Strolen\s Citadel content. 
Lifeforms
Intelligent Species
Any

4.07

15 Votes

70xp

ID:1876
Hits:4470
Comments: 21
Ideas: 0
Rating:4.06666667
Condition: Normal

Submitted:
December 1, 2005, 11:31 pm
Updated:
December 1, 2005, 11:31 pm





Voted Hall of Honour:
Cheka Man ( 1x )
valadaar ( 1x )


The Dunshar
By: EchoMirage

Seldom does one see a Dunshar “nude”, as an amorphous masses of jelly.  They can animate mud, earth, stone or metal, and use them as a body to shield their fragile self.

In the ‘nude’, the Dunshar are just amorphous masses of jelly, moving around on gossamer-thin pseudopods, the only distinguishing features being several colorful eyes on stalks as well as two antennae, very sensitive to sound and smells.

Rarely do they remain in this state though. Being able to grow thin tendrils through mud, earth, stone or metal, they can animate it and use as a body to shield their fragile self.

The weakest and youngest individuals are able to animate only light soil and mud, and it takes rigorous training to proceed to dese eart and clay, or terracotta and brick. It takes a real feat of will to bring stone to life, and metal is beyond most of the species.

Once an individual makes a ‘matter-transition’, or Herar, as they call it, he can animate bodies of his ‘new’ matter with ease, but those he abandoned are forever beyond him - a Dunshar clad in steel will do with nothing less: stone and earth are dead to him.
Their bodies will be of two distinctive types: if he assembled it himself, the Dunshar will use his tendrils and will to shape the body to his liking over time - at first, he’ll look like a mass of rubble. If he flowed into a ready statue, he’ll have much less work to do.
Thus, wealthy Dunshar will order pre-made bodies from great artists, though some of them reject this practice as lazy and fit only for weaklings.
The size and number of appendages a Dunshar can control depend on his intellect and ability to concentrate. A stupid and distracted one will wear a body the size of a kid, with three or four legs to stabilize it, and one manipulative appendage. A wise one might be able to awaken a statue the size of a horse, and control six arms independently of each other.
This is no purely magical ability per se - the Dunshar truly grows through the entirety of the statue with myriads of tendrils and veins, and the special properties of his body make it malleable. If he wears a heap of rubble, it’s his body that holds it together… they’re quite strong, but easy to burn, cut, etc. when nude.
A Dunshar can only breed with those wearing the same or similar material as him - they will try to make spectacular and elegant bodies as to attract mates, compared to the more practical ones worn during everyday life.
Their society is structured along lines that come naturally - an able individual will don a better body, thus their representatives and rulers are elected from amongst the stone- and steelclad.

They place a great emphasis on learning and science, as well as the arts, supporting and encouraging scholars and artists to tend to but their pursuits, the state taking care of them.
Other races are likewise a subject of study for them, but the Dunshar themselves don’t want to be seen nude, physically or metaphorically, thus they reveal little of their doings to foreigners, trying to appear distinguished and formidable, seldomly crossing inter-species borders.
Still, their glass- and crystal-clad emissaries, having shaped their body to the likeliness of the natives, are seen at many a court or parliament, representing their nation and studying the ways of the foreigners.



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Comments ( 21 )
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Voted Scrasamax

2005-12-02 05:17 PM
Link: [1876#8952|text]
0xp
The magical equivalent of hermit crabs, but golemy. This is certainly a unique idea that deserves to be exploited. I can see this as a more benign version of Lovecraft's shoggoths.
Voted Cheka Man

2006-07-15 06:54 PM
Link: [1876#17296|text]
0xp
5/5 for this glorious race.
CaptainPenguin

2006-07-16 02:19 AM
Link: [1876#17297|text]
0xp
For some reason, they remind me of Daleks
Voted Mourngrymn

2006-07-16 09:03 AM
Link: [1876#17302|text]
0xp
Ooooohhh Shoggoths...
Cheka Man

2006-07-16 10:41 AM
Link: [1876#17303|text]
0xp
Enjoy your HOH.
Scrasamax

2008-05-10 01:17 AM
Link: [1876#65285|text]
0xp
Bump for the overlooked Dunshar
Voted Chaosmark

2008-05-10 03:21 AM
Link: [1876#65286|text]
0xp
I read these a while ago, thought them nifty, and dismissed them (without even a vote, apparently). No longer! I find these to be one of the most unique races I've ever seen. Very nicely done Echo. Now we just need to get more submissions that relate to them. Perhaps a post or two on their society, history, origins, and notable persons?
Voted manfred

2008-05-10 07:12 PM
Link: [1876#65317|text]
0xp
One thing is missing to me... what do they eat, or live from? Knowing this would certainly make the new characters more useful.
Voted Strolen

2008-06-07 09:35 AM
Link: [1876#65743|text]
0xp
I am almost infatuated with this race after reading a couple of Scras' NPCs built off them. Glad they drew me over to this, the options for them are almost limitless and you can have a great deal of fun with them or keep them serious as Scras did.

Well done!
Voted Stephie

2008-06-07 12:08 PM
Link: [1876#65747|text]
0xp
Nice job on this creature.
Voted valadaar

2008-12-06 08:11 PM
Link: [1876#68680|text]
0xp
Excellent job EM! Like these folks!
Voted Murometz

2008-12-06 08:37 PM
Link: [1876#68681|text]
0xp
These are pretty cool. Yes, what do they eat?

A fascinating race! And as Strolen said, Scras has not one, but two cool examples of these guys to prove it already. Great Echo!
Chaosmark

2008-12-11 11:36 PM
Link: [1876#68761|text]
0xp
There's nothing saying that they can't eat the same food that the rest of us eat, digesting and absorbing nutrients from the food.
Cheka Man

2008-12-12 08:58 PM
Link: [1876#68788|text]
0xp
I want to create one of these.
Voted Silveressa

2011-02-05 02:24 AM
Link: [1876#76537|text]
0xp

An interesting creature, and easily mistaken for a golem by those less educated or perceptive. Very unique and intriguing.

As for the sub itself, it has a few spelling errors, and could use some spacing between the paragraphs to break up the wall of text, but given it hasn't been updated since 2005, that's s a bit understandable.

Voted Pieh

2011-02-05 02:30 AM
Link: [1876#76538|text]
0xp

These guys are a lot of fun! Good work, and: We want more of them!

Note: Jaegarmond as played by Chaosmark in Respite was great fun to interact with. These guys definitely make for good role-playing.

Voted Michael Jotne Slayer

2011-02-05 06:31 AM
Link: [1876#76539|text]
0xp

I am glad this was bumped! Very unique! The only thing missing is what they eat, that could be useful to know..

Voted Ramhir

2011-02-05 01:10 PM
Link: [1876#76542|text]
0xp

Very interesting creature!

gulkien

2011-02-06 05:17 AM
Link: [1876#76546|text]
0xp

what do warriors of there culture look like and when they want mates do they instantly change

Voted gulkien
2011-02-06 05:18 AM
Only voted
Voted RGTraynor

2011-05-25 09:59 AM
Link: [1876#78118|text]
0xp

This is pretty cool.  My campaign is already race-heavy, but this would be a sweet addition to many a milieu.  Well done.

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A Cloak of Shadows that causes mushrooms to grow in its own shadow. A crouching theif might find himself in a ring of poisonous toadstools, an interesting thing for a sentry to find after the thief has left hiding place.
By: Scrasamax | UpVote