Intelligent Species
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Rating: 4.3
Condition: Normal
ID: 3799


March 29, 2007, 3:22 pm

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Cheka Man

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The Nempori


Egads! Don’t you humans understand how freaking repulsive you look? I’m getting sick to my stomachs right now… urp…

Nempori Diplomat Ocan

The average Nempori is a hideous monstrosity by even the loosest of human standards. The cranium is dominated by a single eye four inches in diameter, and the head is ringed by small prehensile tentacles. Rather than a mouth or nose, the Nempori possess an aardvark like snout with a thin whip-like tongue. The rest of the body is roughly Mollucoid in nature, the limbs are semi-rigid tentacles with the limbs being divided into thinner and more agile ‘arm’ tentacles and stiffer and thicker ‘leg’ tentacles. The most commonly seen skin coloration is a lurid green, though brown, red, purple, yellow, white and mottled gray have been seen.

Nempori are an incredibly vain race, often adorning themselves with large numbers of precious jewels, gold and silver jewelry and clotihng that on close inspection is excedingly well made and obviously expensive. This has promoted a sort of racial arrogance among the Nempori and they have few qualms about telling other races just what they think of them. While this has lead to no shortage of fouled first contacts and subsequent space battles, the Nempori are consumate spacers and have defended their stellar domains for a great number of years.

Hailing from the cloud-shrouded and water-logged world of Alpha Cerenkov I, the Nempori raised themselves from those ancestral bogs and decided to make their will manifest. 30 centuries later, the first Nempori scouts began to inch across the Cerenkov star cluster and the first colonies were founded. About this time, a bunch of humans wearing armor and red crosses invaded the holy lands and laid waste assured of their importance in the galaxy. The next 10 centuries would yield the slow and steady advancement of Nempori technology as well as the colonization of the Luyten and Sextantis star systems.

Few first contacts were made during this time, but the most notable was the surprisingly benign encounter between the meta-mollusk Nadorhuan of Epsilon Gruis. The meeting of the two races was at best anticlimactic, but was likely the only meeting that didnt end with laser fire and traded insults. Instead the Nadorhuan made contact, promptly surrendered claim to the Mira stars and fled at what the Nempori considered to be incredible velocity. Later contacts with other races, notably the militant Suru and enigmatic myconid Kuttyra would end in a series of battles to determine stellar dominance.

Translators without Equal
One of the things that surprised the Soro, Nadorhuan, and even the staid Kuttyra was the mastery of the Nempori over their respective languages. When first contact was made between Human and Nempor, the human captain attempted to use translation software while the Nempori captain promptly insulted the human for his appearance, the condition of his ship, and his obvious inability to find a suitable mate. The root of the Nempori linguistic ability is thus far unknown, other than the fact that the race can absorb languages the way that plants absorb light.

Nempor Prime and the Colonies
Nempor is a massively industrialized world, with less than 15% of the surface remaining in pre-industrialized condition and of that only 2% is considered pristine. This lead the Nempori to eagerly embrace terraforming and colonization of other worlds. Unlike most other species who have core worlds followed by worlds of geometrically decreasing population, most of the Nempori colonies have around 60 to 75% industrialization and have similar populations. As a result, the bulk of Nempori worlds are well defended in terms of planetary defences, numbers of troops who can be placed on a given field, and a massive infrasctucture for the maintenance of a surprisingly large fleet.

The Nempori Fleet

The pride of Nempor is it’s fleet of warships. The most fearsome of these are the Intruder class Heavy Cruisers. Covered in armor plating over two meters thick and armed with batteries of gigawatt lasers, these are effective warships. Comprised of a central fusilage with a wide wing attached to the top, the Intruder class cruiser is 700 meters long and 510 meters wide. It is composed of 5 decks, plus an elevated bridge deck, and a lower shuttle deck, extending the total to 7. Power is provided by a centrally mounted toroidal fusion reactor, and the laser batteries are powered by a secondary linear fusion reactor located in the fore section of the ship. The Intruder requires a crew of some 1200 sailors and can carry an additional 500 space marines, and a contingent of 6 Nempori fighters or shuttlecraft.

The biggest flaw of the Intruder class and indeed almost every Nempori warship is poor speed and maneuverability at warp and sublight speeds. While in defensive positions, this is a minor problem, the limitations come to the front when Nempori attempt to engage enemy ships away from their home space. Structural analysis of captured Intruder wreckage reveales that the problem comes from the relative weakness of Nempori power capacitors. While their power cores are able to provide enough power for their weapons and other vital systems, this power feed is almost strangled by the delivery systems. Combined between this power anemia and the considerable mass of Nempori ships makes them easier pickings for fast and maneuverable craft.

