Articles
MoonHunter
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Character Weaving By: MoonHunter
Do you understand Six Degrees of Seperation? |
by MoonHunter
185xp
12
replies8000 views 1 HoH |
MoonHunter
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Mirror Characters By: MoonHunter
If you are a GM you will frequently find yourself in need of quality allies and enemies for your campaign and find yourself pressed for time. Any old NPC will often not do. You want someone with a full conceptions and some history. |
by MoonHunter
145xp
13
replies12826 views |
Scrasamax
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More Realistic Horses and their care and maintainence By: Scrasamax
"There is something about the outside of a horse...that is good for the inside of a man." Winston Churchill |
by Scrasamax
445xp
28
replies23031 views 5 HoHs |
MoonHunter
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'The Speed Limit is ' - about Magic Items By: MoonHunter
I have to admit I HATE the number of casual magic items that appear in the average fantasy game, D20 being the worst. The amount of magic is being reinforced by the rules and the treasure chart. They are just 'power ups' of the video game nature. They don't add anything to the game except requiring bigger and badder bad guys. |
by MoonHunter
155xp
16
replies12021 views 1 HoH |
MoonHunter
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Not Just Rolling Dice: A Fight Scene By: MoonHunter
A fight scene should be more than just rolling dice and counting numbers. It should be a chance for you to roleplay. |
by MoonHunter
285xp
23
replies9411 views 3 HoHs |
MoonHunter
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Madness or Why You Should Do All Of This By: MoonHunter
After reading a MoonHunter campaign write up, Captain Penguin Says, 'THIS IS MADNESS! MADNESS! |
by MoonHunter
110xp
8
replies6663 views |
MoonHunter
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Roll Playing Fixes By: MoonHunter
Say, MoonHunter, have any packs to give to a character to make them actually roleplay instead of just dictating their character's actions? The majority of my players just do this. ME:'You see a grizzled old knight with a scar over his face. He walks up to you and greets you with an ancient Cardomian salute, though he is unfamiliar to your eye.' |
by MoonHunter
105xp
5
replies7947 views |
MoonHunter
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Running Tactical Scenes at Lightning Speeds with Many Players By: MoonHunter
Action sequences in movies are fast, furious, and over all to fast. They are exciting moments that most gamers are looking forward to. Yet combat in most games is slow, ponderous, and takes up much game time. Gamers tend to blame the game systems. It is not the System, it is the group. |
by MoonHunter
110xp
15
replies12178 views |
MoonHunter
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Your Roleplaying Game Sucks By: MoonHunter
This one of many articles I am posting up about game design. It explains some of the minimum requirements for a product to be produced or even be 'good'. This is also useful for posts as well. |
by MoonHunter
120xp
6
replies4632 views |
MoonHunter
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Everything I Learned About Raising Children I Learned From Gaming By: MoonHunter
When my first born came into the world, my gaming life skidded to a halt. However, in a strange way, my gaming life continued. |
by MoonHunter
230xp
16
replies8703 views 3 HoHs |
MoonHunter
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The Crawl, Doing It the Cinematic Way By: MoonHunter
I am not a normal fantasy GM. If a player is delving through a dark tomb searching for loot in my campaign, he is probably on a fruitless quest. I dislike the dungeon crawl. I have since the earliest years of DnD. I mean where in Tolkein did they really crawl through a dungeon or other tomb/ place of mystery? |
by MoonHunter
170xp
13
replies7446 views 1 HoH |
MoonHunter
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Gamer's Dictionary of Measurements By: MoonHunter
The world is full of different measurement systems. Some are old, some new, some obvious, some obscure. Each one is important enough to some group of people to be codified and passed down through the years. These are the ones that might be useful for gamers. |
by MoonHunter
280xp
24
replies20260 views 2 HoHs |
Iain
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Systems of Measurement By: Iain
Systems of measurement might not sound like the most interesting of things, but they can be used to good effect in a role play campaign. There are three main ways I can think of: 1) Adding colour; 2) Culture shock and 3) Archaic systems. |
by Iain
245xp
20
replies21028 views 3 HoHs |
Siren no Orakio
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Creeds By: Siren no Orakio
While we're talking about the subject of constructing religions, I'd like to bring up the concept of the Creed. The creed is nothing more than a simple statement of the religion's beliefs, meant to be recited. If you cannot write a creed for your monotheistic religion, it probably needs work on internal consistency. Creed examples: |
by Siren no Orakio
210xp
13
replies8928 views 1 HoH |
MoonHunter
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Wild West - A Genre Untapped By: MoonHunter
Of all the published roleplaying games, we have a huge number of fantasy games, a good number of sci-fi games, a smattering of modern and modern variation games, but very few of anything else. The Western is an Epic Genre in the bookstore. There are shelves and shelves of them, nearly as many as the science fiction section (minus Star Trek and Star Wars books). You would think it would be popular. There are only a piddling number of western games, and none are very successful. |
by MoonHunter
170xp
20
replies24635 views 1 HoH |
draco aardvark
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Why I don't want to modify Elves and Dwarves By: draco aardvark
My issue with modifying/removing dwarves and elves is that the PC's may want to play them. |
by draco aardvark
50xp
19
replies8116 views |
MoonHunter
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Famous Gaming Laws Axioms and Principles By: MoonHunter
This is a list of laws, axioms, and strong recomendations from published and/or famous game designers/ writers I have recently collected. If you find them, add them. Please do not just add 'any old' gamer's axions, laws, etc. |
by MoonHunter
130xp
7
replies6170 views 1 HoH |
MoonHunter
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Hey, Cool! An Ice Age. By: MoonHunter
Do you ever give ice ages a thought? |
by MoonHunter
85xp
12
replies15016 views |
MoonHunter
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Various Theisms By: MoonHunter
Religions. Sigh. Can't live with them, can't live without them. They have been such an intergral part of Human existance, that ignoring them is something you do at your own peril. A lack of religion (even hidden away in the background) can completely destroy the verisimiltude that a world designer desperately works so hard to achieve. So here is brief outline of various kinds of theisms. |
by MoonHunter
85xp
10
replies11759 views |
MoonHunter
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WWMWBI - If a New Form of Magic Occured By: MoonHunter
Yesterday, new magic appeared upon your world. What happens next. |
by MoonHunter
205xp
11
replies8186 views 2 HoHs |