Articles

MoonHunter
It is not a Genre (Sci-Fi) By: MoonHunter

Starships, Laser Beams, Computers, and Aliens do not Science Fiction make!

by MoonHunter
100xp
6 replies
5201 views
manfred
Comprehending warfare By: manfred

The research reported on in this essay seeks to understand more about the judgment that there is 'the time for war' in the belief that only such understanding will enable us to more effectively constrain the use of warfare.

by manfred
75xp
7 replies
5384 views
MoonHunter
So You Want to Publish a Game By: MoonHunter

Quote: Alec_Shadowkin I am very much interested in learning how to go about getting something rp-oriented published. I know there are a few of you here who have been and I would be appreciative if you could explain what type of stuff has been published and how you went about getting involved with it, i.e. finding a publisher, etc...

by MoonHunter
325xp
24 replies
11163 views
4 HoHs
manfred
War is coming! By: manfred

Thinking about my game world and what should happen in it in the not so close future, I came to a simple decision: WAR. This is an article on the topic of war.

by manfred
410xp
17 replies
11380 views
7 HoHs
manfred
How A Trap Should Really Be Put Into An Adventure By: manfred

Traps need to make sense. Somebody must of made it for a specific purpose.

by manfred
210xp
10 replies
9377 views
1 HoH
MoonHunter
Citadel Advice By: MoonHunter

If you are a new member who found this thread by providence, read the advice, take it to heart, and post. These are collected posts that will help you understand the Citadel AND be more effective and efficient here.

by MoonHunter
150xp
11 replies
28095 views
MoonHunter
Never Get Involved in a land war in Asia- Classic GM Blunder By: MoonHunter

You fell victim to one of the classic blunders. The most famous is 'Never get involved in a land war in Asia.' But only slightly less well known is this: 'Never go in against a Sicilian when death is on the line.'

by MoonHunter
200xp
7 replies
12392 views
2 HoHs
MoonHunter
More Boo! By: MoonHunter

More Viceral Tips for Horror Gaming!

This piece is dedicated to Captain Penguin

by MoonHunter
390xp
23 replies
14384 views
3 HoHs
MoonHunter
BOO!!! Horror effect in a game... By: MoonHunter

[VO: Vincent Price ]
There are things that go bump in the night. Things that will unnerve you. Things you should never meet. These are the things you are gaming.

by MoonHunter
330xp
16 replies
13328 views
3 HoHs
MoonHunter
Setting Up a Campaign Climax By: MoonHunter

Great drama is at the core of the Gaming Experience. The character's can't be fighting the destruction of the world every session (though that can be fun), but there is great fulfilment in the climatic scenes of a campaign or long term adventure. Every climax is not seen in terms of violence (though it is very common). The personal stories of PC's and NPC's should also have meaningful expression in adventure climaxes. Yet all Climaxes in a campaign have similarities.

by MoonHunter
135xp
9 replies
13166 views
1 HoH
Strolen
Treasure. It happens By: Strolen

Treasure is both the bane and boon of gaming campaigns. The purpose of all this was to bring up some more obvious, but often overlooked, types of treasure. The focus too often is on gold, gems, and magic items when the fun could be enriched by recognizing some awkward, but just as valuable, alternate items. Don’t pass up that ornately carved throne gathering dust in the lair of ogres. Don’t pass up that odd colored flower that your character has never seen. Take it all with you. You never know what you might get for it.

by Strolen
290xp
14 replies
10628 views
1 HoH
MoonHunter
Getting players information... World Packs By: MoonHunter

World Packs are the ONLY WAY TO GO!

by MoonHunter
365xp
27 replies
18854 views
MoonHunter
Follow in MoonHunter's Footsteps: 10 Steps to Better Posts By: MoonHunter

Follow in MoonHunter's Footsteps: 10 Steps to Better Posts MoonHunter Sayeth to do these and be a really useful member to this and other sites.

by MoonHunter
240xp
10 replies
12411 views
2 HoHs
MoonHunter
Five Best Tips for Posting on Strolen's (and Other Places) By: MoonHunter

If you are new to the site, you might want to read this post.

by MoonHunter
460xp
21 replies
13573 views
5 HoHs
MoonHunter
MoonHunter's Top Tips for 2003 By: MoonHunter

I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.

by MoonHunter
495xp
18 replies
25622 views
8 HoHs
MoonHunter
MoonHunter's Top Tips for 2004 By: MoonHunter

I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.

by MoonHunter
155xp
8 replies
10281 views
MoonHunter
MoonHunter's Top Tips for 2005 By: MoonHunter

I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.

by MoonHunter
165xp
9 replies
11237 views
Ancient Gamer
Social Tricks for the GM By: Ancient Gamer

This is devoted to those common problems facing a GM. How do you get enough players? What do you do when there is a bad atmosphere within the group?

Everyone, please post those tips and tricks that come to mind. There is no one true solution. Different GMs, different solutions.

by Ancient Gamer
315xp
26 replies
8606 views
2 HoHs
Ancient Gamer
Loot and Rewards By: Ancient Gamer

Some GMs, and the computer game industry too, seems to think gemstones, gold and magic weapons are the only way in which to reward the players. Most experienced GMs know this isn't true, so I created this thread here to let us remind each other of the different alternative rewards a player can receive, and to have a place where ordinary item descriptions can be posted.

by Ancient Gamer
310xp
37 replies
35802 views
4 HoHs
MoonHunter
World Building 102: Environment building the MoonHunter way By: MoonHunter

Game environments are not built with a ruler and some tape, they are built with imagination and an understanding of what is needed to make the game environment. If you take the time to learn about what you will need to do before you being the process, it will make for better results in less time with less work.

by MoonHunter
400xp
23 replies
15414 views
5 HoHs