The Heads of Zaid
Ancient stone guardians of a fallen empire that have watched the world form, fall, and reform over the millenniums.
DESCRIPTION:
The head of the statue stands roughly five feet in height with a vaguely monkey-like shape. The eye sockets are split to encompass the four eyes that sit side by side under the heavy brow. A thin, down turned mouth sits below an equally narrow nose, giving the face a pinched look. Long, drooping ears hang down to below the jawline before burrowing into the ground while a single horn juts upwards from its forehead. Moss, dirt, and grass cover much of the statue's exposed face.
Every single statue that has been discovered and excavated has been carved in the same fashion. They all appear to be in decent shape considering their age. The creature is crouched down with its long tail wrapped nearly twice around its body. Short legs reminiscent of a monkey and two sets of arms, one set is smaller and lower on the torso holding the torso semi-upright, the larger set of arms higher on the torso and holding a scroll in its hands out in front of its body. The larger set of arms stretch to nearly twenty feet in front of the statue. The statues are just over eighteen feet in height with a torso nearly eight feet in diameter. If they had been carved in a fully erect position then the statues would have stood over twenty-five feet tall. Each of the statues has been found with primitive hide armor and twin shortswords, one on each hip, all carved from the same stone.
ORIGINS:
The Zaid were carved to act as border guardians for the Pythian Empire. The scroll in the statues' hands is inscribed with extensive divination and communication spells, carved in a proto-language that seem to predate and possibly have even been the basis for Draconic, Celestial, and Infernal languages. The spell scrolls allowed each of the Zaid to watch over the borders of the Empire and communicate with nearby guard posts that patrolled the region.
Each Zaid, Guardian in the Pythirian language, was carved in the likeness of the ideal member of their race. The Pythian Empire eventually died out during a vast restructuring of the planet, nearly a full millennium before the first elves walked the reformed land. Eathquakes, volcanic activity, ice ages and other natural disasters buried, moved, or even sank some of the statues into the oceans. Due to the vastness of the Pythian Empire the statues were widespread across the multiple continents of the planet and could in theory be found anywhere, even at the bottom of the oceans buried in the muck and mud.
THE TIME AFTER THE FALLEN EMPIRE:
The statues stood silent and unknowing, their creators dead for several centuries, however the magic that empowered them started to change them as well. They continued to monitor everything that happened in their area. Soon they even were able to reach out and observe outside of their area thanks to the divination spells. Then it happened, they started communicating among themselves and became aware. The Zaid became alive while at the same time still trapped in a body carved from stone. The isolation they endured, except for the occasional communication with another Zaid, drove most of them insane.
They have watched as the first elves stepped timidly from the forests, dwarves slowly peer out of their mountainous holes, orcs peer at the hated sun with their nearly blind eyes. And they have watched humans, short lived creatures, run around and try to conquer everything set before them.
Celestial and Infernal beings intrigue the Zaid, dragons avoid them due to their age, knowledge, and rumored strength. The Zaid watched as the current gods and dragons were born. They all seem as children to the eternal Zaid.
Several mages have cataloged an anomaly within the magic that powers the Zaid. They have theorized that at one time they may have been animated, used as proper golems in the defense of their Empire. No Zaid has moved on its own in nearly four thousand years. The theory holds that the magic that allowed them to move was warped to give them life, but with magic that old who can tell...
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? Responses (14)
A nice moai equivalent for a fantasy setting. I wonder how/if a Zaid could be reanimated, either to continue as sentries or be questioned by those seeking ancient truths.
A lot of potential there.
Still need to figure out if they are complete or not... we shall see
I am a big fan of submissions that suggest things eons past. Well written and detailed.
Welcome to the Citadel! Thanks for posting!
I'm curious how their insanity reflects on their actions towards the world. I understand that they're capable of spell-casting?
They are limited to Divination and Communication spells, so most likely they could find you and then talk you to death. The really creaepy ones could just spy on a person, constantly, since they are used to watching the world and races grow. Being a construct though... not much concern for privacy.
I suppose that given enough time, which they have plenty of, they could use their divination to learn other forms of magic.
My favourite section, by far, is the final one. Lots of tension, and lots of potential for good use there. Great work.
Like val, I like anything that reeks of past ages and things ancient-beyond-ancient. The image of half-buried simian sphinxes is a nice touch. I guess I'd add some stuff info about interacting with PCs and such, but otherwise, good stuff!
Love it
Easter Island redux! so this was your first sub! Some good quality here. Normally not a big fan of detailed visuals but def works here.4/5
Love it, eternal stone watchers who predate dragons and gods. This is the sort of Easter Island Egg I would run through the games I run. Imagine the players feelings when their shadowrun job takes them to a museum where one of the nameless relics recovered from the Pacific sits, when in the previous game they know the Zaid to be immensely powerful from dealing with dragons.
That I never imagined. I envisioned them for Muro's GotC game... but I could definitely see them landing in a futuristic game as well and scaring the crap out of the PCs :D
I read this long ago when it first came out but got distracted before I could comment on it. I think it is great. I like posts that give you a past present and future, I like stories of culture, I like giant stone heads, I like monkeys, I like detail