MoonHunter's Locations - ( 180 )
MoonHunter
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Keya d'Rex By: MoonHunter
It seems odd to a number of travellers that several towns and cities along The Marches have small neighborhoods with the same name. "The Royal Majesty's Most Beautiful Road" linked all the various town and villages in the Marches. The road is not gone, but only these remnants remain. |
by MoonHunter
85xp
4
replies5780 views |
MoonHunter
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The Pit By: MoonHunter
"This is the place nobody wanted. We are the people nobody wanted. Nobody tells us what to do and we tell nobody what to do. Did you get that? Good. " |
by MoonHunter
125xp
9
replies5246 views |
MoonHunter
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Stones District By: MoonHunter
Bounded by the Stones surrounding the district, 'Those of the Stones' bother no one. Unless someone is foolish enough to enter where no soul really belongs. |
by MoonHunter
160xp
6
replies5764 views 1 HoH |
MoonHunter
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Merhood By: MoonHunter
If it was not for the city's stance on tradition (and prohibitively heavy taxes on the buying or selling of property outside one's family) these homes would of been abandoned or been a slum. However the founding trading families built homes here decades ago and have adapted in a fine fashion since then. |
by MoonHunter
160xp
8
replies5339 views |
MoonHunter
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MaCaferi SkyDock By: MoonHunter
Given the Calderonians (The Griffon riders of the floating city), the Lyran skyskips, the Dragon Confederation representives, and others, there is a great deal of flying around the region. Here is where they 'dock' in the city. |
by MoonHunter
105xp
5
replies7061 views |
MoonHunter
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Silver Star Campus By: MoonHunter
Just outside the capital city, on one of the nearby hills, is The Campus. The Campus is the center of the The Order of Silver Stars. The city is growing out to catch up to it. |
by MoonHunter
105xp
6
replies4703 views |
MoonHunter
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Dame Ellenius's Park By: MoonHunter
Dame Ellenius is more than a landmark, she is a person. Dame Ellenius has lived in this house for decades now. The story as for why varies, having passed into local legend, but all of the stories agree that it has something to do with a broken heart (lost love to duty, a bitter break up, a love lost to war/ trouble/ his wife). Given her genetic make up, she will be living in that home for a century or more. However, her home has become a neighborhood of sorts. |
by MoonHunter
100xp
4
replies5152 views |
MoonHunter
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Shields District By: MoonHunter
The Shield District is the old Orcen Mercenary Quarter. It is called the Shield District because Orcen always carried their shields. In terms of buildings, it looks the same as the rest of the town, perhaps a bit more run down. The signs are both in Orcen and the Local tongue. The only differences are The Pits. |
by MoonHunter
115xp
4
replies5761 views 1 HoH |
MoonHunter
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North Ward By: MoonHunter
If you travel North from city's main gate, you will have traveled some of the great and grandest elements of Antioch. Then you will enter the most common and humble. The NorthWard is classic Antioch. It serves as the 'average' that all other quarters are measured by. |
by MoonHunter
55xp
2
replies6227 views |
MoonHunter
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Quiet Ward By: MoonHunter
It was supposed to be the district of hearth and home: the domestic soul in a city of industry and trade. It has been the quiet ward for most of the city's recent history. It is still the 'soul' of the city, but now that soul is changing. |
by MoonHunter
75xp
3
replies6453 views |
MoonHunter
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Greenway Ward By: MoonHunter
Originally planned to be a green area, where an Elventi community would thrive, this area has become the ward where the rich and powerful live. It is neat, orderly, and practically invitation only. |
by MoonHunter
85xp
3
replies6338 views |
MoonHunter
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Maker's Ward By: MoonHunter
Every city needs a place for building things. These places often have pompous names that nobody ever uses, except those in the City Offices. The Maker's Ward is just such a place. |
by MoonHunter
80xp
6
replies7742 views |
MoonHunter
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Alley District By: MoonHunter
There are always places between other places. The Alley District is sandwiched between the Temple Ward and the Docks Ward. Of all the wards, this one has the most ways in and out, thus is one of the most heavily traveled areas in all of Antioch. |
by MoonHunter
60xp
2
replies7574 views |
MoonHunter
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DiPlaza By: MoonHunter
The ArchStreet, leading from the main gate, spills out into the DiPlaza - The center of Antioch. Each of the five other districts of Antioch have a gateway at the plaza. Each of the triangular districts has one corner nipped off, creating the hexagonal shape of the central DiPlaza. A fitting plaza for a (nearly) hexagonal shaped city. |
by MoonHunter
55xp
2
replies7420 views |
MoonHunter
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Undertown By: MoonHunter
These well crafted Dwarventi stairs lead down into one of the three main passages of Undertown. The underfolk have cleverly made it look like a short surface streets. Some of the branching passages look like streets as well, but it is all just a facade, soon they become more mine or hall like. The streets are 'lit' (dimly by any topsider's opinion) by mage lights and a few ancient amber Dwarventi Lights. |
by MoonHunter
110xp
6
replies6572 views |
MoonHunter
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Temple Ward By: MoonHunter
There is only one path to divinity in Antioch. There is only one street with temples. It reaches from the DiPlaza to the end of the Ward, to the temple of Beginnings and Endings. |
by MoonHunter
75xp
3
replies5786 views |
MoonHunter
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Taymour District By: MoonHunter
The Taymour district is tucked between two other distinct districts in the city. It is a transitional district. It is where the newly rich or noble (or the formerly rich and tarnished noble) tend to live. It is also a place with a deep history with the city. |
by MoonHunter
65xp
3
replies4818 views |
MoonHunter
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Dock Ward By: MoonHunter
The Antioch river is slow and broad in most places. Due to some quirks of biome geography, the best place for riverside docks between the headlands and the sea is Antioch. Given the biome's convient access to a number of other biomes (and paths to said biomes), it is only natural that a trade city with a dock would thrive here. |
by MoonHunter
95xp
9
replies6457 views |
MoonHunter
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ArchStreet By: MoonHunter
Many people would assume that this main stree is called ArchStreet because of the arches across it. In the local language (See the Arth Threads), Arch is a prefix of importance. More than main street, ArchStreet is the Street of all Streets... an egotistical naming of the street, proclaiming that all the streets in the world are a shallow copy of ArchStreet. It is a name of hubris and pride for the locals. It is a bone of contention in certain circles of the Imperial court and the other city states of ThirdLand. Given Antioch's pivotal and growing role in the Imperial in recent centuries, it may be well named after all. |
by MoonHunter
60xp
3
replies6833 views |
MoonHunter
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Stockman Area By: MoonHunter
Horses and Livestock are brought in to civilization every day. Here is the where they arrive. What started as a slight convience has made The City prosperous. |
by MoonHunter
60xp
3
replies4484 views |