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Grieves's Profile

Our Author's latest news and articles.

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Grieves - Social Profile

- Mild Lordship of Inking Pens

For Next Level: 430xp of 1535xp complete.
430xp

Hall of Honour

1 HoH

Golden

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- RANDOM
NPCs | 105xp

Muspell Heavyhand

A heavily scarred deep gnome wizard with the most grimdark backstory I could conceive.
A monster hunter. Definitely not a hero, though he is capable of being heroic.
Too many rainbows and butterflies in your story? Throw this little fella in the mix.

- RANDOM
NPCs | 130xp

Gigmucc the Frogman

-An NPC merchant selling insects and other creepy crawlies-
'You want horseflies? Giant wasp? Gigmucc has them all on his cart, Gigmucc has a discount just for you...'

- RANDOM
NPCs | 155xp

Nartine the Stubborn, Avatar of Mathom

Just what it says on the tin - a terrestrial representative of that most powerful of deities, Mathom, Lord of Procrastination.

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Guilds
“ A girl living in an isolated hamlet is cursed: So beautiful and sweet-natured that no man can resist loving her, but she has never met the man she could love in return.”
Wulfhere
“ This is an idea for a basic weapon which I have adapted partially into a fighter subclass. Let me know what you think, because if it's any good, I may post the subclass. Double Bulwark Shield Melee weapon (martial, shield) Category: Items Damage: 1d6 per hand, 1d4 together Damage Type: Bludgeoning Item Rarity: Standard Weight: 6 When wielding the Double Bulwark Shield in two separate parts, you gain +2 to your AC, +1 per hand. When wielding two separate parts of the Double Bulwark Shield, you can take an action to bring the two halves of your shield together. Your movement is halved as long as the shield is brought together. If you move or attack after bringing your shield together this turn, you receive a +3 bonus to your AC. If you don’t move or attack after switching this turn, you and an ally directly behind you receive a +5 bonus to your AC. This action is known as Steadfast. Once the shield is brought together, you may take a bonus action to become Steadfast even if you attack this turn. However, you may not move or attack after becoming Steadfast. Taking apart your shield is considered a free action.”
jfstein19
“ An old, misanthropic and paranoid man feels his time is coming. There are sons to leave his fortune to, but they are not worth it, not a dime do they deserve! And he doesn't really trust anyone else. And so he has made a decision: as a part of his last will, his henchmen are instructed to burn and destroy all his holdings, buildings as harvest. The lands shall be auctioned off, the proceeds used to pay the servants. Nothing shall stay behind. Nothing. Depending on the status of the grumpy old man, this weird occurrence may be only a family drama, or it may end up bringing an entire region into chaos. Or the son(s) have found what should happen, and want to prevent it before their sick father dies.”
manfred
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