Articles

Mourngrymn
Aadda By: Mourngrymn

Located in the southern part of the Kingdom of Kerrabar, Aadda is the strong arm that never tires. While the land to their north-east is fertile and supplies the city with the food that they need, most of the land to the south is useless and dangerous.

by Mourngrymn
85xp
6 replies
9702 views
Mourngrymn
Choke Horror By: Mourngrymn

Choke horrors are nightmarish creatures that give the most knowledgeable and adventurous pause. They are tall gangly bipedal creatures that have four whip like appendages instead of arms.

by Mourngrymn
350xp
19 replies
9849 views
4 HoHs
Mourngrymn
Dark Unicorn By: Mourngrymn

To kill a Unicorn is to bring bad luck and the hatred of nature itself down upon the foolish. It is said that the mate of a unicorn that is murdered will turn horrible in it’s pain and anger, turning against nature to hunt and kill the murderer of it’s mate. It turns dark and soulless and seeks nothing but the death of it’s enemy.

by Mourngrymn
205xp
17 replies
15467 views
1 HoH
MoonHunter
Order of the Wheel By: MoonHunter

Life is nothing more than a turn of the gaming wheel. Since 'Fortune Serves the Bold,' the world should serve the members of this organization.

by MoonHunter
55xp
7 replies
9442 views
MoonHunter
Guilds of the Water By: MoonHunter

The Clan is the original unit of social organization for the people of The Known World. Humanti society is becoming more diverse. The Guild or professional organization is taking the fore in the Known World. Except on the Sea.

by MoonHunter
45xp
7 replies
6863 views
Mourngrymn
Fajro Mang'i By: Mourngrymn

Deep within the cold northern ranges live a reclusive tribe of Keirn with knowledge though long lost to the ages. The Fajro Mmang'i roam the frozen wastes with an ancient knowledge glinting in their eye.

by Mourngrymn
85xp
4 replies
6395 views
MoonHunter
Guilds of Antioch By: MoonHunter

The Guilds of Antioch are the most important social group in the region. The Guilds have replaced the Clan as the central social organization of society. Each Guild Head (or representative) meets with the Guild Council to determine laws and policy of Antioch.

by MoonHunter
80xp
4 replies
5208 views
CaptainPenguin
Societies, Guilds, and Groups By: CaptainPenguin

A great listing of names and short descriptions as well as fleshed out groups/ societies/ and organizations.

by CaptainPenguin
125xp
19 replies
137602 views
MoonHunter
Glacier Fins By: MoonHunter

The shark is the most efficient hunters in the realms. This has empowered the Shark Spirit, to become the Beast Hunting Spirit. This powerful spirit has bound elementals of various kinds and places with a shark imprint. These bound spirits spawn new shark races, land sharks, sand sharks, sky sharks, and as for here, ice sharks.

by MoonHunter
180xp
9 replies
7875 views
1 HoH
MoonHunter
Blue Fires By: MoonHunter

The Dancing Lights of the Ice Wind are one of the great dangerous in the Land of Snow and Ice.

by MoonHunter
160xp
10 replies
9375 views
1 HoH
ScorpionJinx
Selvaks By: ScorpionJinx

While Selvaks have some resemblance to their timid and weaker cousins - squirrels, they are far from cute and fluffy.

by ScorpionJinx
100xp
5 replies
8972 views
Maggot
Dunkleoustous By: Maggot

Large and powerful, they are the aquatic equivalent of elephants in a battle situation-very dangerous, but no army can afford not to have large numbers of them.

by Maggot
115xp
5 replies
6314 views
Mourngrymn
Blood Spiders By: Mourngrymn

Blood Spiders are dark brown rust color, nearly the color of dried blood and have a body that is approximately 5’ wide, not including their legs. They have a desire only for survival and are not malicious. Tell that to one of their victims.

by Mourngrymn
190xp
10 replies
12128 views
1 HoH
Mourngrymn
Sandgrazer By: Mourngrymn

These Camel like animals roam the desert in small herds. The desert folk have uses for these creatures.

by Mourngrymn
120xp
9 replies
7109 views
CaptainPenguin
Marongghovec aka Ale-Ox By: CaptainPenguin

the Marongghovec, or Ale-Ox, is a large, yak-like animal native to northern Ageratos. To keep its belligerent, stubborn, and generally annoying personality in check requires an interesting ingredient.

by CaptainPenguin
165xp
11 replies
7884 views
Agar
Maternity Blossom By: Agar

This herb is given to the father of a baby upon conception. Nine months later, the father will have an experience that will instill life long respect in the mother of his child.

by Agar
220xp
11 replies
6407 views
Agar
Golden Cherry By: Agar

The result of an unexpected side effect of magical research. The cherries help to light up the dark in a unique way.

by Agar
165xp
7 replies
6430 views
Agar
Glow Leach By: Agar

A life form that emits bright light while feeding.

by Agar
75xp
4 replies
5576 views
MoonHunter
Wumpus By: MoonHunter

This ferocious creature has plagued adventurers that enter it's cave for hundreds of years. No one knows what it gaurds in it's lair, but rumors of vast wealth continue to draw adventurers to it.

by MoonHunter
75xp
5 replies
5814 views
Ancient Gamer
Teleportation and Translocation By: Ancient Gamer

Throughout creation there are locations which serve as nexuses of sorts; conduits between one place and another. Such are the rules of translocation that only areas that border each other can be traversed by physical or magical means.

by Ancient Gamer
205xp
20 replies
11027 views
1 HoH