I can live with that.

-Rakeos -Follower of Sethalis, fallen Priest of Aduivo

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By: Wulfhere
( Society/ Organization ) Religious - Country/ State

Transformed by the Ghulscorch Ague, the Lords of the Ghouls walk among usâ?¦

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By: Maggot
( Lifeforms ) Constructed - Any

In the strict caste based society of the mystical sub-continent of Valur, belief in re-incarnation is powerful and the concept of ‘‘dah’‘, or the actions of one’s previous life having far reaching consequences for the present one, holds powerful sway. Thus, does one receive great punishment or reward in his next life, depending on the actions of his current existence.

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By: Ria Hawk
( Lifeforms ) Ethereal - Any

What can be more maddening than the eternal sobbing of a child whom no one can comfort?

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By: CaptainPenguin
( Lifeforms ) Constructed - Any

The Cyahoi are horrific undead beings created as powerful servants by the cults of the frightful Lord Sarku, flesh-eating Master of the Living Dead. They are animalistic and violent creatures whose lower, animal souls have been driven wild with spiritual starvation, and whose higher, reasoning souls are held captive in their black hearts.

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By: CaptainPenguin
( Lifeforms ) Constructed - Any

The Cynocephali are those wretched beings who are cursed to walk the earth after death for the betrayal of those most dear to them. The gods look upon such traitors with terrible anger, and as such, those who do nothing to remedy their betrayal or offset the sin are doomed to an eternal unlife, bearing the head of a dog.

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By: Ria Hawk
( Lifeforms ) Constructed - Any

"Such well behaved children… never a word out of them and they do just as they’re told.  They seem so pale though, I wonder if they’re sick…"

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By: Kassil
( Lifeforms ) Third Kingdom - Any

Pitiable creatures, wandering forever in search of that denied them, unable to rest even as they crumble away to little more than crawling wrecks of bones.

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By: Scrasamax
( Lifeforms ) Unique - City/ Ruin

Some years ago a dark cult was founded in the Forecastle area of Hahvrensburg. The cultists were defeated by a band of heroes. A month after the heroes left the city and went on about their business, something massive came out of the earth.

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By: Shadoweagle
( Lifeforms ) Constructed - City/ Ruin

Forget the rickety, fragile skeletons. Remove all thoughts of the limping, weak zombies. Shrug off thoughts of blood-dependant vampires. Whereas the former are reflections of necromatic magic, the Mogrolyth is a creation derived from the pure essence of unholy power - namely pain.

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By: Kassil
( Lifeforms ) Third Kingdom - Desert

Slain by thirst and heat, these sad souls seek moisture - any moisture - to quench their eternal, burning thirst.

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By: Maggot
( Lifeforms ) Ethereal - Any

There are some men who treat their wives the way they would chattel,that is,with utter control and domination,regarding their spouses not as independent beings entitled to their free will,but as mere objects of theirs,subject to the will of their lords. Such is the nature of those doomed to become the Possessive Ones,upon their death.

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By: Pieh
( Lifeforms ) Fauna - Desert

Malevolent Vampire Mutation? Or Brain-Dead Sun-Junkie?

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By: CaptainPenguin
( Lifeforms ) Constructed - Other

Hiding deep within catacombs of the ancients, in low, deep alcoves where they lie, spider-like, awaiting the taste of fresh blood, there are the hideous Torlakia, dark beings who once lived and are now, fearfully, undead.

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By: Kassil
( Lifeforms ) Third Kingdom - City/ Ruin

The dead, when buried without last rites, often find it impossible to rest easy…

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By: Scrasamax
( System ) Mystical - Defining

In the royal year 451, also known as the year of Red Leaves, something strange occured. A star fell blazing from the heavens, in to the Midlands. Imperial Wizardry could be sent to examine the object. However things changed in the area. Royal Viziers were unable to postulate a cause for the matter, but the fact that none of the countyfolk were alive led to the whisper of one, chilling word. Zombie.

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By: CaptainPenguin
( Lifeforms ) Intelligent Species - Any

The spirit which dies with a murderous rage upon it’s conscience cannot rest, and re-inhabits the corpse it once dwelt in, stalking the earth in search of one thing: revenge.

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By: Cheka Man
( Lifeforms ) Ethereal - City/ Ruin

Several arson attacks, and two deaths later, as the Mayor retreated from the ashy figure before him and his curtains went up in flame, he decided that burning the Bishop had been a very bad idea.

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By: manfred
( Lifeforms ) Ethereal - Any

Many of the Undead face this terrible fate for mistakes of their own. Dark sins, or conscience heavy for the criminal deeds they have commited, they cannot pass on and linger in this world. But some do not deserve this curse…

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By: Kassil
( Lifeforms ) Ethereal - Any

The leftover remnants of Mind can sometimes cling to existence when the Body fails and the Spirit departs…

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Comments ( 10 )
Commenters gain extra XP from Author votes.
Extra bonuses go to those that spend all votes in between refreshes.

MoonHunter

2005-12-18 02:11 PM
Link: [2046#9894|text]
0xp
Walkers Plague

This disease can lead to a new kind, for a fantasy game, of zombie.
Ancient Gamer

2005-12-18 06:24 PM
Link: [2046#9898|text]
0xp
Finally your stuff is coming to its right CP.
Everyone: Start handing out the hall of honour awards.
Michael Jotne Slayer

2005-12-18 08:54 PM
Link: [2046#9914|text]
0xp
Yes, this is a really good idea. But the execution is even better and that's what matters the most. Go undead!
Voted Mourngrymn

2005-12-23 11:05 AM
Link: [2046#10089|text]
0xp
While this isn't a real submission I will give credit where credit is due for CP thinking this idea long ago in the forums. Good job.
Michael Jotne Slayer

2008-08-29 08:35 AM
0xp
Yes, good thinking.
 CaptainPenguin

2005-12-24 03:07 AM
Link: [2046#10125|text]
0xp
We really ought to find a better definition for what kind of lifeform an undead is, because not all of them are "ethereal", and I don't think "fauna" really works.
Voted manfred

2007-03-19 08:55 AM
Link: [2046#25954|text]
0xp
Forgotten shall this not be, even a HoH shall it receive.
Voted valadaar

2007-03-19 09:16 AM
Link: [2046#25955|text]
0xp
What manfred said. A truely excellent collection!
valadaar

2007-10-30 03:03 PM
Link: [2046#31827|text]
0xp
Hoh for upcoming All Hallows Eve!
Voted Chaosmark

2008-10-31 07:59 PM
Link: [2046#68106|text]
0xp
I think the key to remember here is that description is everything. If you describe zombies and undead in such a fashion as to reduce their horrific aspects, then your players will lose any squeamishness they might have about the undead. Alternatively, if you decide to take a page from the Cthulhu mythos, you can well and truly freak out your players when they encounter the shambling corpses of yesteryear.
Voted Strolen

2012-01-08 10:18 AM
Link: [2046#80059|text]
0xp

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"Ladies and Gentlemen of Worth, please come closer and have a look... " In a little stand with numerous maps, the human Advantos sells land-rights with a shining smile and jovial talk at bargain prices. He sells even squatter rights (first to settle is the owner). About 20% of the lands do not exist or belong to someone else. About 30% do not have even that value, or have other problems attached- swampy, cursed, haunted, Old Indian/Pet Cemetery (tm)... Be assured you will not see this man in the same city twice.
By: manfred | UpVote