The Human-Nempori War
Lasting three years, the HN-War was a decided victory for the loathesome humans and a humiliating defeat for the Nempori. The main cause of the Nempori loss was the large number of guided missle cruisers and frigates deployed by the Human forces. Unable to close with the human ships to employ their laser batteries, most of the Nempori 3rd Provisional Fleet was destroyed by ranged missle attack. This was not a one sided victory as the humans lost roughy a 1/3rd of their ships to Nempori guns and vac-armored space marines. The war was ended with the Peace Accord of Beta Mira, negotiated by the far-faring nomadic Quivvid space traders.

Plans to restart the war and retake the Zeeman supergiant, Vela, and the Raynet star systems were prematurely ended. It was discovered that Human diplomats had already made contact with the Nempori’s closest rival, the decidedly territorial and militantly aggressive Soro. The Accords were honored in fear of a joint strike from the hideous humans and the brutal Soro.

Additional Ideas (1)

Admiral Zemekiz
A long time privateer and space pirate, Admiral Zemekis and his flotilla of six Interloper class light cruisers made a name for himself as an ally of humanity. While the pirate fleet never engaged in any battles with Nempori forces, they provided training for human ship crews as well as battle tactics of the Nempori and locations of weak points in star defence networks. Now retired from combat duty, Zemekiz enjoys an easy life living in opulent pirate splendor on the moon of Beta Raynet IV. It is suspected that in the next election that Zemekiz will be the first alien elected to govern a predominantly human world.

The Interloper Class Light Cruiser
Helf the size of the newer Intruder class, the Interloper is a common ship deployed by the Nempori. It is 300 meters long, 280 meters wide across the wing section, and carries a battery of 3 MW lasers. The Interloper's deployed at Raynet, of the Privateer fleet have been retrofitted with human built capacitors as well as stand-off missle batteries. The resultant ships, dubbed Interloper-H class are comparable to the Intruder and most human designed light and medium cruisers.

2007-03-29 03:17 PM » Link: [3799#26306|text]
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Comments ( 10 )
Commenters gain extra XP from Author votes.

Voted Wulfhere
March 29, 2007, 17:59
It's been a bunch of years since I played Star Control, but my favorite part of the game was meeting goofy aliens... These guys are fun: A little silly, but usable, especially in a "Space Opera" style game that doesn't take itself too seriously.
Voted Cheka Man
March 29, 2007, 18:10
I doube these aliens would ever even consider mating with other speices. 5/5
Voted valadaar
March 29, 2007, 18:22
Nicely detailed! I like it!
Voted Dozus
March 29, 2007, 19:02
A detailed twist on the old "hideous space monster thinks everyone else is hideous" gag. The details distance it from the old gag with pleasing results.
Voted MoonHunter
April 25, 2008, 17:38
A good solid race, with some interesting details. I am not sure about the translator abilities, but it adds a touch of chrome to the BEM.
Voted Murometz
December 17, 2008, 11:20
What Dozus said. Fun read.
Voted CaptainPenguin
December 17, 2008, 17:51
I'm getting flashbacks to Ur-Quan Masters...
Voted Silveressa
December 19, 2008, 8:48
An interesting sub race to toss into any space game that needs a little "spice" to liven it up.

I would like to see more detail added as to why they are so insulting to other species during first contact, (beyond insulting their looks anyway) but over all nicely detailed.
Voted angryscotsman93
January 3, 2009, 22:26
I like this race! I especially like how an AMBASSADOR is actually insulting the race he is supposed to be negotiating with. It reminds me of the some of the alien races from the game Spore. Pure genius!
Voted Aramax
February 26, 2017, 5:45
4/5 Like this a little less than the others,can't put finger on that, its well written and nice idea but didnt grab me


Random Idea Seed View All Idea Seeds

       By: Strolen

A revolt or attack happens against a strong city/kingdom. All the losers of the battle that can be captured are brutally crucified along the roads that enter the kingdom to show their strength and as a demonstration of what happens to their enemies. ... a long road, decorated with hundreds of dying crucified soldiers... You see them bleeding, you hear them screaming and whispering for help. Do you really want to enter this reportedly peaceful kingdom?

Encounter  ( Cave/ Underground ) | February 16, 2003 | View | UpVote 2xp

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