Also known as Moon the Loon, Goon Beard, and Who?
Do me a favor, stay dead this time.
An agent of the Vatican, Father Titus is one of it's highest ranking and most effective special agents.
Sisters raised in the aviation business, for use in a modern setting
Call me "Creature", lostling, half-dragon of the planes; ie Corporal John Hearthfeld, Esq. - Assassin/ Enforcer "Rat-snake" .
Starts with scene excerpts, followed by working notes, ends with actual used Character Sheet data.
A stern matron, 1950's pinup and failed protector against nuclear winter.
Her first contact will be on a laptop or mobile unit of some kind. The text "Can you help me?" will be written all over the screen.
Ms. Carlyle has made her presence known.
"Who would make such a thing?"
'I can't go back to yesterday, I was a different person then' ~ Mad Alice
Hailing from a long line of brewers, Stout has given up the life of the beer-maker for the life of the Adventurer-Upon-Return
Sometimes what begins as a Fairy Tale can end in misery. The tale of Celsia Frostblossom is testament to this.
Honor is in the Eye of the Beholder
Aging Queen Seeking Her Successor
Jacob Latris was a Taurian immigrant to Obstaria. Now he is a man who has severed his connections to sanity long ago, and is searching for something that probably doesn't exist.
A thin, dainty old woman with a love of both gardening and the physical suffering of others.
A demon unleashed... to make the world a better place.
The Prophet John's life and, indeed, death was a mystery. Some say that the gods placed him on this earth for his purpose without a past, and others, a rare few, claim that he was a god himself.
When parapsychic abilities began manifesting, martial artists found that their discipline from years of training provided them with the acumen and ability to channel and control the unexpected powers that now flowed from their fingertips.
Incomplete and unlikely to be finished.
30 Warriors -- Freemen and Captives -- to populate your arenas.
A young sorcerous vampire with a penchant for making zombies.
The Yugzhee, or "hedgehog-people", guard a great, secret treasure inside their giant burrowed lair. The mysterious Wall of Keys, a 12'x10', foot-thick, cold-iron, "wall", upon which, on iron hooks, hang 100 ornate iron keys of all shapes and sizes. Each key opens some heretofore un-openable barrier, door, or gate, in the particular game world of choice.
The PCs have come upon a great boon, except for the fact that the keys cease to function properly if separated from the iron wall for more than a few minutes. Higher level characters will be able to figure out how to take the wall "with them" via magic. Lower level characters will have to get creative.