Articles

Aramax
31 years IRL(33 ish!) of my Mysantia Campaign By: Aramax

A study of my VERY long running game. A work in progress that will prob never be finished

10/81 - 1/14 RIP

by Aramax
110xp
22 replies
3324 views
Ted
Why is Ireland such a Hotspot for Supernatural Activity? By: Ted

I can explain! Really! (Note: This is for my Demon Hunting Campaign set in 1640's Ireland, so here be campaign specific dragons.)

by Ted
55xp
5 replies
2357 views
young0ne2
The Guild Game By: young0ne2

An Introduction and look at Pc's, plots, and plans

by young0ne2
40xp
5 replies
4083 views
Ted
The Kingmakers: Final Update/Autopsy By: Ted

A final update on what happened to Kingmakers.

by Ted
160xp
9 replies
2656 views
Cheka Man
30 Plumes in the Distance By: Cheka Man

A plume is seen far off in the distance, but what will it turn out to be when it gets closer? Only time will tell.

by Cheka Man
135xp
7 replies
3511 views
Ted
The Kingmakers: Holiday Season Planning By: Ted
With about three weeks off from the campaign, I have some time to think about the best laid plans.


by Ted
65xp
5 replies
2350 views
Ted
Kingmaker Planning- Baron Frond By: Ted
The first real link in the conspiracy that wants the heir dead, Baron Frond is the first really important antagonistic NPC my players will meet. This calls for planning!


by Ted
40xp
1 reply
2186 views
Ted
The Non-Assassination of Jaspar Zane By: Ted
The best laid plans often don't survive contact with the PCs- or Character Generation

by Ted
130xp
9 replies
2977 views
Ted
The Kingmakers By: Ted
The umbrella sub that will hopefully, Mathom willing, link to all the submissions relating to the campaign that I am planning on running.

by Ted
45xp
1 reply
2860 views
caesar193
First Encounters with an Unknown Tribe By: caesar193

The great Wall Mounts have been scaled, or your ship's technology has reached a level in which it is possible to cross the oceans. And when the PCs or NPCs find other people, unknown people, what happens? Carnage.

by caesar193
130xp
11 replies
3201 views
1 HoH
caesar193
Magic: How it destroys conventional (medieval) seige By: caesar193

'Your wall is impenetrable, eh? Its so thick it can withstand 100s of direct hits from any siege engine? I have but one word for you: magic.'

by caesar193
129xp
9 replies
3623 views
Dossta
Applying the Hollywood Formula By: Dossta

Learn how to apply one of screenwriting's most effective tools to your own campaign, for a game with better pacing and solid endings.

by Dossta
105xp
6 replies
4230 views
Ted
CRTF: Session 6 By: Ted

And the walls came tumbling down...

by Ted
80xp
5 replies
2093 views
Ted
CRTF: Session 5 By: Ted

Letting one of my players encounter a Raccoon might have been a bad idea... (now with PC summaries written by their respective players.... if everyone does it)

by Ted
60xp
3 replies
2100 views
Ted
CRTF: Session 4 By: Ted

Get ready, a great deal happened.

by Ted
80xp
4 replies
2326 views
Ted
CRTF: Session 3 By: Ted

Interrogating the suspects doesn't go as planned.

by Ted
90xp
4 replies
2450 views
Ted
CRTF: Session 2 By: Ted

My commentary and thoughts on the session we played tonight.

by Ted
80xp
3 replies
2219 views
Ted
CRTF: Session 1 By: Ted

My commentary and thoughts on the campaign I started tonight.

by Ted
80xp
5 replies
2469 views
PoisonAlchemist
The Ten-Second Story By: PoisonAlchemist

Giving NPCs memories can go a long way to making a more realistic and enjoyable game world.

This is not a submission about creating NPCs, this is about presenting them. Not everyone walks around with a different accent, strange tic, or catchphrase, our memories are what make us different.

by PoisonAlchemist
210xp
12 replies
3300 views
Mourngrymn
Campaign Level Thinking By: Mourngrymn

The question was asked about how you run a high level campaign. While this is a simple question it is not very simple to answer. Anyone who is an experienced DM will tell you that, especially for a beginner. In order to answer this I began thinking backwards.

by Mourngrymn
315xp
20 replies
8727 views
2 HoHs