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NPCs
Mythic/ Historical
Mystical
4.75
14 Votes

85xp


Hits: 20547
Comments: 24
Ideas: 0
Rating: 4.75
Condition: Normal
ID: 872

Submitted:

Updated:
October 26, 2005, 2:21 pm

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Scrasamax
manfred
Ancient Gamer

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Corvus

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Before the county of Corvis, there was the Wizard Corvus. Thirteen hundred years ago, a mad powerful wizard had an estate in the area that became the county of Corvis.  Over his 800 year span, he created thousands of magikal items of various types and power level, some of which survive to this day.

Special Equipment:

Several dozen powerful magik items of his own creation. See the items listed below as guides. 

Appearance:

Corvus was the original. He created the archetypical wizard appearance… white beard, wrinkles, robes and pointy hat.  His eyes, they shone with a blue madness. 

Background:

The early history of Corvus has been lost to the sands of time.  He perfected the art of mystical creation to a degree never seen before or since.  It was said to drive him mad.  In his insanity, he created thousands of magikal items ranging from reality altering orbs to simple glow balls.  No matter what item he created, it was always a little odd; a firewand randomly lit candles and lamps it is near by, magikal weapons that require times of peace before they can be used again. The examples are endless.  It became his trademark. 

He retired to a country estate where he created most of items. The area is still called Corvis (The modern corruption of Corvus) to this day. One day, his tower went voop and everything in it… including parts of Corvus were spread to the corners of the world. 



Roleplaying Notes:

Corvus is not a character. He is a part of history. He is a reason for magikal items spewed in unlikely places across the world and the source of all items of intense power.



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Comments ( 24 )
Commenters gain extra XP from Author votes.

manfred
March 20, 2003, 9:05
0xp
Almost abandoned it as one of those over-powered characters. But as a background... good!

...source of items of immense power, but all are somewhat quirky. A good trade-mark, and history. If you find something powerfull, you almost immediately expect there is a catch to it.

Maybe, it was not a single wizard, but a group of them madmen, this detail was just lost through the centuries. Would explain how a single man could create THAT many items.
Stobot
March 20, 2003, 23:37
0xp
well when you have 800 years of time to kill.
MoonHunter
March 24, 2003, 6:14
0xp
I also assume that because of his madness he discovered a way (a technique or process) to create items that no sane person would discover. He could probably kick out an item that would take others years, in a week or two. And he did have 800 some odd years to kill.
MoonHunter
March 24, 2003, 6:19
0xp
It also does explain the reason why the items are not always "right"... it is a side effect of his process.
MoonHunter
July 30, 2003, 7:05
0xp
I have updated his entry, to include all the items that he made that I have posted so far.
Almar
July 30, 2003, 11:17
0xp
This is cool, a background character that influnced history. But I wonder, what did he influence beyond just magical items? How is Corvis the area effected by him. Maybe people is Corvis are afraid of Wizards after 800 years of Corvus the Mad. Or maybe they are great dealers of magical items. Myabe Corvis is the center of a mage guild because of the area's connection with wizards.
MoonHunter
July 31, 2003, 4:25
0xp
That is a good point. Other than the round lake where his tower once was (voop), I had not thought of any other impact. I guess the people in this area of the world would be excellent glass blowers and crystal workers. Corvis is not quite in the middle of nowhere, but you can get there from there. Perhaps I better make a land of Corvis.
Almar
August 1, 2003, 14:37
0xp
If you're really into Corvis as a place and you want to explore what you can do with a place that has a history centered in such a dynamic character then you could create Corvis the setting. It could be a nation in a greater world, a peninsula perhaps.
Almar
August 1, 2003, 14:44
0xp
Ok, nevermind, I see that you did that. Sounds cool, I like it.
MoonHunter
August 2, 2003, 1:45
0xp
I thought about the impact this one man could have on a world. Especially given the legacy of the Orbs. I have been tinkering with a world where you would have epic forces in conflict, with Corvis as part of the back story and that Light and Darkness are now in a clash... lead by two orbs.

