SC
Strolen'sCitadel
User Avatar
User Avatar
  • Barbarian Horde
  • Article Main
  • BRBrowse
  • Categories
    • All
    • Articles
    • Dungeons
    • Items
    • Lifeforms
    • Locations
    • NPCs
    • Plots
    • Organizations
    • Systems
  • Featured
    • Golden Articles
    • Hall of Honour
    • Random
  • Ideas
  • Quests
  • Social Feeds
  • Citadel Magazine
  • UIUser Interface
  • Create
    • Write
    • Share Idea
  • Favorites
  • Generators
  • IW---** In Work **---
  • My Campaigns
    • Coming Soon
  • Guilds
  • Blogs
  • New Blogs
  • Featured
    • New Submissions
    • Tag Cloud
    • Author Rankings
Settings
Color Themes
Header
Sidebar
Main Content
LOGIN/REGISTER

MoonHunter's Profile

Our Author's latest news and articles.

659

Articles

Settings

Favorites

5,060

Comments

30

Ideas

Statistics

MoonHunter - Social Profile

- The Last Sub-bender

For Next Level: 121841xp of 213380xp complete.
121841xp

Hall of Honour

369 HoH

Golden

9 Golden

Quests

8 Quests
- RANDOM
Organizations | 55xp

Order of the Wheel

Life is nothing more than a turn of the gaming wheel. Since 'Fortune Serves the Bold,' the world should serve the members of this organization.

- RANDOM
Items | 110xp

Magenta Rose

The Magenta Rose. A keystone item, its presence defines history. It is a rosebush, an Elven construct, a living reminder, which signifies the relationship between two kingdoms at odds.

- RANDOM
Locations | 145xp

Holokrine Holy Monastery

A masterpiece of religious architecture and a major center of learning in the last era, The Monastery is still considered a place of reverence, especially for those who love the written word.

Actions This week

0
Articles
0
Comments
0
XP
0
Ideas
8
Quests
0
Guilds
“ The World is actually a number of continents surrounded by oceans, which are in turn surrounded by mountains. The oceans rush off the edge of the plateau on which the World sits into the Outside...”
CaptainPenguin
“ Rather than making a baddy impossible to hit, consider giving it mega-hit points. Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between. Your mileage may vary”
Aramax
“ The Wizard-Brewers of the Old Empire stored memories in bottles of mead, passing their brightest ideas, most subtle magics, and most important decisions on to their heirs in bottles of oddly-flavored honey-wine. A cache of these ancient magical vintages has been unearthed, but does anyone dare drink from it? The ancient mead's creator is a complete mystery, as are the thoughts he left behind.”
Wulfhere
Footer Image
  • Discord Chat
  • About the Strolenati
  • Contact Us / Bugs
  • Guides / Support
  • Licensing
  • Privacy Policy
Footer Image Footer Image

The Citadel is a safe haven of collaborative, creative freedom for role players and game masters with awesome ideas. You have found the best roleplaying site to Read, Post and Play!

Crafted with by the Strolenati
Strolen's Citadel 4.0 © 2000