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Tusserk's Profile

Our Author's latest news and articles.

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Tusserk - Social Profile

- High Scholar of Slipping Logic

For Next Level: 1132xp of 3925xp complete.
1132xp

Hall of Honour

3 HoH

Golden

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- RANDOM
Lifeforms | 150xp

Dwarfs of Damor

The immortal dwarfs of Damor

- RANDOM
Locations | 115xp

The Ruins of Oldport

The ruined city of Oldport, destroyed nearly 200 years ago during a violent raid from the sea. During the day, a desolated skeleton of what once a thriving port city. During the night, magical splendor causes the city to regain its former glory and the dead rise to continue their lives.

- RANDOM
Lifeforms | 200xp

The Heads of Zaid

Ancient stone guardians of a fallen empire that have watched the world form, fall, and reform over the millenniums.

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Guilds
“ While it is within your purview to write long-spanning histories of your world, it is largely unnecessary. If you are running an RPG, do this instead: make a bullet point list of important events that affect the world today, and mysteries that people still don't know. Let these fuel your adventures.”
ReleaseMcCracken
“ One day a a wind begins to blow out of the West. The next day it gets stronger. And stronger still the next few days. Eventually (and fortunately), the speed of the wind tops out at a steady fifty miles an hour, but continues to blow. Soon an entire kingdom is wondering why it's not abating. The weather mages deem it unnatural but can't seem to banish or control it. The priests of various faiths claim it's divine. The End-Of-Days crowd is having a field day with their predictions of doom. No one knows why the gale persists. When inquiring with neighboring kingdoms, it seems they too suffer from a persistent western mistral. Eventually the populace begins to adapt to living with a twenty four hour a day wind. Always from the West, and perpetual. What could be causing this? A raging Elemental king? a curse from the gods? an unearthed artifact? Or has Nature itself gone haywire?”
Murometz
“ This powerful Serpent man has 4 different poison sacks that can only be triggered individually Poison of Frequent Death> on a failed save, does D12 damage Poison of the deadly Soul Mate> Charm person on a failed save Poison of the Fire Within> On a failed save the victim is filled w hate and rage and is only capable of melee attacks Poison of the Stil Stone> on a failed save, victim is paralyzed. all poison attacks also do d6 bite damage in addition to a bite attack , they can do a 2d4 constriction attack 8 hit die ac 1 move 6”
Aramax
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