For those who don't want an epic campaign, Corvus is an excuse for having thousands of magik items spread randomly all over the world. The Voop dispersed magik items everywhere in the world 1300 years ago.
Strolen
October 17, 2003, 5:04
0xp
Why did he live for so long in the first place? And is anybody sure that he really did die in the voop? Perhaps he is still alive, finally driven over the brink of madness because of the voop and now wandering without knowledge of his past years but somehow with the skill of enchantment still active. Perhaps he is still creating on a lesser scale somewhere without really knowing what he is doing. He could be creating some even wilder magic that only a very few scholars would recognize as his work.
MoonHunter
January 16, 2006, 22:52
0xp
Several of the Items would of assisted this. Silver Star and Staff of the Black Magi do come to mind, but there could of been others.
Shadoweagle
July 5, 2004, 6:13
0xp
Hm, I think its time I post on this character. He's somewhat legendary around the citadel :P

I love it :D Corvus is the perfect explaination for any item that you just can't think up a background for - I might have to use him in the future ;)
Obviously, he is not a character designed to be played by anyone, and if he is still alive, rarely should he be put in any roleplay - but he can be mentioned many times in any roleplay ^^
5/5, of course.
PlainWhiteSocks
August 19, 2004, 16:42
0xp
Excellent background character. Leaves plenty of room for things to pop-up out of nowhere.

It might be feasible for Corvis sighting rumors to spread. A crazy man in ragged robes with blue eyes spouting inanities in the middle of the street might fit the description of a crazed Corvis. Maybe give him an orb that glows slightly whenever someone shouts around it.
MoonHunter
January 18, 2006, 14:51
0xp
This popped up as a newly commented submission, but nobody commented. Wierd.
CaptainPenguin
January 18, 2006, 21:22
0xp
Maybe this site is so advanced that it can SEE INTO THE FUTURE, and it knew you would make that comment before you even did yourself.
Voted manfred
January 19, 2006, 3:26
0xp
Where are all the Orbs gone, where are they...
I remember well the hours spent tinkering and chatting about just one topic, the Orbs and their interaction. Fond memories.


(Side note: You can create a Scroll for the minor orb items. I remember we have created quite a few back then.)
MoonHunter
January 19, 2006, 8:45
0xp
I thought I had. Okay, let me look up some of the old ideas and I will do it in the next few days.
MoonHunter
February 8, 2006, 12:31
0xp
Done
Voted CaptainPenguin
January 19, 2006, 13:18
0xp
This is definitely one of the Citadel's best post-clusters. While Corvus himself is bland, the sheer volume and variety of Orbs makes him worthwhile.

4.5/5
Voted Ancient Gamer
February 8, 2006, 17:22
0xp
I harbour no enthusiasm for this character. IMHO he is fairly bland and somewhat cliche. However the orbs come into play. This post is a central hub for all the orbs and thus Corvus is also representing those:

2.5 for Corvus
+1.5 golden bonus for the Orbs
=4.0

The pure joy of the orbs also give it a Hall of Honour
MoonHunter
November 10, 2006, 16:47
0xp
The original mythic submission.
Voted valadaar
June 19, 2007, 19:11
0xp
Wow! Quite the collection of linked objects...
MoonHunter
June 20, 2007, 16:15
0xp
He is the central hub of a number of items. Each item was created by him. He is known mostly for his Orbs, but he made a few other things.

He has multiple metagaming purposes.

1) The Voop is an excuse for magic items scattered about the world.

2) The Orb theme allows for easier creation of notable magic items. See Swords. Why does it always have to be swords? artictle.

3) He adds versimiltude, as the Great Mage made most of the world's great items. See a magic orb? You know Corvus probably made it. He adds to the history of the world. It is nice to actually know who created the big items.

4) The Orbs themselves are also Power Players in the world. These powerful immortal items have their own agendas. Their presence shapes the world. This can be used directly, or as an example for hower powerful things shape the world.


Random Idea Seed View All Idea Seeds

       By: Scrasamax

After a long night of reveling and merriment celebrating their latest victory, one of the PCs awakens with his/her head shaved and a large ornate tattoo on top of their head. Tacky, yes but also a painstaking work of art that has left them with a headache to beat their hangover. The kicker? It is a huge symbol of the god of Evil, Assassins, the Drow, Munchkins, something really really offensive

Ideas  ( Plots ) | March 9, 2005 | View | UpVote 0xp


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